Fixed position of links
This commit is contained in:
parent
5ce8195779
commit
da6a47b1da
4 changed files with 81 additions and 76 deletions
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@ -1,6 +1,5 @@
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<template>
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<slot />
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<div ref="resizeListener" class="resize-listener" />
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</template>
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<script setup lang="ts">
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@ -10,25 +9,12 @@ import {
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NodesInjectionKey,
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FeatureNode
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} from "game/layers";
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import { nextTick, onMounted, provide, ref } from "vue";
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const observer = new MutationObserver(updateNodes);
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const resizeObserver = new ResizeObserver(updateNodes);
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import { nextTick, provide, ref } from "vue";
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const nodes = ref<Record<string, FeatureNode | undefined>>({});
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defineExpose({ nodes });
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const resizeListener = ref<Element | null>(null);
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onMounted(() => {
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// ResizeListener exists because ResizeObserver's don't work when told to observe an SVG element
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const resListener = resizeListener.value;
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if (resListener != null) {
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resizeObserver.observe(resListener);
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}
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});
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const observerOptions = {
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attributes: true,
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childList: true,
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@ -36,54 +22,22 @@ const observerOptions = {
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};
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provide(RegisterNodeInjectionKey, (id, element) => {
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nodes.value[id] = { element };
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const observer = new MutationObserver(() => updateNode(id));
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observer.observe(element, observerOptions);
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nextTick(() => {
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if (resizeListener.value != null) {
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updateNode(id);
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}
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});
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nodes.value[id] = { element, observer };
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nextTick(() => updateNode(id));
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});
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provide(UnregisterNodeInjectionKey, id => {
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nodes.value[id]?.observer?.disconnect();
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nodes.value[id] = undefined;
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});
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provide(NodesInjectionKey, nodes);
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let isDirty = true;
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let boundingRect = resizeListener.value?.getBoundingClientRect();
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function updateNodes() {
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if (resizeListener.value != null && isDirty) {
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isDirty = false;
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nextTick(() => {
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boundingRect = resizeListener.value?.getBoundingClientRect();
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Object.keys(nodes.value).forEach(id => updateNode(id));
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isDirty = true
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});
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}
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}
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function updateNode(id: string) {
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const node = nodes.value[id];
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if (!node || boundingRect == null) {
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if (node == null) {
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return;
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}
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const nodeRect = node.element.getBoundingClientRect();
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node.y = nodeRect.x + nodeRect.width / 2 - boundingRect.x;
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node.x = nodeRect.y + nodeRect.height / 2 - boundingRect.y;
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node.rect = nodeRect;
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node.rect = node.element.getBoundingClientRect();
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}
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</script>
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<style scoped>
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svg,
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.resize-listener {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: -10;
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pointer-events: none;
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}
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</style>
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@ -13,32 +13,47 @@
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<script setup lang="ts">
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import { Link } from "features/links/links";
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import { FeatureNode } from "game/layers";
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import { computed, toRefs, unref } from "vue";
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import { computed, toRefs } from "vue";
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const _props = defineProps<{
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link: Link;
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startNode: FeatureNode;
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endNode: FeatureNode;
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boundingRect: DOMRect | undefined;
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}>();
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const props = toRefs(_props);
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const startPosition = computed(() => {
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const position = { x: props.startNode.value.x || 0, y: props.startNode.value.y || 0 };
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const rect = props.startNode.value.rect;
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const boundingRect = props.boundingRect.value;
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const position =
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rect && boundingRect
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? {
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x: rect.x + rect.width / 2 - boundingRect.x,
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y: rect.y + rect.height / 2 - boundingRect.y
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}
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: { x: 0, y: 0 };
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if (props.link.value.offsetStart) {
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position.x += unref(props.link.value.offsetStart).x;
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position.y += unref(props.link.value.offsetStart).y;
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position.x += props.link.value.offsetStart.x;
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position.y += props.link.value.offsetStart.y;
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}
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return position;
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});
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const endPosition = computed(() => {
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const position = { x: props.endNode.value.x || 0, y: props.endNode.value.y || 0 };
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const rect = props.endNode.value.rect;
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const boundingRect = props.boundingRect.value;
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const position =
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rect && boundingRect
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? {
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x: rect.x + rect.width / 2 - boundingRect.x,
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y: rect.y + rect.height / 2 - boundingRect.y
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}
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: { x: 0, y: 0 };
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if (props.link.value.offsetEnd) {
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position.x += unref(props.link.value.offsetEnd).x;
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position.y += unref(props.link.value.offsetEnd).y;
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position.x += props.link.value.offsetEnd.x;
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position.y += props.link.value.offsetEnd.y;
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}
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return position;
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});
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</script>
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<style scoped></style>
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@ -4,34 +4,71 @@
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v-for="(link, index) in validLinks"
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:key="index"
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:link="link"
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:boundingRect="boundingRect"
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:startNode="nodes[link.startNode.id]!"
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:endNode="nodes[link.endNode.id]!"
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/>
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</svg>
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<div ref="resizeListener" class="resize-listener" />
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</template>
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<script setup lang="ts">
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import { Link } from "features/links/links";
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import { NodesInjectionKey } from "game/layers";
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import { computed, inject, toRef } from "vue";
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import { computed, inject, nextTick, onMounted, ref, toRef } from "vue";
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import LinkVue from "./Link.vue";
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const _props = defineProps<{ links?: Link[] }>();
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const links = toRef(_props, "links");
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const resizeObserver = new ResizeObserver(updateNodes);
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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const nodes = inject(NodesInjectionKey)!;
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const validLinks = computed(
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() =>
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links.value?.filter(link => {
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const resizeListener = ref<Element | null>(null);
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onMounted(() => {
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// ResizeListener exists because ResizeObserver's don't work when told to observe an SVG element
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const resListener = resizeListener.value;
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if (resListener != null) {
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resizeObserver.observe(resListener);
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}
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});
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let isDirty = true;
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let boundingRect = ref(resizeListener.value?.getBoundingClientRect());
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function updateNodes() {
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if (resizeListener.value != null && isDirty) {
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isDirty = false;
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nextTick(() => {
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boundingRect.value = resizeListener.value?.getBoundingClientRect();
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Object.values(nodes.value).forEach(
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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node => (node!.rect = node?.element.getBoundingClientRect())
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);
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isDirty = true;
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});
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}
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}
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const validLinks = computed(() => {
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const n = nodes.value;
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return (
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n[link.startNode.id]?.x != undefined &&
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n[link.startNode.id]?.y != undefined &&
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n[link.endNode.id]?.x != undefined &&
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n[link.endNode.id]?.y != undefined
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);
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}) ?? []
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links.value?.filter(link => n[link.startNode.id]?.rect && n[link.startNode.id]?.rect) ?? []
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);
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});
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</script>
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<style scoped>
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.resize-listener,
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svg {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: -10;
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pointer-events: none;
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}
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</style>
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@ -22,9 +22,8 @@ import { persistent, PersistentRef } from "./persistence";
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import player from "./player";
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export interface FeatureNode {
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x?: number;
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y?: number;
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rect?: DOMRect;
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observer?: MutationObserver;
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element: HTMLElement;
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}
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