import{_ase,cast,oasa,a5asi}from"./chunks/framework.CK8QU5WH.js";constp=JSON.parse('{"title":"Guide to Incrementals/Navigating Criticism","description":"","frontmatter":{"public":"true","slug":"guide-to-incrementals/navigating-criticism","title":"Guide to Incrementals/Navigating Criticism","prev":false,"next":false},"headers":[],"relativePath":"garden/guide-to-incrementals/navigating-criticism/index.md","filePath":"garden/guide-to-incrementals/navigating-criticism/index.md"}'),n={name:"garden/guide-to-incrementals/navigating-criticism/index.md"},o=i('<h1id="guide-to-incrementals-navigating-criticism"tabindex="-1">GuidetoIncrementals/NavigatingCriticism<aclass="header-anchor"href="#guide-to-incrementals-navigating-criticism"aria-label="Permalink to "Guide to Incrementals/Navigating Criticism""></a></h1><p>Developinggamesisfunandexcitingandteachesalotofwonderfulskills-Ienthusiasticallyencourageanyonewithaninterestingamedevelopmenttotryitout-andincrementalgamesareawonderfulwaytogetstarted.However,therearemanychallengesyoungandinexperienceddevelopershavetoface,andIthinkthehardestone-harderthancoding,debugging,balancing,etc.-ishandlingcriticism.Whenyouputyourheartandsoulintoagameitisnaturaltofeelveryvulnerable.WhileIthinkthere'salotcommunitiescandotoensurethey'rewelcoming,positiveandconstructivewiththeircriticisms,inevitablyyouwilleventuallyreadsome,andpotentiallyalot,ofcommentsthatcandeeplyaffectyou.Nooneisimmunetothis,fromyoungincrementalgamedeveloperstothelargestcontentcreatorsyoucanthinkof.That'swhyit'simportanttobeabletoprocessandnavigatecriticism,becauseultimatelycollectingfeedbackisessentialtothejourneytobecomingabetterdeveloper.Onthispage,we'llexplorehowtoembracecriticism,growfromit,andcontinuetopostyourgamespubliclywithconfidence.</p><h2id="reading-feedback"tabindex="-1">ReadingFeedback<aclass="header-anchor"href="#reading-feedback"aria-label="Permalinkto"ReadingFeedback""></a></h2><p>Gamedevelopmentisaskillthattakestimeandpracticetogettrulygreatat.Criticismandotherconstructivefeedbackarevitaltocontinuallyimproving.It'susefultolookatthecriticismassolelyatoolforimprovingthisgameandfuturegames-thatistosay,itshouldneverbeusedagainstyouasaperson.Insultstowardsthedeveloper(s)themselvesareneverokayandshouldnotbeallowedwithinwhatevercommunityyou'resharingyourworksin.Ifyoudocomeacrossacommentyouinterpretasanattackuponyourperson,youshouldreportit.Forothernegativecomments,trynottointernalizethem;instead,focusonimprovingthegame.Bydistancingyourownidentityfromyourworkemotionally,youcanbetteranalyzethegameandusethefeedbacktoyouradvantage.</p><p>Notallfeedbackismadeequal,andyoudon'tneedtofeelcompelledtoreadandobeyeverypieceoffeedbackyoureceive.Learntodistinguishbetweenconstructivefeedbackandunhelpfulcomments.Constructivefeedbacktypicallyoffersspecificsuggestionsforimprovement,whileunhelpfulcommentsareoftenvagueorhurtful.Prioritizetheformeranddisregardthelatter.Thatsaid,mostfeedbackyougetwillnotbefromgamedevelopers,sotakespecificsuggestionswithagrainofsalt.Determinetheactualproblemthey'reexperiencing,anddesignwhatyoubelievethebestsolutiontothatproblemwouldbe,regardlessifthat'sthespecificsolutiontheplayeraskedfor.Andkeepinmind,duetodifferentplayerpreferencesyou'llneversatisfyeveryone,andyoudon'tneedto.Ultimatelyifevenjustyoufindthegamefun,thenthat'sasuccess.</p><h2id="seeking-feedback"tabindex="-1">SeekingFeedback<aclass="header-anchor"href="#seeking-feedback"aria-label="Permalinkto"SeekingFeedback""></a></h2><p>Whendecidingwheretoshareyourgame,consid