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\"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Town.vue?vue&type=style&index=0&id=f050f780&scoped=true&lang=css&\"","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{style:({ '--height': _vm.$store.windowHeight + 'px' })},[(_vm.$store.cycle >= 5 && !_vm.$store.keepPlaying)?_c('transition',{attrs:{\"name\":\"victory\"}},[_c('div',{staticClass:\"victory\"},[_c('h1',[_vm._v(\"You Win!\")]),_c('h2',[_vm._v(\"Congratulations, you beat the game in:\"),_c('br'),_vm._v(_vm._s(_vm.formatTime(_vm.$store.timePlayed)))]),_c('h3',[_vm._v(\"You can keep going if you'd like, but things might get 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[function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('a',{attrs:{\"href\":\"https://discord.gg/WzejVAx\",\"target\":\"_blank\"}},[_c('img',{attrs:{\"src\":\"assets/discord.png\"}})])}]\n\nexport { render, staticRenderFns }","<template>\n<div class=\"header\">\n <h2>Dream Hero</h2>\n <h2>{{ formatWhole($store.points) }}</h2>\n <h2 v-if=\"$store.dreaming\" style=\"color: var(--hi-color);\">+{{ formatWhole($store.tempPoints) }}</h2>\n <h2 v-if=\"$store.dreaming\" style=\"color: var(--hi-color);\">Cycle {{ $store.cycle + 1 }}</h2>\n <a href=\"https://discord.gg/WzejVAx\" target=\"_blank\"><img src=\"assets/discord.png\" /></a>\n</div>\n</template>\n\n<script>\n export default {\n name: 'Header'\n }\n</script>\n\n<style scoped>\n.header {\n background: var(--raised-color);\n padding: 8px;\n border-bottom: solid 2px var(--fg-color);\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n}\n\nh2 {\n margin: 0;\n padding-right: 8px;\n margin-right: 8px;\n display: inline;\n}\n\nh2:not(:last-of-type) {\n border-right: solid 2px var(--fg-color);\n}\n\nimg {\n height: 32px;\n float: right;\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Header.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Header.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Header.vue?vue&type=template&id=373683a0&scoped=true&\"\nimport script from \"./Header.vue?vue&type=script&lang=js&\"\nexport * from \"./Header.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Header.vue?vue&type=style&index=0&id=373683a0&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"373683a0\",\n null\n \n)\n\nexport default component.exports","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('transition',{attrs:{\"name\":\"town\"}},[(!this.$store.dreaming)?_c('div',{staticClass:\"town-container\"},[_c('panZoom',{on:{\"init\":_vm.onInit}},[_c('div',{staticClass:\"town\"},[_c('h1',{staticClass:\"background\"},[_vm._v(\"World Map\")]),_c('div',{class:{ building: true, highlight: _vm.$store.tutorialOne },staticStyle:{\"top\":\"500px\",\"left\":\"700px\"},on:{\"pointerdown\":function($event){return _vm.$actions.openBuilding('Cot')}}},[_vm._v(\" Cot \")]),(!_vm.$store.tutorialOne)?_c('div',{staticClass:\"building\",staticStyle:{\"top\":\"200px\",\"left\":\"600px\"},on:{\"pointerdown\":function($event){return _vm.$actions.openBuilding('Bank')}}},[_vm._v(\" Bank \")]):_vm._e(),(!_vm.$store.tutorialOne)?_c('div',{staticClass:\"building\",staticStyle:{\"top\":\"800px\",\"left\":\"200px\"},on:{\"pointerdown\":function($event){return _vm.$actions.openBuilding('Apothecary')}}},[_vm._v(\" Apothecary \")]):_vm._e(),(!_vm.$store.tutorialOne)?_c('div',{staticClass:\"building\",staticStyle:{\"top\":\"750px\",\"left\":\"800px\"},on:{\"pointerdown\":function($event){return _vm.