forked from profectus/Profectus
48 lines
1.2 KiB
Vue
48 lines
1.2 KiB
Vue
<template>
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<div id="modal-root" :style="theme" />
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<div class="app" @mousemove="updateMouse" :style="theme" :class="{ useHeader }">
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<Nav v-if="useHeader" />
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<Game />
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<TPS v-if="unref(showTPS)" />
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<GameOverScreen />
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<NaNScreen />
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</div>
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</template>
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<script setup lang="ts">
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import { computed, toRef, unref } from "vue";
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import Game from "./components/Game.vue";
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import GameOverScreen from "./components/GameOverScreen.vue";
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import NaNScreen from "./components/NaNScreen.vue";
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import Nav from "./components/Nav.vue";
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import TPS from "./components/TPS.vue";
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import projInfo from "./data/projInfo.json";
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import themes from "./data/themes";
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import settings from "./game/settings";
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import "./main.css";
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function updateMouse(/* event */) {
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// TODO use event to update mouse position for particles
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}
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const useHeader = projInfo.useHeader;
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const theme = computed(() => themes[settings.theme].variables);
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const showTPS = toRef(settings, "showTPS");
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</script>
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<style scoped>
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.app {
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background-color: var(--background);
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color: var(--foreground);
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display: flex;
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flex-flow: column;
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min-height: 100%;
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height: 100%;
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}
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#modal-root {
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position: absolute;
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min-height: 100%;
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height: 100%;
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}
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</style>
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