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import{_ as e,c as i,o as a,a9 as l}from"./chunks/framework.D8PMdl4T.js";const b=JSON.parse('{"title":"The Modding Tree changelog:","description":"","frontmatter":{},"headers":[],"relativePath":"public/lit/changelog.md","filePath":"public/lit/changelog.md","lastUpdated":1664930832000}'),t={name:"public/lit/changelog.md"},o=l('<h1 id="the-modding-tree-changelog" tabindex="-1">The Modding Tree changelog: <a class="header-anchor" href="#the-modding-tree-changelog" aria-label="Permalink to &quot;The Modding Tree changelog:&quot;"></a></h1><h2 id="v2-π-incrementally-updated-2-5-21" tabindex="-1">v2.π: Incrementally Updated - 2/5/21 <a class="header-anchor" href="#v2-π-incrementally-updated-2-5-21" aria-label="Permalink to &quot;v2.π: Incrementally Updated - 2/5/21&quot;"></a></h2><ul><li>Performance improvements.</li><li>Fixed tooltips overlapping with the top display.</li><li>Clicking a popup dismisses it immediately.</li><li>Added support for bulk challenge completions.</li><li>&quot;Best&quot; is updated automatically.</li><li>Fixed keeping Decimal values on reset.</li><li>Code reorganization and style improvements by fudo.</li></ul><h2 id="v2-3-5-12-21-20" tabindex="-1">v2.3.5 - 12/21/20 <a class="header-anchor" href="#v2-3-5-12-21-20" aria-label="Permalink to &quot;v2.3.5 - 12/21/20&quot;"></a></h2><ul><li>Added resetTime, which tracks the time since a layer prestiged or was reset.</li><li>A layer node will be highlighted red if one of its subtabs is highlighted red.</li><li>Fixed issues with keeping challenges, buyables, and clickables on reset.</li><li>Improved the unlocking of custom layers.</li><li>Other minor fixes.</li></ul><h2 id="v2-3-4-12-16-20" tabindex="-1">v2.3.4 - 12/16/20 <a class="header-anchor" href="#v2-3-4-12-16-20" aria-label="Permalink to &quot;v2.3.4 - 12/16/20&quot;"></a></h2><ul><li>Added a node image feature.</li><li>Resource display now always shows the amount of the currency the layer&#39;s gain is based on.</li><li>Added spacing between tree nodes.</li><li>Another attempt to fix tooltip flickering.</li></ul><h2 id="v2-3-3-12-13-20" tabindex="-1">v2.3.3 - 12/13/20 <a class="header-anchor" href="#v2-3-3-12-13-20" aria-label="Permalink to &quot;v2.3.3 - 12/13/20&quot;"></a></h2><ul><li>Fixed the first node in a row always taking up space.</li><li>layerShown is now optional.</li><li>All prestige types can now use features for custom prestige types.</li></ul><h2 id="v2-3-2-12-13-20" tabindex="-1">v2.3.2 - 12/13/20 <a class="header-anchor" href="#v2-3-2-12-13-20" aria-label="Permalink to &quot;v2.3.2 - 12/13/20&quot;"></a></h2><ul><li>Fixed achievement/milestone popups.</li></ul><h2 id="v2-3-1-12-12-20" tabindex="-1">v2.3.1 - 12/12/20 <a class="header-anchor" href="#v2-3-1-12-12-20" aria-label="Permalink to &quot;v2.3.1 - 12/12/20&quot;"></a></h2><ul><li>Another attempt to fix flickering tooltips.</li><li>The &quot;this&quot; keyword should work everywhere except tabFormat arrays (although I may have missed some things).</li><li>Fixed tree branches not updating when scrolling on the right-side tab.</li><li>Fixed a spacing issue when a node&#39;s symbol is &quot;&quot;</li><li>Removed some old, unneeded files.</li></ul><h2 id="v2-3-cooler-and-newer-edition-12-10-20" tabindex="-1">v2.3: Cooler and Newer Edition - 12/10/20 <a class="header-anchor" href="#v2-3-cooler-and-newer-edition-12-10-20" aria-label="Permalink to &quot;v2.3: Cooler and Newer Edition - 12/10/20&quot;"></a></h2><ul><li>Added achievement/milestone popups (thank you to Jacorb for this contribution!)</li><li>The changelog tab is back, and can be set in mod.js.</li><li>Layer nodes and respec buttons will not be clicked by pressing &quot;enter&quot;.</li><li>Possible fix for flickering tooltips and strange transitions.</li><li>The victory screen text is configurable.</li><li>Added image and textStyle features to achievements.</li><li>Added an argument to use specific rows in an &quot;upgrades&quot; component.</li><li>Fixed the comma appearing in the main display when there was no effectDescription</li><li>Adde