1 line
2.8 KiB
JavaScript
1 line
2.8 KiB
JavaScript
import{d as o}from"./chunks/git.data.CyBiH_4j.js";import{u as t,c as i,j as e,a as r,k as a,ag as l,o as s}from"./chunks/framework.VBE0TPts.js";const c=e("h1",{class:"p-name"},"/now",-1),m=["innerHTML"],h=l('<hr><p>This "now page" offers a big picture glimpse into what I’m focused on at this point in my life. <a href="https://nownownow.com/about" target="_blank" rel="noreferrer">What is a now page</a>?</p><h2 id="indieweb" tabindex="-1">IndieWeb <a class="header-anchor" href="#indieweb" aria-label="Permalink to "IndieWeb""></a></h2><p>I've been learning a lot about <a href="/garden/the-small-web/">The Small Web</a> (or the various other names it goes by). I've been working on this website and implementing the various IndieWeb building blocks</p><p>I'm also working on a proposal for adding <a href="/garden/the-indieweb/signature-blocks/">The IndieWeb/Signature Blocks</a> to your notes</p><h2 id="commune" tabindex="-1">Commune <a class="header-anchor" href="#commune" aria-label="Permalink to "Commune""></a></h2><p>While I'm not contributing to the project directly, I'm following along and participating with the discussions and designs of <a href="/garden/commune/">Commune</a>.</p><p>I'm working on a mockup of what an app could look like that treats incoming messages, emails, etc. differently based on user defined rules, with a focus on moving them into personal or communal digital gardens.</p><h2 id="incremental-social" tabindex="-1">Incremental Social <a class="header-anchor" href="#incremental-social" aria-label="Permalink to "Incremental Social""></a></h2><p>I'm running and improving the social media site <a href="/garden/incremental-social/">Incremental Social</a>, along with CardboardEmpress.</p><h2 id="chromatic-lattice" tabindex="-1">Chromatic Lattice <a class="header-anchor" href="#chromatic-lattice" aria-label="Permalink to "Chromatic Lattice""></a></h2><p>I'm working on a multiplayer incremental game. That's all that's known publicly for now 😜.</p><h2 id="kronos" tabindex="-1">Kronos <a class="header-anchor" href="#kronos" aria-label="Permalink to "Kronos""></a></h2><p>I'm working on a long single player narratively driven incremental game. This is a very long-term project.</p>',14),w=JSON.parse('{"title":"/now","description":"","frontmatter":{"public":"true","slug":"now","title":"/now","prev":false,"next":false},"headers":[],"relativePath":"now/index.md","filePath":"now/index.md"}'),d={name:"now/index.md"},_=Object.assign(d,{setup(p){const n=t();return(u,g)=>(s(),i("div",null,[c,e("p",null,[r("181 words, ~1 minute read. "),e("span",{innerHTML:a(o)[`site/${a(n).page.value.relativePath}`]},null,8,m)]),h]))}});export{w as __pageData,_ as default};
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