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3 commits

Author SHA1 Message Date
wxiaoguang
84c8ab9fd1
Help to recover from corrupted levelqueue ()
gitea.com experienced the corrupted LevelQueue bug again.

I think the problem is clear now: if the keys in LevelDB went
out-of-sync, the LevelQueue itself doesn't have the ability to recover,
eg:

* LevelQueue.Len() reports 100
* LevelQueue.LPop() reports ErrNotFound = errors.New("no key found")

So it needs to dive into the LevelDB to remove all keys to recover the
corrupted LevelQueue.

More comments are in TestCorruptedLevelQueue.
2023-05-29 10:52:32 +08:00
wxiaoguang
58dfaf3a75
Improve queue & process & stacktrace ()
Although some features are mixed together in this PR, this PR is not
that large, and these features are all related.

Actually there are more than 70 lines are for a toy "test queue", so
this PR is quite simple.

Major features:

1. Allow site admin to clear a queue (remove all items in a queue)
* Because there is no transaction, the "unique queue" could be corrupted
in rare cases, that's unfixable.
* eg: the item is in the "set" but not in the "list", so the item would
never be able to be pushed into the queue.
* Now site admin could simply clear the queue, then everything becomes
correct, the lost items could be re-pushed into queue by future
operations.
3. Split the "admin/monitor" to separate pages
4. Allow to download diagnosis report
* In history, there were many users reporting that Gitea queue gets
stuck, or Gitea's CPU is 100%
    * With diagnosis report, maintainers could know what happens clearly

The diagnosis report sample:
[gitea-diagnosis-20230510-192913.zip](https://github.com/go-gitea/gitea/files/11441346/gitea-diagnosis-20230510-192913.zip)
, use "go tool pprof profile.dat" to view the report.


Screenshots:


![image](https://github.com/go-gitea/gitea/assets/2114189/320659b4-2eda-4def-8dc0-5ea08d578063)


![image](https://github.com/go-gitea/gitea/assets/2114189/c5c46fae-9dc0-44ca-8cd3-57beedc5035e)


![image](https://github.com/go-gitea/gitea/assets/2114189/6168a811-42a1-4e64-a263-0617a6c8c4fe)

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Giteabot <teabot@gitea.io>
2023-05-11 07:45:47 +00:00
wxiaoguang
6f9c278559
Rewrite queue ()
# ⚠️ Breaking

Many deprecated queue config options are removed (actually, they should
have been removed in 1.18/1.19).

If you see the fatal message when starting Gitea: "Please update your
app.ini to remove deprecated config options", please follow the error
messages to remove these options from your app.ini.

Example:

```
2023/05/06 19:39:22 [E] Removed queue option: `[indexer].ISSUE_INDEXER_QUEUE_TYPE`. Use new options in `[queue.issue_indexer]`
2023/05/06 19:39:22 [E] Removed queue option: `[indexer].UPDATE_BUFFER_LEN`. Use new options in `[queue.issue_indexer]`
2023/05/06 19:39:22 [F] Please update your app.ini to remove deprecated config options
```

Many options in `[queue]` are are dropped, including:
`WRAP_IF_NECESSARY`, `MAX_ATTEMPTS`, `TIMEOUT`, `WORKERS`,
`BLOCK_TIMEOUT`, `BOOST_TIMEOUT`, `BOOST_WORKERS`, they can be removed
from app.ini.

# The problem

The old queue package has some legacy problems:

* complexity: I doubt few people could tell how it works.
* maintainability: Too many channels and mutex/cond are mixed together,
too many different structs/interfaces depends each other.
* stability: due to the complexity & maintainability, sometimes there
are strange bugs and difficult to debug, and some code doesn't have test
(indeed some code is difficult to test because a lot of things are mixed
together).
* general applicability: although it is called "queue", its behavior is
not a well-known queue.
* scalability: it doesn't seem easy to make it work with a cluster
without breaking its behaviors.

It came from some very old code to "avoid breaking", however, its
technical debt is too heavy now. It's a good time to introduce a better
"queue" package.

# The new queue package

It keeps using old config and concept as much as possible.

* It only contains two major kinds of concepts:
    * The "base queue": channel, levelqueue, redis
* They have the same abstraction, the same interface, and they are
tested by the same testing code.
* The "WokerPoolQueue", it uses the "base queue" to provide "worker
pool" function, calls the "handler" to process the data in the base
queue.
* The new code doesn't do "PushBack"
* Think about a queue with many workers, the "PushBack" can't guarantee
the order for re-queued unhandled items, so in new code it just does
"normal push"
* The new code doesn't do "pause/resume"
* The "pause/resume" was designed to handle some handler's failure: eg:
document indexer (elasticsearch) is down
* If a queue is paused for long time, either the producers blocks or the
new items are dropped.
* The new code doesn't do such "pause/resume" trick, it's not a common
queue's behavior and it doesn't help much.
* If there are unhandled items, the "push" function just blocks for a
few seconds and then re-queue them and retry.
* The new code doesn't do "worker booster"
* Gitea's queue's handlers are light functions, the cost is only the
go-routine, so it doesn't make sense to "boost" them.
* The new code only use "max worker number" to limit the concurrent
workers.
* The new "Push" never blocks forever
* Instead of creating more and more blocking goroutines, return an error
is more friendly to the server and to the end user.

There are more details in code comments: eg: the "Flush" problem, the
strange "code.index" hanging problem, the "immediate" queue problem.

Almost ready for review.

TODO:

* [x] add some necessary comments during review
* [x] add some more tests if necessary
* [x] update documents and config options
* [x] test max worker / active worker
* [x] re-run the CI tasks to see whether any test is flaky
* [x] improve the `handleOldLengthConfiguration` to provide more
friendly messages
* [x] fine tune default config values (eg: length?)

## Code coverage:

![image](https://user-images.githubusercontent.com/2114189/236620635-55576955-f95d-4810-b12f-879026a3afdf.png)
2023-05-08 19:49:59 +08:00