$actions.openBuilding('Armory')}}},[_vm._v(\" Armory \")]):_vm._e()])]),_c('Modal',{attrs:{\"show\":_vm.$store.openBuilding !== ''},on:{\"close\":_vm.$actions.closeBuilding}},[_c('div',{staticStyle:{\"position\":\"relative\"},attrs:{\"slot\":\"header\"},slot:\"header\"},[_c('img',{staticClass:\"header\",attrs:{\"src\":'assets/' + _vm.buildingInfo.background + '.png',\"alt\":\"$store.openBuilding\"}}),_c('div',{staticClass:\"header-enemies\"},_vm._l((_vm.buildingInfo.enemies),function(enemy){return _c('img',{key:enemy,attrs:{\"src\":'assets/' + enemy + '.png',\"alt\":enemy}})}),0),_c('h3',[_vm._v(_vm._s(_vm.$store.openBuilding))])]),_c('div',{attrs:{\"slot\":\"body\"},slot:\"body\"},[(_vm.$store.openBuilding === 'Cot')?_c('div',{staticStyle:{\"display\":\"flex\",\"margin-bottom\":\"8px\",\"border-bottom\":\"solid 2px var(--fg-color)\",\"padding-bottom\":\"8px\"}},[_c('span',{staticStyle:{\"flex-grow\":\"1\"}},[_vm._v(\"I'm feeling tired...\")]),_c('button',{staticStyle:{\"float\":\"right\"},on:{\"click\":function($event){return _vm.$actions.startDream()}}},[_vm._v(\"Dream\")])]):_vm._e(),(!_vm.$store.tutorialOne && _vm.upgradeInfo)?_c('div',{staticStyle:{\"display\":\"flex\"}},[_c('span',{staticStyle:{\"flex-grow\":\"1\"}},[_vm._v(_vm._s(_vm.upgradeInfo.description))]),_c('button',{staticStyle:{\"float\":\"right\",\"margin-left\":\"4px\"},attrs:{\"disabled\":_vm.$store.points.lt(_vm.upgradeInfo.cost)},on:{\"click\":function($event){return _vm.upgradeBuilding()}}},[_vm._v(\" Cost: \"+_vm._s(_vm.formatWhole(_vm.upgradeInfo.cost))+\" \")])]):_c('div',[_vm._v(\" You've fully upgraded this! \")])]),_c('div',{staticStyle:{\"margin-bottom\":\"-24px\"},attrs:{\"slot\":\"footer\"},slot:\"footer\"})])],1):_vm._e()])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('transition',{attrs:{\"name\":\"modal\"}},[(_vm.show)?_c('div',{staticClass:\"modal-mask\"},[_c('div',{staticClass:\"modal-wrapper\",on:{\"pointerdown\":function($event){if($event.target !== $event.currentTarget){ return null; }return _vm.$emit('close')}}},[_c('div',{staticClass:\"modal-container\"},[_c('div',{staticClass:\"modal-header\"},[_vm._t(\"header\",[_vm._v(\" default header \")])],2),_c('div',{staticClass:\"modal-body\"},[_vm._t(\"body\",[_vm._v(\" default body \")])],2),_c('div',{staticClass:\"modal-footer\"},[_vm._t(\"footer\",[_c('button',{staticClass:\"modal-default-button\",on:{\"click\":function($event){return _vm.$emit('close')}}},[_vm._v(\" Close \")])])],2)])])]):_vm._e()])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","<template>\n\t<transition name=\"modal\">\n\t\t<div class=\"modal-mask\" v-if=\"show\">\n\t\t\t<div class=\"modal-wrapper\" v-on:pointerdown.self=\"$emit('close')\">\n\t\t\t\t<div class=\"modal-container\">\n\n\t\t\t\t\t<div class=\"modal-header\">\n\t\t\t\t\t\t<slot name=\"header\">\n\t\t\t\t\t\t\tdefault header\n\t\t\t\t\t\t</slot>\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div class=\"modal-body\">\n\t\t\t\t\t\t<slot name=\"body\">\n\t\t\t\t\t\t\tdefault body\n\t\t\t\t\t\t</slot>\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div class=\"modal-footer\">\n\t\t\t\t\t\t<slot name=\"footer\">\n\t\t\t\t\t\t\t<button class=\"modal-default-button\" @click=\"$emit('close')\">\n\t\t\t\t\t\t\t\tClose\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t</slot>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t</div>\n\t</transition>\n</template>\n\n<script>\nexport default {\n\tname: 'Modal',\n\tprops: {\n\t\tshow: Boolean\n\t}\n}\n</script>\n\n<style scoped>\n.modal-mask {\n\tposition: fixed;\n\tz-index: 