Implemented pinning resource amounts
This commit is contained in:
parent
b41e44e87e
commit
a7009e416e
4 changed files with 59 additions and 33 deletions
|
@ -310,10 +310,9 @@ export default defineComponent({
|
||||||
this.hovering = false;
|
this.hovering = false;
|
||||||
},
|
},
|
||||||
performAction(e: MouseEvent, action: BoardNodeAction) {
|
performAction(e: MouseEvent, action: BoardNodeAction) {
|
||||||
action.onClick(this.node);
|
|
||||||
// If the onClick function made this action selected,
|
// If the onClick function made this action selected,
|
||||||
// don't propagate the event (which will deselect everything)
|
// don't propagate the event (which will deselect everything)
|
||||||
if (this.board.selectedAction === action) {
|
if (action.onClick(this.node) || this.board.selectedAction === action) {
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
e.stopPropagation();
|
e.stopPropagation();
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,6 +2,7 @@ import { ProgressDisplay, Shape } from "@/game/enums";
|
||||||
import { layers } from "@/game/layers";
|
import { layers } from "@/game/layers";
|
||||||
import player from "@/game/player";
|
import player from "@/game/player";
|
||||||
import Decimal, { DecimalSource } from "@/lib/break_eternity";
|
import Decimal, { DecimalSource } from "@/lib/break_eternity";
|
||||||
|
import { BoardNodeAction } from "@/typings/features/board";
|
||||||
import { RawLayer } from "@/typings/layer";
|
import { RawLayer } from "@/typings/layer";
|
||||||
import { formatTime } from "@/util/bignum";
|
import { formatTime } from "@/util/bignum";
|
||||||
import { format, formatWhole } from "@/util/break_eternity";
|
import { format, formatWhole } from "@/util/break_eternity";
|
||||||
|
@ -147,6 +148,22 @@ for (const resource in links) {
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const pinAction = {
|
||||||
|
id: "pin",
|
||||||
|
icon: "push_pin",
|
||||||
|
fillColor(node) {
|
||||||
|
if (node.pinned) {
|
||||||
|
return themes[player.theme].variables["--bought"];
|
||||||
|
}
|
||||||
|
return themes[player.theme].variables["--secondary-background"];
|
||||||
|
},
|
||||||
|
tooltip: "Always show resource",
|
||||||
|
onClick(node) {
|
||||||
|
node.pinned = !node.pinned;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} as BoardNodeAction;
|
||||||
|
|
||||||
export default {
|
export default {
|
||||||
id: "main",
|
id: "main",
|
||||||
display: Main,
|
display: Main,
|
||||||
|
@ -233,22 +250,29 @@ export default {
|
||||||
return (node.data as ResourceNodeData).resourceType;
|
return (node.data as ResourceNodeData).resourceType;
|
||||||
},
|
},
|
||||||
label(node) {
|
label(node) {
|
||||||
if (player.layers[this.layer].boards[this.id].selectedNode == node.id) {
|
|
||||||
const data = node.data as ResourceNodeData;
|
|
||||||
if (data.resourceType === "time") {
|
|
||||||
return { text: formatTime(data.amount), color: "#0FF3" };
|
|
||||||
}
|
|
||||||
if (Decimal.eq(data.maxAmount, 100)) {
|
|
||||||
return { text: formatWhole(data.amount) + "%", color: "#0FF3" };
|
|
||||||
}
|
|
||||||
return { text: format(data.amount), color: "#0FF3" };
|
|
||||||
}
|
|
||||||
if (player.layers[this.layer].boards[this.id].selectedNode == null) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
const selectedNode = layers[this.layer].boards!.data[this.id]
|
const selectedNode = layers[this.layer].boards!.data[this.id]
|
||||||
.selectedNode;
|
.selectedNode;
|
||||||
if (selectedNode.type === "resource") {
|
if (
|
||||||
|
selectedNode != node &&
|
||||||
|
player.layers[this.layer].boards[this.id].selectedAction != null
|
||||||
|
) {
|
||||||
|
const action =
|
||||||
|
player.layers[this.layer].boards[this.id].selectedAction;
|
||||||
|
switch (action) {
|
||||||
|
case "reddit":
|
||||||
|
if (
|
||||||
|
(node.data as ResourceNodeData).resourceType === "time"
|
||||||
|
) {
|
||||||
|
return { text: "30m", color: "red", pulsing: true };
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
selectedNode != node &&
|
||||||
|
selectedNode != null &&
|
||||||
|
selectedNode.type === "resource"
|
||||||
|
) {
|
||||||
const data = selectedNode.data as ResourceNodeData;
