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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> [</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"left"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"blank"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"right"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"blank"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> [</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"a"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"b"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"blank"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"c"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"weirdButton"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]]</span></span></code></pre></div><h2 id="nodes" tabindex="-1">Nodes <a class="header-anchor" href="#nodes" aria-label="Permalink to "Nodes""></a></h2><p>Nodes are non-layer buttons that can go in trees. They are defined similarly to layers, but with addNode instead of addLayer.</p><p>Features:</p><ul><li><p>color: <strong>optional</strong>, The node's color. (A string in hex format with a #)</p></li><li><p>symbol: <strong>optional</strong> The text on the button (The id capitalized by default)</p></li><li><p>canClick(): Returns true if the player can click the node. ()</p></li><li><p>onClick(): The function called when the node is clicked.</p></li><li><p>layerShown(): <strong>optional</strong>, A function returning a bool which determines if this node should be visible. It can also return "ghost", which will hide the layer, but its node will still take up space in its tree.</p></li><li><p>branches: <strong>optional</strong>. An array of layer/node ids. On a tree, a line will appear from this node to all of the nodes in the list. Alternatively, an entry in the array can be a 2-element array consisting of the id and a color value. The color value can either be a string with a hex color code, or a number from 1-3 (theme-affected colors).</p></li><li><p>nodeStyle: <strong>optional</strong>. A CSS object, where the keys are CSS attributes, which styles this node on the tree.</p></li><li><p>tooltip() / tooltipLocked(): <strong>optional</strong>. Functions that return text, which is the tooltip for the node when the layer is unlocked or locked, respectively. By default the tooltips behave the same as in the original Prestige Tree.</p></li><li><p>row: <strong>optional</strong>, the row that this node appears in (for the default tree).</p></li><li><p>position: <strong>optional</strong>, Determines the horizontal position of the layer in its row in a default tree. By default, it uses the id, and layers/nodes are sorted in alphabetical order.</p></li></ul></div></div></main><footer class="VPDocFooter" data-v-39a288b8 data-v-d4a0bba5><!--[--><!--]--><div class="edit-info" data-v-d4a0bba5><!----><div class="last-updated" data-v-d4a0bba5><p class="VPLastUpdated" data-v-d4a0bba5 data-v-7e05ebdb>Last updated: <time datetime="2023-11-28T02:07:43.000Z" data-v-7e05ebdb></time></p></div></div><!----></footer><!--[--><!--]--></div></div></div><!--[--><!--]--></div></div><!----><!--[--><!--]--></div></div>
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