9998;\n\ttop: 0;\n\tleft: 0;\n\twidth: 100%;\n\tmin-width: 640px;\n\theight: var(--height);\n\tbackground-color: rgba(0, 0, 0, 0.5);\n\tdisplay: table;\n\ttransition: opacity 0.3s ease;\n}\n\n.modal-wrapper {\n\tdisplay: table-cell;\n\tvertical-align: middle;\n}\n\n.modal-container {\n\twidth: 300px;\n\tmargin: 0px auto;\n\tpadding: 20px 30px;\n\tbackground-color: var(--raised-color);\n\tborder-radius: 2px;\n\tbox-shadow: 0 2px 8px rgba(0, 0, 0, 0.33);\n\ttransition: all 0.3s ease;\n\tfont-family: Helvetica, Arial, sans-serif;\n}\n\n.modal-header h3 {\n\tmargin-top: 0;\n\tcolor: var(--hi-color);\n}\n\n.modal-body {\n\tmargin: 20px 0;\n}\n\n.modal-footer {\n\tmin-height: 24px;\n}\n\n.modal-default-button {\n\tfloat: right;\n}\n\n.modal-enter {\n opacity: 0;\n}\n\n.modal-leave-active {\n opacity: 0;\n}\n\n.modal-enter .modal-container,\n.modal-leave-active .modal-container {\n -webkit-transform: scale(1.1);\n transform: scale(1.1);\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Modal.vue?vue&type=template&id=58320308&scoped=true&\"\nimport script from \"./Modal.vue?vue&type=script&lang=js&\"\nexport * from \"./Modal.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Modal.vue?vue&type=style&index=0&id=58320308&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"58320308\",\n null\n \n)\n\nexport default component.exports","<template>\n<transition name=\"town\">\n <div class=\"town-container\" v-if=\"!this.$store.dreaming\">\n <panZoom @init=\"onInit\">\n <div class=\"town\">\n <h1 class=\"background\">World Map</h1>\n <div v-bind:class=\"{ building: true, highlight: $store.tutorialOne }\" style=\"top: 500px; left: 700px;\"\n v-on:pointerdown=\"$actions.openBuilding('Cot')\">\n Cot\n </div>\n <div class=\"building\" v-if=\"!$store.tutorialOne\" style=\"top: 200px; left: 600px;\"\n v-on:pointerdown=\"$actions.openBuilding('Bank')\">\n Bank\n </div>\n <div class=\"building\" v-if=\"!$store.tutorialOne\" style=\"top: 800px; left: 200px;\"\n v-on:pointerdown=\"$actions.openBuilding('Apothecary')\">\n Apothecary\n </div>\n <div class=\"building\" v-if=\"!$store.tutorialOne\" style=\"top: 750px; left: 800px;\"\n v-on:pointerdown=\"$actions.openBuilding('Armory')\">\n Armory\n </div>\n </div>\n </panZoom>\n <Modal :show=\"$store.openBuilding !== ''\" @close=\"$actions.closeBuilding\">\n <div slot=\"header\" style=\"position: relative;\">\n <img v-bind:src=\"'assets/' + buildingInfo.background + '.png'\" alt=\"$store.openBuilding\" class=\"header\"/>\n <div class=\"header-enemies\">\n <img v-for=\"enemy in buildingInfo.enemies\" v-bind:src=\"'assets/' + enemy + '.png'\" v-bind:alt=\"enemy\" v-bind:key=\"enemy\" />\n </div>\n <h3>{{ $store.openBuilding }}</h3>\n </div>\n <div slot=\"body\">\n <div v-if=\"$store.openBuilding === 'Cot'\" style=\"display: flex; margin-bottom: 8px; border-bottom: solid 2px var(--fg-color); padding-bottom: 8px;\">\n <span style=\"flex-grow: 1;\">I'm feeling tired...</span>\n <button @click=\"$actions.startDream()\" style=\"float: right\">Dream</button>\n </div>\n <div v-if=\"!$store.tutorialOne && upgradeInfo\" style=\"display: flex;\">\n <span style=\"flex-grow: 1;\">{{ upgradeInfo.description }}</span>\n <button @click=\"upgradeBuilding()\" style=\"float: right; margin-left: 4px;\"\n v-bind:disabled=\"$store.points.lt(upgradeInfo.cost)\">\n Cost: {{ formatWhole(upgradeInfo.cost) }}\n </button>\n </div>\n <div v-else>\n You've fully upgraded this!