Updated website
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9 changed files with 23 additions and 15 deletions
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.jekyll-metadata
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---
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layout: default
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title: Vecs Debug
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---
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![](/assets/vecs-assets/debug.png)
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_content/vecs/kronos.md
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_content/vecs/kronos.md
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---
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layout: default
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title: Kronos
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---
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Eventual plans for this engine include putting it on steam with workshop support so users can create their own systems and renderers, share them, and create custom worlds mixing and matching any systems and renderers available.
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As a part of this, several worlds will ship with the game to provide a base to work on. For example, a nice voxel world that workshop items can add new items, blocks, and mechanics to.
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Another world will show off the user interfaces that can be built in V-ecs, through the form a 5-chapter incremental narrative-based game called Kronos. Development on this world is expected to start in 2021 but pieces of it may be created before then.
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## Sands of Time
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Chapter 2 will introduce several isolated mini-incremental games, one of which is currently available as a standalone game called "Sands of Time", downloadable [here](https://thepaperpilot.itch.io/sands-of-time).
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![](/assets/vecs-assets/sandsoftime.png)
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@ -6,4 +6,4 @@ V-ecs (pronounced "Vex") is a vulkan-based engine I made for making highly modda
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The engine works with "worlds", which are collections of systems and renderers. The engine comes with several worlds using systems and renderers I made, including a voxel world, an incremental game, and some test scenes. All of these include systems to render the fps as well as show a debug console by typing the grave key (\`). The default world is a title screen that detects any worlds in the "worlds" folder and displays a button for each of them.
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Eventual plans for this engine include putting it on steam with workshop support so users can create their own systems and renderers, share them, and create custom worlds mixing and matching any systems and renderers available.
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![](/assets/vecs-assets/debug.png)
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@ -114,6 +114,7 @@
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<li><a href="https://github.com/thepaperpilot">github</a></li>
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<li><a href="https://thepaperpilot.itch.io/">itch</a></li>
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<li><a href="https://www.linkedin.com/pub/anthony-lawn/a9/a98/2">linkedin</a></li>
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<li><a href="https://discord.gg/WzejVAx">discord</a></li>
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<li><a href="https://drive.google.com/uc?export=download&id=0B4xCmMA9eS2jZExWTGhtbS1nT0k">resume</a></li>
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<li><a href="/tags">all projects</a></li>
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<li><a href="/feed.xml">feed</a></li>
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@ -4,7 +4,7 @@ title: Babble Buds
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category: Software
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banner: babble
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cards: [Babble Buds, Babble Buds Screenshot, Engine, Movie Maker, Babble MM Screenshot]
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links: ["Source Code|https://github.com/thepaperpilot/Babble-Buds", "URealms Post|https://forums.urealms.com/discussion/272/babble/p1", "Download|https://github.com/thepaperpilot/Babble-Buds/releases"]
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links: ["Source Code|https://github.com/thepaperpilot/Babble-Buds", "Download|https://github.com/thepaperpilot/Babble-Buds/releases", "Website|http://babblebuds.xyz"]
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tags: [javascript, pixi.js]
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---
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A free, open source virtual puppet show engine I made for web and unity, as well as an accompanying electron-based puppet editor and multiplayer stage. Use it for enhancing your digital tabletop roleplaying game, creating silly videos, or even scripting cutscenes in a videogame!
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layout: default
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title: V-ecs
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category: Other
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cards: [Vecs Summary, Vecs Screenshot, Vecs Debug]
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cards: [Vecs Screenshot, Vecs Summary, Kronos]
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links: ["Source Code|https://github.com/thepaperpilot/V-ECS"]
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tags: [c++, lua, vulkan]
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---
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index.html
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index.html
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layout: default
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title: The Paper Pilot
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nocard: true
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sections: [puppet, featured, favorites]
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sections: [puppet, featured projects]
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favorites: [NaN, Tower Offense, Slime Chargers!]
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---
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<div id="puppet">
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@ -30,7 +30,7 @@ favorites: [NaN, Tower Offense, Slime Chargers!]
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</div>
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</div>
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<div class="section" id="featured">
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<div class="section" id="featured projects">
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<h1>Featured Projects</h1>
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<div class="three-section">
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<div class="card">
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</div>
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{% endcomment %}
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</div>
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</div>
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<div class="section" id="favorites">
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<h1>Favorite Game Jam Games</h1>
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<div class="three-section">
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{% for project in page.favorites %}
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{% for page in site.posts %}
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<a href="{{ page.url }}"><img src="/assets/banners/{{ page.banner }}.png"></a>
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</div>
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<span class="card-title"><a href="{{ page.url }}">{{ page.title }}</a>{% for language in page.languages %}<span class="language">{{ language }}</span>{% endfor %}</span>
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{{ page.content }}
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<p>{{ page.content }}</p>
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<a href="{{ page.url }}">read more</a>
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</div>
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</div>
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{% endif %}
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