forked from profectus/Profectus
Oh man did this end up requiring a *ton* of other work as well. There's still a few typing issues I still can't quite work out, and others I'd like to improve when I have time. In fact, this version doesn't even really work, it has a stack overflow error caused by a tooltip for some reason have a tree inside it, which in turn has another tooltip, etc. There's also 17 errors that I *really* feel like shouldn't be there, but they are, and 113 warnings - mostly using ! to assert that things are non-null. Lots of work left to do, to sum up. The reason I'm committing this now is because I really need to get to work on my game jam, and since it won't use a tree or really many of TMT-X's features, I can get away with using a broken engine :) |
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.. | ||
Column.vue | ||
DefaultLayerTab.vue | ||
GameOverScreen.vue | ||
Info.vue | ||
LayerProvider.vue | ||
LayerTab.vue | ||
Microtab.vue | ||
Modal.vue | ||
NaNScreen.vue | ||
Nav.vue | ||
Options.vue | ||
Resource.vue | ||
Row.vue | ||
Save.vue | ||
SavesManager.vue | ||
Spacer.vue | ||
Sticky.vue | ||
TabButton.vue | ||
Tabs.vue | ||
Tooltip.vue | ||
TPS.vue | ||
VerticalRule.vue |