<divid="app"><divclass="Layout"data-v-5d98c3a5><!--[--><!--]--><!--[--><spantabindex="-1"data-v-0f60ec36></span><ahref="#VPContent"class="VPSkipLink visually-hidden"data-v-0f60ec36> Skip to content </a><!--]--><!----><headerclass="VPNav"data-v-5d98c3a5data-v-ae24b3ad><divclass="VPNavBar top"data-v-ae24b3addata-v-ccf7ddec><divclass="wrapper"data-v-ccf7ddec><divclass="container"data-v-ccf7ddec><divclass="title"data-v-ccf7ddec><divclass="VPNavBarTitle"data-v-ccf7ddecdata-v-ab179fa1><aclass="title"href="/"data-v-ab179fa1><!--[--><!--]--><!----><spandata-v-ab179fa1>The Paper Pilot</span><!--[--><!--]--></a></div></div><divclass="content"data-v-ccf7ddec><divclass="content-body"data-v-ccf7ddec><!--[--><!--]--><divclass="VPNavBarSearch search"data-v-ccf7ddec><!----></div><navaria-labelledby="main-nav-aria-label"class="VPNavBarMenu menu"data-v-ccf7ddecdata-v-7f418b0f><spanid="main-nav-aria-label"class="visually-hidden"data-v-7f418b0f>Main Navigation</span><!--[--><!--[--><aclass="VPLink link VPNavBarMenuLink"href="/guide-to-incrementals/"tabindex="0"data-v-7f418b0fdata-v-9c663999><!--[--><spandata-v-9c663999>Guide to Incrementals</span><!--]--></a><!--]--><!--[--><aclass="VPLink link VPNavBarMenuLink"href="/projects/"tabindex="0"data-v-7f418b0fdata-v-9c663999><!--[--><spandata-v-9c663999>Projects</span><!--]--></a><!--]--><!--[--><aclass="VPLink link vp-external-link-icon VPNavBarMenuLink"href="https://moddingtree.com"target="_blank"rel="noreferrer"tabindex="0"data-v-7f418b0fdata-v-9c663999><!--[--><spandata-v-9c663999>Profectus</span><!--]--></a><!--]--><!--]--></nav><!----><divclass="VPNavBarAppearance appearance"data-v-ccf7ddecdata-v-e6aabb21><buttonclass="VPSwitch VPSwitchAppearance"type="button"role="switch"title="Switch to dark theme"aria-checked="false"data-v-e6aabb21data-v-d1f28634data-v-1d5665e3><spanclass="check"data-v-1d5665e3><spanclass="icon"data-v-1d5665e3><!--[--><spanclass="vpi-sun sun"data-v-d1f28634></span><spanclass="vpi-moon moon"data-v-d1f28634></span><!--]--></span></span></button></div><divclass="VPSocialLinks VPNavBarSocialLinks social-links"data-v-ccf7ddecdata-v-0394ad82data-v-7bc22406><!--[--><aclass="VPSocialLink no-icon"href="https://github.com/thepaperpilot"aria-label="github"target="_blank"rel="noopener"data-v-7bc22406data-v-eee4e7cb><spanclass="vpi-social-github"/></a><aclass="VPSocialLink no-icon"href="https://www.linkedin.com/pub/anthony-lawn/a9/a98/2"aria-label="linkedin"target="_blank"rel="noopener"data-v-7bc22406data-v-eee4e7cb><spanclass="vpi-social-linkedin"/></a><aclass="VPSocialLink no-icon"href="https://discord.gg/yJ4fjnjU54"aria-label="discord"target="_blank"rel="noopener"data-v-7bc22406data-v-eee4e7cb><spanclass="vpi-social-discord"/></a><aclass="VPSocialLink no-icon"href="https://mastodon.gamedev.place/@thepaperpilot"aria-labeltarget="_blank"rel="noopener"data-v-7bc22406data-v-eee4e7cb><svgxmlns="http://www.w3.org/2000/svg"width="16"height="16"fill="currentColor"class="bi bi-mastodon"viewBox="0 0 16 16">
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<spanclass="line"><spanstyle="--shiki-light:#D73A49;--shiki-dark:#F97583;">var</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> doNotCallTheseFunctionsEveryTick </span><spanstyle="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> [</span><spanstyle="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"doReset"</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><spanstyle="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"buy"</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><spanstyle="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"onPurchase"</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><spanstyle="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"blowUpEverything"</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]</span></span></code></pre></div><ul><li><p>getStartPoints(): A function to determine the amount of points the player starts with after a reset. (returns a Decimal value)</p></li><li><p>canGenPoints(): A function returning a boolean for if points should be generated. Use this if you want an upgrade to unlock generating points.</p></li><li><p>getPointGen(): A function that calculates your points per second. Anything that affects your point gain should go into the calculation here.</p></li><li><p>addedPlayerData(): A function that returns any non-layer-related data that you want to be added to the save data and "player" object.</p></li></ul><divclass="language-js vp-adaptive-theme"><buttontitle="Copy Code"class="copy"></button><spanclass="lang">js</span><preclass="shiki shiki-themes github-light github-dark vp-code"tabindex="0"><code><spanclass="line"><spanstyle="--shiki-light:#D73A49;--shiki-dark:#F97583;">function</span><spanstyle="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> addedPlayerData</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">() { </span><spanstyle="--shiki-light:#D73A49;--shiki-dark:#F97583;">return</span><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
<spanclass="line"><spanstyle="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}}</span></span></code></pre></div><ul><li><p>displayThings: An array of functions used to display extra things at the top of the tree tab. Each function returns a string, which is a line to display (with basic HTML support). If a function returns nothing, nothing is displayed (and it doesn't take up a line).</p></li><li><p>isEndgame(): A function to determine if the player has reached the end of the game, at which point the "you win!" screen appears.</p></li></ul><p>Less important things beyond this point!</p><ul><li>maxTickLength(): Returns the maximum tick length, in milliseconds. Only really useful if you have something that reduces over time, which long ticks mess up (usually a challenge).</li></ul></div></div></main><footerclass="VPDocFooter"data-v-39a288b8data-v-d4a0bba5><!--[--><!--]--><divclass="edit-info"data-v-d4a0bba5><!----><divclass="last-updated"data-v-d4a0bba5><pclass="VPLastUpdated"data-v-d4a0bba5data-v-7e05ebdb>Last updated: <timedatetime="2023-11-28T02:07:21.000Z"data-v-7e05ebdb></time></p></div></div><!----></footer><!--[--><!--]--></div></div></div><!--[--><!--]--></div></div><!----><!--[--><!--]--></div></div>