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{"title":"GitHub - profectus-engine/Profectus: A game engine that grows with you","kind":"edit","description":"<p>diff --git a/tests/features/board.test.ts b/tests/game/board.test.ts<br>\nsimilarity index 100%<br>\nrename from tests/features/board.test.ts<br>\nrename to tests/game/board.test.ts<br>\nindex c9e4859…0b1bcbb 100644<br>\n— a/tests/features/board.test.ts<br>\n+++ b/tests/game/board.test.ts<br>\n@@ -4,10 +4,10 @@ import {<br>\nsetupUniqueIds,<br>\nunwrapNodeRef<br>\n} from “game/boards/board”;<br>\n+import { Direction } from “util/common”;<br>\nimport { beforeEach, describe, expect, test } from “vitest”;<br>\nimport { Ref, ref } from “vue”;<br>\nimport “…/utils”;<br>\n-import { Direction } from “util/common”;</p>\n<p>describe(“Unwraps node refs”, () => {<br>\ntest(“Static value”, () => expect(unwrapNodeRef(100, {})).toBe(100));</p>","url":"https://github.com/profectus-engine/Profectus","published":1735262305000,"tags":["programming"],"syndications":["https://github.com/profectus-engine/Profectus/commit/be9f488aa2e25f0e648e849e0ca1293aa773e4cf"]}
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