forked from profectus/Profectus
thepaperpilot
0afcd1cd3d
Oh man did this end up requiring a *ton* of other work as well. There's still a few typing issues I still can't quite work out, and others I'd like to improve when I have time. In fact, this version doesn't even really work, it has a stack overflow error caused by a tooltip for some reason have a tree inside it, which in turn has another tooltip, etc. There's also 17 errors that I *really* feel like shouldn't be there, but they are, and 113 warnings - mostly using ! to assert that things are non-null. Lots of work left to do, to sum up. The reason I'm committing this now is because I really need to get to work on my game jam, and since it won't use a tree or really many of TMT-X's features, I can get away with using a broken engine :)
11 lines
405 B
JavaScript
11 lines
405 B
JavaScript
module.exports = {
|
|
publicPath: process.env.NODE_ENV === "production" ? "/The-Modding-Tree-X" : "/",
|
|
runtimeCompiler: true,
|
|
chainWebpack(config) {
|
|
config.resolve.alias.delete("@");
|
|
config.resolve
|
|
.plugin("tsconfig-paths")
|
|
// eslint-disable-next-line @typescript-eslint/no-var-requires
|
|
.use(require("tsconfig-paths-webpack-plugin"));
|
|
}
|
|
};
|