mirror of
https://github.com/thepaperpilot/Super-Auto-Coots.git
synced 2024-11-22 00:21:33 +00:00
Add some particle effects
This commit is contained in:
parent
bd8495ffbf
commit
caa3783c4b
6 changed files with 185 additions and 2 deletions
BIN
public/particle.png
Normal file
BIN
public/particle.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 629 B |
|
@ -79,11 +79,13 @@
|
|||
<img :src="level2_2" v-if="character.exp === 5" />
|
||||
<img :src="level3" v-if="character.exp === 6" />
|
||||
</span>
|
||||
<Node v-if="id" :id="id" />
|
||||
</div>
|
||||
</Tooltip>
|
||||
</template>
|
||||
|
||||
<script setup lang="tsx">
|
||||
import Node from "components/Node.vue";
|
||||
import { jsx, JSXFunction } from "features/feature";
|
||||
import Tooltip from "features/tooltips/Tooltip.vue";
|
||||
import { Direction } from "util/common";
|
||||
|
@ -100,6 +102,7 @@ import { characters } from "./projEntry";
|
|||
import { Character } from "./types";
|
||||
|
||||
const props = defineProps<{
|
||||
id?: string;
|
||||
character?: Character | null;
|
||||
isSelected?: boolean;
|
||||
isShop?: boolean;
|
||||
|
|
133
src/data/particle.json
Normal file
133
src/data/particle.json
Normal file
|
@ -0,0 +1,133 @@
|
|||
{
|
||||
"lifetime": {
|
||||
"min": 0.25,
|
||||
"max": 0.5
|
||||
},
|
||||
"ease": [
|
||||
{
|
||||
"s": 0,
|
||||
"cp": 0.329,
|
||||
"e": 0.548
|
||||
},
|
||||
{
|
||||
"s": 0.548,
|
||||
"cp": 0.767,
|
||||
"e": 0.876
|
||||
},
|
||||
{
|
||||
"s": 0.876,
|
||||
"cp": 0.985,
|
||||
"e": 1
|
||||
}
|
||||
],
|
||||
"frequency": 0.01,
|
||||
"emitterLifetime": 0.1,
|
||||
"maxParticles": 100,
|
||||
"addAtBack": true,
|
||||
"pos": {
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"emit": false,
|
||||
"behaviors": [
|
||||
{
|
||||
"type": "alpha",
|
||||
"config": {
|
||||
"alpha": {
|
||||
"list": [
|
||||
{
|
||||
"time": 0,
|
||||
"value": 0.74
|
||||
},
|
||||
{
|
||||
"time": 1,
|
||||
"value": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "moveSpeed",
|
||||
"config": {
|
||||
"speed": {
|
||||
"list": [
|
||||
{
|
||||
"time": 0,
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"time": 1,
|
||||
"value": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
"minMult": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "scale",
|
||||
"config": {
|
||||
"scale": {
|
||||
"list": [
|
||||
{
|
||||
"time": 0,
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"time": 1,
|
||||
"value": 0.5
|
||||
}
|
||||
]
|
||||
},
|
||||
"minMult": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "color",
|
||||
"config": {
|
||||
"color": {
|
||||
"list": [
|
||||
{
|
||||
"time": 0,
|
||||
"value": "#FFC000"
|
||||
},
|
||||
{
|
||||
"time": 1,
|
||||
"value": "#FFDF00"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "rotation",
|
||||
"config": {
|
||||
"accel": 0,
|
||||
"minSpeed": 0,
|
||||
"maxSpeed": 200,
|
||||
"minStart": 0,
|
||||
"maxStart": 360
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "textureRandom",
|
||||
"config": {
|
||||
"textures": [
|
||||
"/particle.png"
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "spawnShape",
|
||||
"config": {
|
||||
"type": "torus",
|
||||
"data": {
|
||||
"radius": 100,
|
||||
"x": 0,
|
||||
"y": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -23,6 +23,9 @@ import { createReset } from "features/reset";
|
|||
import settings from "game/settings";
|
||||
import type { AbilityTypes, CharacterInfo, Character, BattleOutcome } from "./types";
|
||||
import { formatWhole } from "util/bignum";
|
||||
import particles from "./particle.json";
|
||||
import { createParticles } from "features/particles/particles";
|
||||
import { render } from "util/vue";
|
||||
|
||||
export const characters: Record<string, CharacterInfo> = {
|
||||
coots: {
|
||||
|
@ -252,6 +255,15 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
}
|
||||
}
|
||||
|
||||
const particles = createParticles(() => ({
|
||||
fullscreen: false,
|
||||
zIndex: 10,
|
||||
boundingRect: ref<null | DOMRect>(null),
|
||||
onContainerResized(boundingRect) {
|
||||
this.boundingRect.value = boundingRect;
|
||||
