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thepaperpilot 2023-05-14 17:33:18 +00:00
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commit c5d2a641d1
96 changed files with 125 additions and 125 deletions
public/gamedevtree/docs/layer-features

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<span class="line"><span style="color:#F07178;"> </span><span style="color:#89DDFF;">&quot;</span><span style="color:#C3E88D;">prestige-button</span><span style="color:#89DDFF;">&quot;</span><span style="color:#F07178;">() </span><span style="color:#89DDFF;">{</span><span style="color:#89DDFF;">return</span><span style="color:#F07178;"> </span><span style="color:#89DDFF;">{</span><span style="color:#89DDFF;">&#39;</span><span style="color:#F07178;">color</span><span style="color:#89DDFF;">&#39;</span><span style="color:#89DDFF;">:</span><span style="color:#F07178;"> </span><span style="color:#89DDFF;">&#39;</span><span style="color:#C3E88D;">#AA66AA</span><span style="color:#89DDFF;">&#39;</span><span style="color:#89DDFF;">}},</span></span>
<span class="line"><span style="color:#F07178;"> </span><span style="color:#89DDFF;">},</span></span>
<span class="line"></span></code></pre></div><h2 id="custom-prestige-type" tabindex="-1">Custom Prestige type <a class="header-anchor" href="#custom-prestige-type" aria-hidden="true">#</a></h2><ul><li><p>getResetGain(): <strong>For custom prestige type</strong>, Returns how many points you should get if you reset now. You can call getResetGain(this.layer, useType = &quot;static&quot;) or similar to calculate what your gain would be under another prestige type (provided you have all of the required features in the layer.)</p></li><li><p>getNextAt(canMax=false): <strong>For custom prestige type</strong>, Returns how many of the base currency you need to get to the next point. canMax is an optional variable used with Static-ish layers to differentiate between if it&#39;s looking for the first point you can reset at, or the requirement for any gain at all. (Supporting both is good). You can also call getNextAt(this.layer, canMax=false, useType = &quot;static&quot;) or similar to calculate what your next at would be under another prestige type (provided you have all of the required features in the layer.)</p></li><li><p>canReset(): <strong>For custom prestige type</strong>, return true only if you have the resources required to do a prestige here.</p></li></ul></div></div></main><!--[--><!--]--><!----><!--[--><!--]--></div></div></div></div></div><!----><!--[--><!--]--></div></div>
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