forked from profectus/Profectus
Hide dev speed when paused
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1 changed files with 1 additions and 1 deletions
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@ -49,7 +49,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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display: jsx(() => (
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display: jsx(() => (
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<>
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<>
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{player.devSpeed === 0 ? <div>Game Paused</div> : null}
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{player.devSpeed === 0 ? <div>Game Paused</div> : null}
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{player.devSpeed != null && player.devSpeed !== 1 ? (
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{player.devSpeed != null && player.devSpeed !== 0 && player.devSpeed !== 1 ? (
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<div>Dev Speed: {format(player.devSpeed)}x</div>
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<div>Dev Speed: {format(player.devSpeed)}x</div>
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) : null}
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) : null}
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{player.offlineTime != null && player.offlineTime !== 0 ? (
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{player.offlineTime != null && player.offlineTime !== 0 ? (
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