Implemented chat
This commit is contained in:
parent
5051bd27d2
commit
7060349936
3 changed files with 148 additions and 1 deletions
139
src/data/Chat.vue
Normal file
139
src/data/Chat.vue
Normal file
|
@ -0,0 +1,139 @@
|
|||
<template>
|
||||
<div class="chat" :class="{ open }" v-show="room">
|
||||
<div class="chat-toggle" @click="open = !open">
|
||||
<span>Chat</span>
|
||||
<span v-if="unread" style="margin-left: 10px">[{{ unread > 9 ? "9+" : unread }}]</span>
|
||||
</div>
|
||||
<div class="chat-messages" ref="scroll" @scroll.passive="onScroll">
|
||||
<div v-for="(message, i) in messages" :key="i" class="chat-message-container">
|
||||
<span class="chat-user" v-if="message.user">{{ nicknames[message.user] }}</span>
|
||||
<span class="chat-message" :style="message.user ? '' : 'font-style: italic'">{{
|
||||
message.message
|
||||
}}</span>
|
||||
</div>
|
||||
</div>
|
||||
<hr style="margin-top: 0" />
|
||||
<div class="chat-submit">
|
||||
<Text v-model="message" @submit="submit" :submitOnBlur="false" />
|
||||
<button @pointerdown="submit" class="button">
|
||||
<span class="material-icons">check</span>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import Text from "components/fields/Text.vue";
|
||||
import { globalBus } from "game/events";
|
||||
import { nextTick, reactive, ref, watch } from "vue";
|
||||
import { emit, nicknames, room } from "./socket";
|
||||
|
||||
const open = ref<boolean>(false);
|
||||
const unread = ref<number>(0);
|
||||
|
||||
const message = ref("");
|
||||
const messages = reactive<{ user?: string; message: string }[]>([]);
|
||||
const scroll = ref<HTMLElement | null>(null);
|
||||
|
||||
function submit() {
|
||||
emit("chat", message.value);
|
||||
message.value = "";
|
||||
}
|
||||
|
||||
globalBus.on("chat", (user, message) => {
|
||||
messages.push({ user, message });
|
||||
const atBottom =
|
||||
scroll.value &&
|
||||
scroll.value.scrollTop >= scroll.value.scrollHeight - scroll.value.clientHeight;
|
||||
if (atBottom) {
|
||||
nextTick(() => {
|
||||
if (scroll.value) {
|
||||
scroll.value.scrollTop = scroll.value.scrollHeight - scroll.value.clientHeight;
|
||||
}
|
||||
});
|
||||
}
|
||||
if ((!atBottom || !open.value) && user) {
|
||||
unread.value++;
|
||||
}
|
||||
});
|
||||
|
||||
function onScroll() {
|
||||
nextTick(() => {
|
||||
if (
|
||||
scroll.value &&
|
||||
unread.value > 0 &&
|
||||
scroll.value.scrollTop >= scroll.value.scrollHeight - scroll.value.clientHeight
|
||||
) {
|
||||
unread.value = 0;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
watch(open, open => {
|
||||
if (open) {
|
||||
unread.value = 0;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.chat {
|
||||
position: fixed;
|
||||
top: 100%;
|
||||
right: 4px;
|
||||
height: 500px;
|
||||
width: 300px;
|
||||
border: solid 1px var(--outline);
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
background: var(--background);
|
||||
}
|
||||
|
||||
.chat.open {
|
||||
top: calc(100% - 500px);
|
||||
}
|
||||
|
||||
.chat-toggle {
|
||||
margin-top: -23px;
|
||||
margin-left: -1px;
|
||||
margin-right: -1px;
|
||||
border-top-left-radius: var(--border-radius);
|
||||
border-top-right-radius: var(--border-radius);
|
||||
border: solid 1px var(--outline);
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
background: var(--background);
|
||||
}
|
||||
|
||||
.chat-messages {
|
||||
flex-grow: 1;
|
||||
width: calc(100% - 8px);
|
||||
padding: 4px;
|
||||
word-break: break-all;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.chat-message-container {
|
||||
font-size: smaller;
|
||||
text-align: left;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
|
||||
.chat-user {
|
||||
font-weight: bolder;
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.chat-message {
|
||||
font-weight: lighter;
|
||||
}
|
||||
|
||||
.chat-submit {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.chat-submit > form {
|
||||
margin-left: 10px;
|
||||
}
|
||||
</style>
|
|
@ -4,6 +4,8 @@ import { createLayer } from "game/layers";
|
|||
import { persistent } from "game/persistence";
|
||||
import type { PlayerData } from "game/player";
|
||||
import { computed } from "vue";
|
||||
import Chat from "./Chat.vue";
|
||||
import { room } from "./socket";
|
||||
|
||||
/**
|
||||
* @hidden
|
||||
|
@ -18,6 +20,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
display: jsx(() => (
|
||||
<>
|
||||
<div>placeholder</div>
|
||||
<Chat />
|
||||
</>
|
||||
))
|
||||
};
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import Text from "components/fields/Text.vue";
|
||||
import { jsx, setDefault } from "features/feature";
|
||||
import { globalBus } from "game/events";
|
||||
import settings, { registerSettingField } from "game/settings";
|
||||
import { registerSettingField } from "game/settings";
|
||||
import { io, Socket } from "socket.io-client";
|
||||
import { load } from "util/save";
|
||||
import { ref, watch } from "vue";
|
||||
|
@ -136,12 +136,16 @@ function setupSocket(socket: Socket<ServerToClientEvents, ClientToServerEvents>)
|
|||
toast.info(message);
|
||||
globalBus.emit("serverSentInfo");
|
||||
});
|
||||
socket.on("chat", (user, message) => {
|
||||
globalBus.emit("chat", user, message);
|
||||
});
|
||||
socket.on("set rooms", rooms => {
|
||||
globalBus.emit("setRooms", rooms);
|
||||
});
|
||||
socket.on("joined room", (r, hosting) => {
|
||||
room.value = r;
|
||||
isHosting.value = hosting;
|
||||
globalBus.emit("chat", undefined, "you joined " + r);
|
||||
});
|
||||
socket.on("left room", () => {
|
||||
room.value = null;
|
||||
|
@ -186,5 +190,6 @@ declare module "game/events" {
|
|||
openMultiplayer: VoidFunction;
|
||||
setRooms: (rooms: ClientRoomData[]) => void;
|
||||
serverSentInfo: VoidFunction;
|
||||
chat: (user: string | undefined, message: string) => void;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue