109 lines
3.5 KiB
JavaScript
109 lines
3.5 KiB
JavaScript
var games = 0;
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var wins = 0;
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var ties = 0;
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var losses = 0;
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var last_round = -1;
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// I start with 2 instead of 0 so that there is a bias towards uniform randomness at the beginning
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var markov =
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[ [ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ],
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[ 2, 2, 2 ] ];
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function rock() {
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document.getElementById("player").innerText = document.createTextNode("✊").textContent;
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appear(0);
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}
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function paper() {
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document.getElementById("player").innerText = document.createTextNode("✋").textContent;
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appear(1);
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}
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function scissors() {
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document.getElementById("player").innerText = document.createTextNode("✌").textContent;
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appear(2);
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}
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function appear(player) {
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document.getElementById("versus").style.display = "block";
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games += 1;
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document.getElementById("win_expected").innerText = document.createTextNode(Math.round(games / 3)).textContent;
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document.getElementById("tie_expected").innerText = document.createTextNode(Math.round(games / 3)).textContent;
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document.getElementById("loss_expected").innerText = document.createTextNode(Math.round(games / 3)).textContent;
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switch (calcWinner(player, calcComputer())) {
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case -1:
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wins += 1;
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document.getElementById("win").innerText = document.createTextNode(wins).textContent;
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break;
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case 0:
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ties += 1;
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document.getElementById("tie").innerText = document.createTextNode(ties).textContent;
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break;
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case 1:
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losses += 1;
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document.getElementById("loss").innerText = document.createTextNode(losses).textContent;
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break;
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}
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}
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function calcComputer() {
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console.log("last round:" + last_round);
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var rock = 1;
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var paper = 1;
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var scissors = 1;
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if (last_round !== -1) {
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rock = markov[last_round][0];
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paper = markov[last_round][1];
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scissors = markov[last_round][2];
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console.log("odds:");
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console.log(rock);
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console.log(paper);
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console.log(scissors);
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}
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var total = rock + paper + scissors;
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var random = Math.random();
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console.log(random);
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if (random <= rock/total) {
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document.getElementById("com").innerText = document.createTextNode("✋").textContent;
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return 1; // return paper
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}
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if (random <= (rock + paper)/total) {
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document.getElementById("com").innerText = document.createTextNode("✌").textContent;
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return 2; // return scissors
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}
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document.getElementById("com").innerText = document.createTextNode("✊").textContent;
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return 0; // return rock
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}
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function calcWinner(player, computer) {
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console.log("player: " + player);
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console.log("computer: " + computer);
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if (last_round !== -1) {
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markov[last_round][player]++;
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console.log("incremented markov[" + last_round + "][" + player + "]");
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}
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last_round = 3 * player + computer;
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if (player > computer || player === 0 && computer === 2) {
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document.getElementById("result").innerText = document.createTextNode("Player Wins").textContent;
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return -1;
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} else if (player < computer || player === 2 && computer === 0) {
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document.getElementById("result").innerText = document.createTextNode("Computer Wins").textContent;
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return 1;
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} else {
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document.getElementById("result").innerText = document.createTextNode("Tie").textContent;
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return 0;
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}
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}
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