pages/the_ascension_tree/js/classes/upgrade.js

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JavaScript
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class Upgrade {
constructor(layer, id, type, effect=new Decimal(1), target="points", cost=new Decimal(1), rand=Math.random) {
this.layer = layer;
this.id = id;
this.type = type; // type: add, mul, pow, mul_log, mul_pow
this.effect = effect;
this.target = target;
this.cost = cost;
this.name = choose(VERBS, rand);
this.bought = false;
this.depends_on = [];
// subscribe
if (this.target != "points") {
this.layer.upgrades[this.target].depends_on.push(this.id);
}
}
copyUpgrade(other) {
this.id = other.id;
this.type = other.type;
this.effect = other.effect;
this.target = other.target;
this.cost = other.cost;
this.name = other.name;
this.depends_on = [];
// subscribe
if (this.target != "points") {
this.layer.upgrades[this.target].depends_on.push(this.id);
}
}
buy() {
if (!this.canBuy()) return;
this.bought = true;
this.layer.points = this.layer.points.sub(this.cost);
}
canBuy() {
return this.cost.lte(this.layer.points);
}
getEffect() {
if (this.type == "add" || this.type == "mul" || this.type == "pow") return this.effect;
let affected_number = this.layer.points;
if (this.target != "points") affected_number = this.layer.upgrades[this.target].getEffect();
if (this.type == "mul_log") return affected_number.max(1).log10().max(1).pow(this.effect);
if (this.type == "mul_pow") return affected_number.max(1).pow(this.effect);
}
applyEffect(number, total=this.layer.points) {
if (!(number instanceof Decimal)) number = new Decimal(number);
if (!this.bought) return number;
let effect = new Decimal(this.effect);
for (let dependency of this.depends_on) effect = this.layer.upgrades[dependency].applyEffect(effect);
if (this.type == "add") return number.add(effect);
if (this.type == "mul") return number.mul(effect);
if (this.type == "pow") return number.pow(effect);
if (this.type == "mul_log") return number.mul(total.max(1).log10().max(1).pow(effect));
if (this.type == "mul_pow") return number.mul(total.max(1).pow(effect));
}
applyReverseEffect(number, total=this.layer.points) {
if (!(number instanceof Decimal)) number = new Decimal(number);
if (!this.bought) return number;
let effect = new Decimal(this.effect);
for (let dependency of this.depends_on) effect = this.layer.upgrades[dependency].applyEffect(effect, total);
if (this.type == "add") return number.sub(effect);
if (this.type == "mul") return number.div(effect);
if (this.type == "pow") return number.root(effect);
if (this.type == "mul_log") return number.div(total.max(1).log10().max(1).pow(effect));
if (this.type == "mul_pow") return number.div(total.max(1).pow(effect));
}
screenUpdate() {
let container = document.getElementById(this.id);
if (container !== null && container !== undefined) {
if (!this.canBuy() || this.bought) container.disabled = true;
else container.disabled = false;
if (this.bought) container.classList.add("complete");
else container.classList.remove("complete");
container.getElementsByClassName('upgrade-name')[0].textContent = this.name;
container.getElementsByClassName('effect')[0].textContent = formatNumber(this.getEffect(), !(this.type == "add" || this.type == "mul" || this.type == "pow"));
container.getElementsByClassName('cost')[0].textContent = formatNumber(this.cost, false, true);
}
}
getDescCode() {
if (this.target == "points") {
if (this.type == "add") return 'Get <span class="effect"></span> <span class="point-name"></span> per second';
if (this.type == "mul") return 'Get <span class="effect"></span>&times; more <span class="point-name"></span>';
if (this.type == "pow") return 'Raise <span class="point-name"></span> gain to the power of <span class="effect"></span>';
if (this.type == "mul_log") return 'Boost <span class="point-name"></span> gain based on them<br>Current: <span class="effect"></span>';
if (this.type == "mul_pow") return 'Boost <span class="point-name"></span> gain based on them<br>Current: <span class="effect"></span>';
}
else {
if (this.type == "add") return 'Add <span class="effect"></span> to the power of "' + this.layer.upgrades[this.target].name + '" upgrade';
if (this.type == "mul") return '"' + this.layer.upgrades[this.target].name + '" upgrade is <span class="effect"></span>&times; more powerful';
if (this.type == "pow") return 'Raise the power of "' + this.layer.upgrades[this.target].name + '" upgrade to the power of <span class="effect"></span>';
}
}
save() {
let data = [];
data.push(this.id);
data.push(this.name);
data.push(this.type);
data.push([this.effect.sign, this.effect.layer, this.effect.mag]);
data.push(this.target);
data.push([this.cost.sign, this.cost.layer, this.cost.mag]);
data.push(this.bought);
return data;
}
load(layer, data) {
this.layer = layer;
this.id = data[0];
this.name = data[1];
this.type = data[2];
this.effect.fromComponents(data[3][0], data[3][1], data[3][2]);
this.target = data[4];
this.cost.fromComponents(data[5][0], data[5][1], data[5][2]);
this.bought = data[6];
// subscribe
if (this.target != "points") {
this.layer.upgrades[this.target].depends_on.push(this.id);
}
}
}