Fixed some rune selectors selecting the wrong ones

This commit is contained in:
thepaperpilot 2021-05-12 21:08:51 -05:00
parent df17445891
commit b0a920f4ea

View file

@ -337,8 +337,8 @@ addLayer("rituals", {
},
12: createRuneSelector(null, null),
13: createRuneSelector(11, "flowers"),
14: createRuneSelector(13, "study"),
15: createRuneSelector(14, "distill"),
14: createRuneSelector(12, "study"),
15: createRuneSelector(13, "distill"),
16: createRuneSelector(14, "sands"),
17: createRuneSelector(15, "generators")
},