\n </div>\n </div>\n <div slot=\"footer\" style=\"margin-bottom: -24px\"></div>\n </Modal>\n </div>\n</transition>\n</template>\n\n<script>\nimport Modal from './Modal.vue'\nimport Common from '../common.js'\nimport Decimal from '../break_eternity.js'\n\nexport default {\n name: 'Town',\n components: {\n Modal\n },\n computed: {\n buildingInfo() {\n return this.$store.openBuilding && Common.buildingInfo[this.$store.openBuilding];\n },\n upgradeInfo() {\n if (!this.$store.openBuilding) {\n return null;\n }\n const buildingInfo = Common.buildingInfo[this.$store.openBuilding];\n let upgrade = buildingInfo.upgrades[this.$store.upgrades[this.$store.openBuilding]];\n if (!upgrade && buildingInfo.infinite) {\n upgrade = {\n description: buildingInfo.infinite.description,\n cost: Decimal.times(buildingInfo.infinite.base, Decimal.pow(buildingInfo.infinite.r, this.$store.upgrades[this.$store.openBuilding]))\n };\n }\n return upgrade;\n }\n },\n methods: {\n onInit: function(panzoomInstance) {\n panzoomInstance.setTransformOrigin(null);\n },\n upgradeBuilding: function() {\n const buildingInfo = Common.buildingInfo[this.$store.openBuilding];\n let cost;\n if (this.$store.upgrades[this.$store.openBuilding] in buildingInfo.upgrades) {\n cost = buildingInfo.upgrades[this.$store.upgrades[this.$store.openBuilding]].cost;\n } else if (buildingInfo.infinite) {\n cost = Decimal.times(buildingInfo.infinite.base, Decimal.pow(buildingInfo.infinite.r, this.$store.upgrades[this.$store.openBuilding]));\n }\n if (cost.lte(this.$store.points)) {\n this.$store.points = this.$store.points.sub(cost);\n this.$store.upgrades[this.$store.openBuilding]++;\n }\n }\n }\n}\n</script>\n\n<style scoped>\n.town-container {\n flex-grow: 1;\n transition-duration: 2s;\n position: absolute;\n top: 50px;\n bottom: 0;\n left: 0;\n right: 0;\n background: var(--bg-color);\n z-index: 1;\n min-width: 640px;\n height: calc(var(--height) - 50px);\n}\n\n.town-enter {\n opacity: 0;\n filter: blur(100px);\n}\n\n.town-leave-active {\n opacity: 0;\n filter: blur(100px);\n}\n\n.vue-pan-zoom-item {\n overflow: hidden;\n height: 100%\n}\n\n.town {\n width: 1000px;\n height: 1000px;\n position: relative;\n transition-duration: 0s;\n}\n\n.town:before {\n content: \"\";\n position: absolute;\n top: 0%;\n bottom: 0%;\n left: 0%;\n right: 0%;\n background: var(--hi-color);\n filter: blur(10px);\n}\n\n.background {\n position: absolute;\n top: 500px;\n left: 500px;\n transform: translate(-50%, -50%);\n font-size: 160px;\n font-weight: 900;\n margin: 0;\n text-align: center;\n color: var(--other-color);\n cursor: default;\n}\n\n.building {\n position: absolute;\n height: 50px;\n color: var(--other-color);\n font-size: xx-large;\n transform: translate(-50%, -50%);\n font-weight: 900;\n cursor: pointer;\n border-radius: 50%;\n padding: 8px;\n background: var(--fg-color);\n}\n\n.building.highlight {\n box-shadow: var(--bg-color) 0 0 8px 4px;\n}\n\n.header {\n margin: -30px;\n margin-bottom: 0;\n width: calc(100% + 60px);\n}\n\n.header-enemies {\n display: flex;\n position: absolute;\n top: -30px;\n height: 120px;\n justify-content: center;\n align-items: center;\n width: 100%;\n}\n\n.header-enemies img {\n width: 96px;\n height: 96px;\n filter: drop-shadow(4px 4px 4px var(--fg-color));\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Town.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Town.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Town.vue?vue&type=template&id=f050f780&scoped=true&\"\nimport script from \"./Town.vue?vue&type=script&lang=js&\"\nexport * from \"./Town.