|
const data = selectedNode.data as ResourceNodeData;
|
||||||
if (data.resourceType in links) {
|
if (data.resourceType in links) {
|
||||||
const link = links[data.resourceType].find(
|
const link = links[data.resourceType].find(
|
||||||
|
@ -280,18 +304,15 @@ export default {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (player.layers[this.layer].boards[this.id].selectedAction == null) {
|
if (selectedNode == node || node.pinned) {
|
||||||
return null;
|
const data = node.data as ResourceNodeData;
|
||||||
}
|
if (data.resourceType === "time") {
|
||||||
const action = player.layers[this.layer].boards[this.id].selectedAction;
|
return { text: formatTime(data.amount), color: "#0FF3" };
|
||||||
switch (action) {
|
}
|
||||||
default:
|
if (Decimal.eq(data.maxAmount, 100)) {
|
||||||
return null;
|
return { text: formatWhole(data.amount) + "%", color: "#0FF3" };
|
||||||
case "reddit":
|
}
|
||||||
if ((node.data as ResourceNodeData).resourceType === "time") {
|
return { text: format(data.amount), color: "#0FF3" };
|
||||||
return { text: "30m", color: "red", pulsing: true };
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
draggable: true,
|
draggable: true,
|
||||||
|
@ -317,7 +338,8 @@ export default {
|
||||||
(node.data as ResourceNodeData).amount,
|
(node.data as ResourceNodeData).amount,
|
||||||
(otherNode.data as ItemNodeData).amount
|
(otherNode.data as ItemNodeData).amount
|
||||||
).min((node.data as ResourceNodeData).maxAmount);
|
).min((node.data as ResourceNodeData).maxAmount);
|
||||||
}
|
},
|
||||||
|
actions: [pinAction]
|
||||||
},
|
},
|
||||||
item: {
|
item: {
|
||||||
title(node) {
|
title(node) {
|
||||||
|
@ -329,7 +351,10 @@ export default {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
label(node) {
|
label(node) {
|
||||||
if (player.layers[this.layer].boards[this.id].selectedNode == node.id) {
|
if (
|
||||||
|
player.layers[this.layer].boards[this.id].selectedNode == node.id ||
|
||||||
|
node.pinned
|
||||||
|
) {
|
||||||
const data = node.data as ItemNodeData;
|
const data = node.data as ItemNodeData;
|
||||||
if (data.itemType === "time") {
|
if (data.itemType === "time") {
|
||||||
return { text: formatTime(data.amount), color: "#0FF3" };
|
return { text: formatTime(data.amount), color: "#0FF3" };
|
||||||
|
@ -337,7 +362,8 @@ export default {
|
||||||
return { text: format(data.amount), color: "#0FF3" };
|
return { text: format(data.amount), color: "#0FF3" };
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
draggable: true
|
draggable: true,
|
||||||
|
actions: [pinAction]
|
||||||
},
|
},
|
||||||
action: {
|
action: {
|
||||||
title(node) {
|
title(node) {
|
||||||
|
|
3
src/typings/features/board.d.ts
vendored
3
src/typings/features/board.d.ts
vendored
|
@ -11,6 +11,7 @@ export interface BoardNode {
|
||||||
};
|
};
|
||||||
type: string;
|
type: string;
|
||||||
data?: State;
|
data?: State;
|
||||||
|
pinned?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface BoardData {
|
export interface BoardData {
|
||||||
|
@ -62,7 +63,7 @@ export interface BoardNodeAction {
|
||||||
icon: string | ((node: BoardNode) => string);
|
icon: string | ((node: BoardNode) => string);
|
||||||
fillColor?: string | ((node: BoardNode) => string);
|
fillColor?: string | ((node: BoardNode) => string);
|
||||||
tooltip: string | ((node: BoardNode) => string);
|
tooltip: string | ((node: BoardNode) => string);
|
||||||
onClick: (node: BoardNode) => void;
|
onClick: (node: BoardNode) => boolean | undefined;
|
||||||
links?: BoardNodeLink[] | ((node: BoardNode) => BoardNodeLink[]);
|
links?: BoardNodeLink[] | ((node: BoardNode) => BoardNodeLink[]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -30,7 +30,7 @@ function travel(
|
||||||
objectProxy: Record<string, any>
|
objectProxy: Record<string, any>
|
||||||
) {
|
) {
|
||||||
for (const key in object) {
|
for (const key in object) {
|
||||||
if (object[key] == undefined || object[key].isProxy) {
|
if (object[key] == undefined || object[key].isProxy || isRef(object[key])) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (isFunction(object[key])) {
|
if (isFunction(object[key])) {
|
||||||
|
|
Loading…
Reference in a new issue