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https://github.com/thepaperpilot/Super-Auto-Coots.git
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Updated sounds
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parent
b0be84c951
commit
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5 changed files with 9 additions and 2 deletions
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public/freeze.wav
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public/freeze.wav
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public/level up coot v2.wav
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public/level up coot v2.wav
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@ -94,6 +94,7 @@ const damage = new Audio("damage.wav");
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const droppingCoots = new Audio("dropping coots in field.wav");
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const lose = new Audio("lose.wav");
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const reroll = new Audio("reroll.wav");
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const freeze = new Audio("freeze.wav");
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export const characters: Record<string, CharacterInfo> = {
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// Tier 1
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@ -1050,8 +1051,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
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buttonClick.play();
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} else if (selectedShopItem.value != null) {
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emit("freeze", selectedShopItem.value!);
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buttonClick.currentTime = 0;
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buttonClick.play();
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freeze.currentTime = 0;
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freeze.play();
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} else if (selectedStreamType.value != null) {
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if (gold.value > 2) {
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emit("change stream type", selectedStreamType.value);
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@ -20,6 +20,8 @@ import healthParticles from "./health.json";
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import presenceParticles from "./presence.json";
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import { EmitterConfigV3 } from "@pixi/particle-emitter";
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const levelUp = new Audio("level up coot v2.wav");
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export const connected = ref<boolean>(false);
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export const nickname = ref<string>("");
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export const room = ref<string>("");
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@ -201,6 +203,8 @@ function setupSocket(socket: Socket<ServerToClientEvents, ClientToServerEvents>)
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if (characters[char.type].abilityType === "LevelUp") {
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setTimeout(() => characters[char.type].performAbility(char), 1250);
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}
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levelUp.currentTime = 0;
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levelUp.play();
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}
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});
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socket.on("move", (index, otherIndex) => {
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@ -222,6 +226,8 @@ function setupSocket(socket: Socket<ServerToClientEvents, ClientToServerEvents>)
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if (characters[char.type].abilityType === "LevelUp") {
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setTimeout(() => characters[char.type].performAbility(char), 1250);
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}
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levelUp.currentTime = 0;
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levelUp.play();
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}
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});
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socket.on("stream", (enemy, outcome) => {
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