pages/gamedevtree/changelog.md

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# The Game Dev Tree changelog:
### v1.0.4 Version Bump [rebalanced,debuggedx3] - 2020-11-09
- Fixed refactorings 2, 3, and 4 not actually affecting productivity
### v1.0.3 Version Bump [rebalanced,debuggedx2] - 2020-11-08
- Fixed API milestone 4 not working
### v1.0.2 Version Bump [rebalanced,debugged] - 2020-11-08
- Fixed tree lines being hidden after hitting "keepGoing" in the victory screen
### v1.0.1 Version Bump [rebalanced] - 2020-11-08
- Buffed several TAs
### v1.0 Version Bump - 2020-11-08
- Finished row 4
- Added colored text to lore
- Fixed some visual bugs with milestones
- Probably other stuff lol its been a week
### v0.2.3 Stylish - 2020-10-30
- Re-styled basically everything
- Added favicon
- Added header bar
- Added changelog
### v0.2.2 Row 3 - 2020-10-22
- Removed debug statement
- Moved milestones in F layer beneath the buyables
### v0.2.1 Row 3 - 2020-10-21
- Fixed layers hiding
- Fixed typos/minor issues
- Fixed S layer being highlighted before you can unlock the layer
### v0.2 Row 3 - 2020-10-21
- Implemented row 3
### v0.1.1 Cash Influx [rebalanced] - 2020-10-19
- Fixed notification issue
- Rebalanced to make early game faster and late game slower
- Fixed other minor issues
### v0.1 Cash Influx - 2020-10-19
- Implemented row 2
### v0.0 Initial Commit - 2020-10-18
- Implemented row 1