import{dasn}from"./chunks/git.data.CuX1Xw2R.js";import{uaso,casi,jase,aasr,kasa,a5asl,oass}from"./chunks/framework.BIC8H_hJ.js";constm=e("h1",{class:"p-name"},"Guide to Incrementals/Appeal to Developers",-1),d=["innerHTML"],c=l('<hr><p>Therearealotofdevelopersintheincrementalgamescommunity-thegenreseemstodrawthemin,andconvertalotofplayers<em>into</em>developers.Let'sexplorethereasonswhythisgenreappealstodevelopers.</p><h2id="incrementals-are-easy-to-make"tabindex="-1">IncrementalsareEasytoMake<aclass="header-anchor"href="#incrementals-are-easy-to-make"aria-label="Permalinkto"IncrementalsareEasytoMake""></a></h2><p>Comparedtoothergenres,incrementalshavequitelowexpectations.Youdon'tneedtomakefancyart,ormusic,orlaythingsoutnicely.Ifyoucanmakeabuttonandlearnthefewlinesofcodenecessarytomakeanumbergoup,youcanmakeanincremental.Thislowthresholdmakesthegenreperfectforthosewhoareactivelylearningtocodeandhaven'tdevelopedanygamedev-relatedskillsyet.</p><p>Additionally,unlikeothergenresincrementalsareuniquelyeasytoimplementinanormalwebpage-noneedtoworryaboutrenderingsprites,movingthemaround,implementingphysics,etc.NewdeveloperscanjustuseHTMLtoaddabutton,andthegameisnowavailableinyourbrowser.Youdon'tneedtochooseanengine,haveadminprivileges,orhellforthededicatedyoudon'tevenneeda<em>computer</em>-therearetoolsforwebdevelopmentthatruninthebrowseritself,soyoucantechnicallyuseyourphoneifthat'sallyouhave.</p><p>Javascriptisaperfectlyviablelanguageformakingwebgames,whereasothergenresaretypicallygoingtorequireusingothermoredifficultlanguagestolearn.Therearecountlessjavascripttutorialsthatstartfrom0knowledgeofprogramming,makingitincrediblyaccessibletobeginners.</p><h2id="players-are-easy-to-find"tabindex="-1">PlayersareEasytoFind<aclass="header-anchor"href="#players-are-easy-to-find"aria-label="Permalinkto"PlayersareEasytoFind""></a></h2><p>Onceyou'vefinishedyourgameanduploadeditongithubpagesoritchorjustcopiedthelinkifyou'reusingglitchorreplit(allofwhichareeasytodo),anyonecannowplaythegameintheirbrowser.Thislowbarriertoentryhasshowntremendoussuccessingettingcompletelyunknowndeveloperstohavethousandsofplays.</p><p>Theincrementalgamescommunity,whichmostlycentersaround<ahref="https://www.reddit.com/r/incremental_games"target="_blank"rel="noreferrer">r/incremental_games</a>,isalwayslookingfornewgamesandtendstofloodanynewonespostedwithinitialplayers.</p><p>Havingyourgamesbeplayedcanbeincrediblymotivating,andthecommunitymakesitquiteclearthatyoucanexpectplayerstoplayyourgame.Thesecommunities-bothforincrementalgamesingeneralaswellasgame-specificcommunities-tendtobeverydeveloperfriendlyaswell.Alotofthedevelopersknoweachother,andwelcomenewdeveloperswithopenarms,oftenwithdedicatedchannelsforprogramminghelpanddiscussions.</p><h2id="monetization"tabindex="-1">Monetization<aclass="header-anchor"href="#monetization"aria-label="Permalinkto"Monetization""></a></h2><p>I'dliketoclarifythateverythingI'vesaidabovemainlyappliesto<em>web-basedincrementals</em>.Incrementalgamesarealso<em>incredibly</em>popularonmobile,butwithamuchdifferentcultureandcommunity.Manymobilegamerswillstillparticipateintheweb-focusedcommunity<em>for</em>theculture.Thisweb-focusedcommunityhasaculturethathasbeencriticizedforbeing"anti-monetization".Ads,IAPs,andsimilarformsofmonetizationareoftencriticized,mainlyduetotheabundanceofcompletelynon-monetizedgamesavailablefromhobbyistdevelopers.Thereareexceptions,likepaidgamesoftenbeingconsideredfine,likeIncrelutionorStuckin