Implemented chat
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5051bd27d2
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3 changed files with 148 additions and 1 deletions
139
src/data/Chat.vue
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139
src/data/Chat.vue
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<template>
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<div class="chat" :class="{ open }" v-show="room">
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<div class="chat-toggle" @click="open = !open">
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<span>Chat</span>
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<span v-if="unread" style="margin-left: 10px">[{{ unread > 9 ? "9+" : unread }}]</span>
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</div>
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<div class="chat-messages" ref="scroll" @scroll.passive="onScroll">
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<div v-for="(message, i) in messages" :key="i" class="chat-message-container">
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<span class="chat-user" v-if="message.user">{{ nicknames[message.user] }}</span>
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<span class="chat-message" :style="message.user ? '' : 'font-style: italic'">{{
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message.message
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}}</span>
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</div>
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</div>
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<hr style="margin-top: 0" />
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<div class="chat-submit">
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<Text v-model="message" @submit="submit" :submitOnBlur="false" />
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<button @pointerdown="submit" class="button">
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<span class="material-icons">check</span>
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</button>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import Text from "components/fields/Text.vue";
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import { globalBus } from "game/events";
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import { nextTick, reactive, ref, watch } from "vue";
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import { emit, nicknames, room } from "./socket";
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const open = ref<boolean>(false);
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const unread = ref<number>(0);
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const message = ref("");
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const messages = reactive<{ user?: string; message: string }[]>([]);
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const scroll = ref<HTMLElement | null>(null);
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function submit() {
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emit("chat", message.value);
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message.value = "";
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}
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globalBus.on("chat", (user, message) => {
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messages.push({ user, message });
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const atBottom =
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scroll.value &&
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scroll.value.scrollTop >= scroll.value.scrollHeight - scroll.value.clientHeight;
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if (atBottom) {
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nextTick(() => {
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if (scroll.value) {
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scroll.value.scrollTop = scroll.value.scrollHeight - scroll.value.clientHeight;
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}
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});
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}
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if ((!atBottom || !open.value) && user) {
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unread.value++;
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}
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});
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function onScroll() {
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nextTick(() => {
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if (
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scroll.value &&
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unread.value > 0 &&
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scroll.value.scrollTop >= scroll.value.scrollHeight - scroll.value.clientHeight
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) {
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unread.value = 0;
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}
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});
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}
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watch(open, open => {
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if (open) {
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unread.value = 0;
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}
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});
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</script>
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<style scoped>
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.chat {
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position: fixed;
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top: 100%;
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right: 4px;
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height: 500px;
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width: 300px;
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border: solid 1px var(--outline);
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display: flex;
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flex-flow: column;
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background: var(--background);
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}
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.chat.open {
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top: calc(100% - 500px);
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}
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.chat-toggle {
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margin-top: -23px;
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margin-left: -1px;
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margin-right: -1px;
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border-top-left-radius: var(--border-radius);
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border-top-right-radius: var(--border-radius);
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border: solid 1px var(--outline);
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cursor: pointer;
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user-select: none;
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background: var(--background);
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}
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.chat-messages {
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flex-grow: 1;
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width: calc(100% - 8px);
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padding: 4px;
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word-break: break-all;
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overflow-y: auto;
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}
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.chat-message-container {
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font-size: smaller;
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text-align: left;
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margin-bottom: 4px;
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}
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.chat-user {
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font-weight: bolder;
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margin-right: 10px;
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}
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.chat-message {
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font-weight: lighter;
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}
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.chat-submit {
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display: flex;
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width: 100%;
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}
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.chat-submit > form {
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margin-left: 10px;
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}
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</style>
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@ -4,6 +4,8 @@ import { createLayer } from "game/layers";
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import { persistent } from "game/persistence";
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import { persistent } from "game/persistence";
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import type { PlayerData } from "game/player";
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import type { PlayerData } from "game/player";
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import { computed } from "vue";
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import { computed } from "vue";
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import Chat from "./Chat.vue";
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import { room } from "./socket";
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/**
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/**
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* @hidden
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* @hidden
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@ -18,6 +20,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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display: jsx(() => (
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display: jsx(() => (
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<>
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<>
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<div>placeholder</div>
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<div>placeholder</div>
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<Chat />
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</>
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</>
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))
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))
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};
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};
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@ -1,7 +1,7 @@
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import Text from "components/fields/Text.vue";
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import Text from "components/fields/Text.vue";
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import { jsx, setDefault } from "features/feature";
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import { jsx, setDefault } from "features/feature";
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import { globalBus } from "game/events";
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import { globalBus } from "game/events";
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import settings, { registerSettingField } from "game/settings";
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import { registerSettingField } from "game/settings";
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import { io, Socket } from "socket.io-client";
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import { io, Socket } from "socket.io-client";
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import { load } from "util/save";
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import { load } from "util/save";
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import { ref, watch } from "vue";
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import { ref, watch } from "vue";
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toast.info(message);
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toast.info(message);
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globalBus.emit("serverSentInfo");
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globalBus.emit("serverSentInfo");
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});
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});
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socket.on("chat", (user, message) => {
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globalBus.emit("chat", user, message);
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});
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socket.on("set rooms", rooms => {
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socket.on("set rooms", rooms => {
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globalBus.emit("setRooms", rooms);
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globalBus.emit("setRooms", rooms);
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});
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});
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socket.on("joined room", (r, hosting) => {
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socket.on("joined room", (r, hosting) => {
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room.value = r;
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room.value = r;
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isHosting.value = hosting;
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isHosting.value = hosting;
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globalBus.emit("chat", undefined, "you joined " + r);
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});
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});
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socket.on("left room", () => {
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socket.on("left room", () => {
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room.value = null;
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room.value = null;
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openMultiplayer: VoidFunction;
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openMultiplayer: VoidFunction;
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setRooms: (rooms: ClientRoomData[]) => void;
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setRooms: (rooms: ClientRoomData[]) => void;
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serverSentInfo: VoidFunction;
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serverSentInfo: VoidFunction;
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chat: (user: string | undefined, message: string) => void;
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}
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}
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}
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}
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