Updated blackhat

This commit is contained in:
thepaperpilot 2017-09-15 19:30:38 -05:00
parent cfa98f8258
commit 801f24dc9f
23 changed files with 9 additions and 17 deletions

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@ -5,7 +5,6 @@
<title>Black Hat</title>
</head>
<script src="https://cdn.rawgit.com/thepaperpilot/babble.js/master/dist/babble.js"></script>
<script src="lib/pixi-particles.min.js"></script>
<style>
.definition {
width: 40%;

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@ -50,10 +50,8 @@ The game will take place in the 80s, with dark or faded colors, especially faded
The atmosphere is filled with ambiguity and paranoia. Worries about making too big a splash as just a kid. Gets threats from people on IRC, maybe on one day before going to a mission someone comes to his house looking for him, etc.
#### Characters
#### Protagonist
The main character is an infamous "hacker for hire", very cynical of the society he's in, and actually likes taking jobs against large companies that are ingrained in society. Take inspiration from [Julian Assange](https://en.wikipedia.org/wiki/Julian_Assange), [Aaron Swartz](https://en.wikipedia.org/wiki/Aaron_Swartz), or maybe even [Kim Dotcom](https://en.wikipedia.org/wiki/Kim_Dotcom) (do note I'm not saying those were good people or that this protagonist is either, or implying that any of them were blackhat hackers. Just I think they'd have similar values- pro free speech, transparency, consumer rights, etc.).
The main character is an infamous "hacker for hire", very cynical of the society he's in, and actually likes taking jobs against large companies that are ingrained in society. His name is "Kim Swartz", a reference to Aaron Swartz (but without a gender ambiguous name, which helps with the whole "one person many faces" idea. The character should take inspiration from [Julian Assange](https://en.wikipedia.org/wiki/Julian_Assange), [Aaron Swartz](https://en.wikipedia.org/wiki/Aaron_Swartz), or maybe even [Kim Dotcom](https://en.wikipedia.org/wiki/Kim_Dotcom) (do note I'm not saying those were good people or that this protagonist is either, or implying that any of them were blackhat hackers. Just I think they'd have similar values- pro free speech, transparency, consumer rights, etc.).
#### Dissociative identity disorder
I don't know if I want this to be arching over all story lines (but just hinted at, not explicitly stated) or just down a specific path (which would end up being explicitly stated), but somewhere in the game I'd like to have a subplot about the character having dissociative identity disorder, explaining why they are so good at creating characters for social engineering and implying the "other hackers" trying to stop him are actually himself. There could be events like the character finding other people on the internet claiming to have done the things he has done, or finding notes he doesn't remember writing (which could also lead him to suspecting carbon monoxide poisoning, leaning into the paranoia motif).
Kim Swartz has high functioning dissociative identity disorder. Specifically, they picture mental switches that they can switch on and off, representing the different personalities they put on to help with social engineering. This can be used as justification for why Kim can't make decisions during the cutscene- once he's flipped the switch, he's on autopilot. During some paths he may become more mentall unstable and less able to control his disorder, and end up finding out things like some "other hackers" he thought were trying to stop him, were actually himself on different accounts. There could be events like the character finding other people on the internet claiming to have done the things he has done, or finding notes he doesn't remember writing (which could also lead him to suspecting carbon monoxide poisoning, leaning into the paranoia motif).

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@ -61,6 +61,12 @@ let script = "move 1 0,\n" +
function loaded() {
stage.resize(null, window.innerWidth, window.innerHeight / 2)
stage.registerPuppetListener("tap", (e) => {
if (cutscene) return
if (e.target.puppet.id === 2) {
startCutscene()
}
})
stage.registerPuppetListener("click", (e) => {
if (cutscene) return
if (e.target.puppet.id === 2) {

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