}
|
||||
}));
|
||||
|
||||
return {
|
||||
name: "Game",
|
||||
minimizable: false,
|
||||
|
@ -445,6 +457,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
<Row style="margin-top: 10vh">
|
||||
{new Array(3).fill(0).map((_, i) => (
|
||||
<CharacterSlot
|
||||
id={`team-char-${i}`}
|
||||
character={team.value[i]}
|
||||
isSelected={selectedCharacter.value === i}
|
||||
selected={
|
||||
|
@ -493,6 +506,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
</div>
|
||||
{shop.value.map((item, i) => (
|
||||
<CharacterSlot
|
||||
id={`shop-char-${i}`}
|
||||
character={item == null ? undefined : item}
|
||||
isSelected={selectedShopItem.value === i}
|
||||
isShop={true}
|
||||
|
@ -533,6 +547,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
src={startStream}
|
||||
/>
|
||||
)}
|
||||
{render(particles)}
|
||||
</div>
|
||||
);
|
||||
}),
|
||||
|
@ -550,7 +565,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
reset,
|
||||
battle,
|
||||
playClicked,
|
||||
prepareMove
|
||||
prepareMove,
|
||||
particles
|
||||
};
|
||||
});
|
||||
|
||||
|
|
|
@ -7,8 +7,9 @@ import satisfies from "semver/functions/satisfies";
|
|||
import { io, Socket } from "socket.io-client";
|
||||
import { ref, watch } from "vue";
|
||||
import { useToast } from "vue-toastification";
|
||||
import particle from "./particle.json";
|
||||
import { characters, main } from "./projEntry";
|
||||
import { ServerToClientEvents, ClientToServerEvents, Character } from "./types";
|
||||
import { ClientToServerEvents, ServerToClientEvents } from "./types";
|
||||
|
||||
export const connected = ref<boolean>(false);
|
||||
export const nickname = ref<string>("");
|
||||
|
@ -70,6 +71,23 @@ globalBus.on("loadSettings", settings => {
|
|||
);
|
||||
});
|
||||
|
||||
function poof(id: string) {
|
||||
const boundingRect = main.particles.boundingRect.value;
|
||||
if (!boundingRect) {
|
||||
return;
|
||||
}
|
||||
const rect = main.nodes.value[id]?.rect;
|
||||
if (rect) {
|
||||
main.particles.addEmitter(particle).then(e => {
|
||||
e.updateOwnerPos(
|
||||
rect.x + rect.width / 2 - boundingRect.x,
|
||||
rect.y + rect.height / 2 - boundingRect.y
|
||||
);
|
||||
e.playOnceAndDestroy();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function setupSocket(socket: Socket<ServerToClientEvents, ClientToServerEvents>) {
|
||||
socket.on("connect", () => {
|
||||
connectionError.value = "";
|
||||
|
@ -113,6 +131,9 @@ function setupSocket(socket: Socket<ServerToClientEvents, ClientToServerEvents>)
|
|||
presence: characters[item].initialPresence,
|
||||
exp: 1
|
||||
}));
|
||||
setTimeout(() => {
|
||||
shop.forEach((_, i) => poof(`shop-char-${i}`));
|
||||
}, 0);
|
||||
});
|
||||
socket.on("reroll", shop => {
|
||||
main.gold.value--;
|
||||
|
@ -122,20 +143,29 @@ function setupSocket(socket: Socket<ServerToClientEvents, ClientToServerEvents>)
|
|||
presence: characters[item].initialPresence,
|
||||
exp: 1
|
||||
}));
|
||||
setTimeout(() => {
|
||||
shop.forEach((_, i) => poof(`shop-char-${i}`));
|
||||
}, 0);
|
||||
});
|
||||
socket.on("buy", (shopIndex, teamIndex, char) => {
|
||||
main.team.value[teamIndex] = char;
|
||||
main.shop.value[shopIndex] = null;
|
||||
main.gold.value -= 3;
|
||||
poof(`shop-char-${shopIndex}`);
|
||||
poof(`team-char-${teamIndex}`);
|
||||
});
|
||||
socket.on("move", (index, otherIndex) => {
|
||||
const temp = main.team.value[index];
|
||||
main.team.value[index] = main.team.value[otherIndex];
|
||||
main.team.value[otherIndex] = temp;
|
||||
poof(`team-char-${index}`);
|
||||
poof(`team-char-${otherIndex}`);
|
||||
});
|
||||
socket.on("merge", (index, otherIndex, char) => {
|
||||
main.team.value[index] = null;
|
||||
main.team.value[otherIndex] = char;
|
||||
poof(`team-char-${index}`);
|
||||
poof(`team-char-${otherIndex}`);
|
||||
});
|
||||
socket.on("stream", (enemy, outcome) => {
|
||||
main.findingMatch.value = false;
|
||||
|
|
|
@ -90,5 +90,6 @@ export default defineComponent({
|
|||
right: -4px;
|
||||
bottom: 5px;
|
||||
pointer-events: none;
|
||||
z-index: 10;
|
||||
}
|
||||
</style>
|
||||
|
|
Loading…
Reference in a new issue