2021-06-12 04:38:16 +00:00
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<template>
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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<div
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v-if="milestone.shown"
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:style="style"
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:class="{ feature: true, milestone: true, done: milestone.earned }"
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>
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<div v-if="requirementDisplay"><component :is="requirementDisplay" /></div>
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<div v-if="effectDisplay"><component :is="effectDisplay" /></div>
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<component v-if="optionsDisplay" :is="optionsDisplay" />
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<branch-node :branches="milestone.branches" :id="id" featureType="milestone" />
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</div>
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2021-06-12 04:38:16 +00:00
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</template>
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|
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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<script lang="ts">
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import { layers } from "@/game/layers";
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import { Milestone } from "@/typings/features/milestone";
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import { coerceComponent, InjectLayerMixin } from "@/util/vue";
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import { Component, defineComponent } from "vue";
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2021-06-12 04:38:16 +00:00
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|
|
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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export default defineComponent({
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name: "milestone",
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mixins: [InjectLayerMixin],
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props: {
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id: {
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type: [Number, String],
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required: true
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}
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},
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computed: {
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milestone(): Milestone {
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return layers[this.layer].milestones!.data[this.id];
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},
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style(): Array<Partial<CSSStyleDeclaration> | undefined> {
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return [layers[this.layer].componentStyles?.milestone, this.milestone.style];
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},
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requirementDisplay(): Component | string | null {
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if (this.milestone.requirementDisplay) {
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return coerceComponent(this.milestone.requirementDisplay, "h3");
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}
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return null;
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},
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effectDisplay(): Component | string | null {
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if (this.milestone.effectDisplay) {
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return coerceComponent(this.milestone.effectDisplay, "b");
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}
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return null;
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},
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optionsDisplay(): Component | string | null {
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if (this.milestone.optionsDisplay && this.milestone.earned) {
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return coerceComponent(this.milestone.optionsDisplay, "div");
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}
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return null;
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}
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}
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});
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2021-06-12 04:38:16 +00:00
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</script>
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<style scoped>
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.milestone {
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width: calc(100% - 10px);
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min-width: 120px;
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padding-left: 5px;
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padding-right: 5px;
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min-height: 75px;
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background-color: var(--locked);
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border-width: 4px;
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border-radius: 5px;
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color: rgba(0, 0, 0, 0.5);
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2021-06-16 04:07:32 +00:00
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margin: 0;
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}
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.milestone.done {
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background-color: var(--bought);
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cursor: default;
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2021-06-12 04:38:16 +00:00
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}
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</style>
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