forked from profectus/Profectus
thepaperpilot
0afcd1cd3d
Oh man did this end up requiring a *ton* of other work as well. There's still a few typing issues I still can't quite work out, and others I'd like to improve when I have time. In fact, this version doesn't even really work, it has a stack overflow error caused by a tooltip for some reason have a tree inside it, which in turn has another tooltip, etc. There's also 17 errors that I *really* feel like shouldn't be there, but they are, and 113 warnings - mostly using ! to assert that things are non-null. Lots of work left to do, to sum up. The reason I'm committing this now is because I really need to get to work on my game jam, and since it won't use a tree or really many of TMT-X's features, I can get away with using a broken engine :)
31 lines
937 B
TypeScript
31 lines
937 B
TypeScript
// Import Decimal and numberUtils from a different file to globally change which big num library gets used
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// This way switching out big number libraries just needs to happen here, not every file that needs big numbers
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import { DecimalSource as RawDecimalSource } from "@/lib/break_eternity";
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import Decimal, * as numberUtils from "@/util/break_eternity";
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export const {
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exponentialFormat,
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commaFormat,
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regularFormat,
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format,
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formatWhole,
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formatTime,
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toPlaces,
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formatSmall,
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invertOOM
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} = numberUtils;
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export type DecimalSource = RawDecimalSource;
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window.Decimal = Decimal;
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window.exponentialFormat = exponentialFormat;
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window.commaFormat = commaFormat;
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window.regularFormat = regularFormat;
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window.format = format;
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window.formatWhole = formatWhole;
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window.formatTime = formatTime;
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window.toPlaces = toPlaces;
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window.formatSmall = formatSmall;
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window.invertOOM = invertOOM;
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export default Decimal;
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