chromatic-lattice/src/features/hotkey.ts
thepaperpilot e2126472b2 Fixed runtime issues with vue
Entire demo tree has been tested and is fully functional,
including all the options and save manager functionality
2022-02-27 13:49:34 -06:00

90 lines
2.3 KiB
TypeScript

import { hasWon } from "@/data/mod";
import { globalBus } from "@/game/events";
import player from "@/game/player";
import {
Computable,
GetComputableTypeWithDefault,
GetComputableType,
ProcessedComputable,
processComputable
} from "@/util/computed";
import { createLazyProxy } from "@/util/proxies";
import { unref } from "vue";
import { findFeatures, Replace, setDefault } from "./feature";
export const hotkeys: Record<string, GenericHotkey | undefined> = {};
export const HotkeyType = Symbol("Hotkey");
export interface HotkeyOptions {
enabled?: Computable<boolean>;
key: string;
description: Computable<string>;
onPress: VoidFunction;
}
interface BaseHotkey {
type: typeof HotkeyType;
}
export type Hotkey<T extends HotkeyOptions> = Replace<
T & BaseHotkey,
{
enabled: GetComputableTypeWithDefault<T["enabled"], true>;
description: GetComputableType<T["description"]>;
}
>;
export type GenericHotkey = Replace<
Hotkey<HotkeyOptions>,
{
enabled: ProcessedComputable<boolean>;
}
>;
export function createHotkey<T extends HotkeyOptions>(
optionsFunc: () => T & ThisType<Hotkey<T>>
): Hotkey<T> {
return createLazyProxy(() => {
const hotkey: T & Partial<BaseHotkey> = optionsFunc();
hotkey.type = HotkeyType;
processComputable(hotkey as T, "enabled");
setDefault(hotkey, "enabled", true);
processComputable(hotkey as T, "description");
return hotkey as unknown as Hotkey<T>;
});
}
globalBus.on("addLayer", layer => {
(findFeatures(layer, HotkeyType) as GenericHotkey[]).forEach(hotkey => {
hotkeys[hotkey.key] = hotkey;
});
});
globalBus.on("removeLayer", layer => {
(findFeatures(layer, HotkeyType) as GenericHotkey[]).forEach(hotkey => {
hotkeys[hotkey.key] = undefined;
});
});
document.onkeydown = function (e) {
if ((e.target as HTMLElement | null)?.tagName === "INPUT") {
return;
}
if (hasWon.value && !player.keepGoing) {
return;
}
let key = e.key;
if (e.shiftKey) {
key = "shift+" + key;
}
if (e.ctrlKey) {
key = "ctrl+" + key;
}
const hotkey = hotkeys[key];
if (hotkey && unref(hotkey.enabled)) {
e.preventDefault();
hotkey.onPress();
}
};