Updated Dice Armor part 1
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@ -4,7 +4,7 @@ title: Dice Armor
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category: Game
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banner: dice
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cards: [Dice Armor Summary, Dice Armor Screenshots]
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links: ["Windows Download|https://www.dropbox.com/s/dsrd69r5plbuegj/DiceArmor_1.0Gold_Apr242018.7z?dl=0"]
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links: ["Download|https://drive.google.com/open?id=18rwqEIdMChdGtB-9LdI4wiqeM5C5ViOL"]
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tags: [c#, unity]
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---
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Roll your armor, attack your opponent, and seize victory in this dice dueling game. Collect dice with varying abilities, elements, and stats as you play through an action-packed adventure! I was the lead programmer on a team of nine creating this game in a semester long college course.
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@ -28,9 +28,6 @@ favorites: [NaN, Tower Offense, Slime Chargers!]
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<a href="/babble"><img src="/assets/babble-assets/screenshot.jpg"></a>
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</div>
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<p>Babble Buds is a free, open source virtual puppet show engine I made for web and unity, as well as an accompanying electron-based puppet editor and multiplayer stage. Use it for enhancing your digital tabletop roleplaying game, creating silly videos, or even scripting cutscenes in a videogame!</p>
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<div class="card-image">
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<a href="/babble"><img src="/assets/babble-assets/babblemm screenshot.jpg"></a>
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</div>
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<a href="/babble">read more</a>
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</div>
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</div>
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@ -41,13 +38,10 @@ favorites: [NaN, Tower Offense, Slime Chargers!]
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<a href="/dicearmor"><img src="/assets/dicearmor-assets/da2.jpg"></a>
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</div>
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<p>I was the lead programmer on a team of nine creating this game in a semester long college course. I programmed all the gameplay systems as well as incorporated Babble Buds for the cutscenes and tutorial.</p>
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<p>During the development of this game I discovered my passion for building tools for the game designers to be able to create content as quickly and easily as possible. I even designed a custom editor window that would run simulated matches between two AI opponents to help the game designers test and balance the dice and opponents.</p>
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<div class="card-image">
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<a href="/dicearmor"><img src="/assets/dicearmor-assets/editors.jpg"></a>
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</div>
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<p>During the development of this game I discovered my passion for building tools for the game designers to be able to create content as quickly and easily as possible. I even designed a custom editor window that would run simulated matches between two AI opponents to help the game designers test and balance the dice and opponents.
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<div class="card-image shrink">
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<a href="/dicearmor"><img src="/assets/dicearmor-assets/simulator.JPG"></a>
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</div>
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<a href="/dicearmor">read more</a>
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</div>
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</div>
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