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Town.vue?vue&type=style&index=0&id=f050f780&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"f050f780\",\n null\n \n)\n\nexport default component.exports","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('scroll',{ref:\"scroll\",staticClass:\"dream\"},[_vm._l((_vm.$store.path),function(tile,index){return _c('Floor',{key:index,attrs:{\"index\":index}})}),(_vm.$store.upgrades.Cot >= 1)?_c('div',{staticClass:\"endAtLoop\",on:{\"pointerdown\":_vm.toggleEndAtLoop}},[(_vm.$store.endAtLoop)?_c('h2',[_vm._v(\"Waking up at end of this sleep cycle\")]):_c('h2',[_vm._v(\"Entering deeper sleep at end of this sleep cycle\")]),_c('span',[_vm._v(\"Click to toggle\")])]):_vm._e(),_c('Modal',{attrs:{\"show\":_vm.$store.endingDream},on:{\"close\":_vm.$actions.endDream}},[_c('h3',{attrs:{\"slot\":\"header\"},slot:\"header\"},[_vm._v(\"Time to wake up\")]),_c('div',{attrs:{\"slot\":\"body\"},slot:\"body\"},[(_vm.$store.endingDreamStatus === 'death')?_c('span',[_vm._v(\" Unfortunately, your dream has met an untimely end. You will only receive a portion of your coins:\"),_c('br'),_vm._v(\"+\"+_vm._s(_vm.formatWhole(_vm.$store.tempPoints.pow(0.8)))+\" \")]):(_vm.$store.endingDreamStatus === 'floor')?_c('span',[_vm._v(\" You wake up early, avoiding potential death at the cost of some of your potential coins:\"),_c('br'),_vm._v(\"+\"+_vm._s(_vm.formatWhole(_vm.$store.tempPoints.pow(0.9)))+\" \")]):_c('span',[_vm._v(\" You wake up feeling refreshed, with a heavier wallet:\"),_c('br'),_vm._v(\"+\"+_vm._s(_vm.formatWhole(_vm.$store.tempPoints))+\" \")])]),_c('div',{attrs:{\"slot\":\"footer\"},slot:\"footer\"},[_c('button',{on:{\"pointerdown\":_vm.$actions.endDream}},[_vm._v(\"Wake Up\")])])])],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{class:{ tile: true, blur: _vm.$store.position < _vm.index, active: _vm.$store.position === _vm.index }},[_c('span',{staticClass:\"indicator\"},[(_vm.$store.position === _vm.index)?_c('img',{staticClass:\"indicator-hero\",attrs:{\"src\":\"assets/hero.png\",\"alt\":\"hero\"}}):_c('div',{staticClass:\"indicator-index\"},[_vm._v(_vm._s(_vm.index + 1))])]),_c('span',{staticClass:\"actions-container\",style:({\n backgroundImage: 'url(assets/' + _vm.$store.path[_vm.index].type + '.png)',\n width: _vm.$store.upgrades.Cot >= 2 && _vm.$store.position === _vm.index ? '70%' : '85%'\n })},_vm._l((_vm.$store.path[_vm.index].actions),function(action,index){return _c('ActionPreview',{key:index,attrs:{\"action\":action,\"index\":index}})}),1),_c('span',{staticClass:\"endAtFloor\",style:({ width: _vm.$store.upgrades.Cot >= 2 && _vm.$store.position === _vm.index ? '15%' : '0%' }),on:{\"pointerdown\":_vm.toggleEndAtFloor}},[_vm._v(\" Wake up early:\"),_c('br'),_c('b',[_vm._v(_vm._s(_vm.$store.endAtFloor ? \"On\" : \"Off\"))])]),_c('Action',{attrs:{\"tile\":_vm.$store.path[_vm.index]}}),_c('div',{staticClass:\"actionProgress\"},[_c('div',{staticClass:\"actionProgress-fill\",style:({ width: 100 * _vm.$store.actionProgress / _vm.getActionDuration() + '%' })})])],1)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{staticClass:\"action\",style:({ backgroundImage: 'url(assets/' + _vm.tile.type + '.png)' })},[_c('img',{staticClass:\"shake left\",attrs:{\"src\":\"assets/hero.png\",\"alt\":\"hero\"}}),_c('div',{staticClass:\"health left\"},[_c('span',{style:({ color: _vm.$store.hp.gt(_vm.getMaxHealth()) ? 'var(--raised-color)' : ''})},[_vm._v(_vm._s(_vm.formatWhole(_vm.$store.hp)))]),_c('div',{staticClass:\"health-fill\",style:({ width: 100 * _vm.$store.hp / _vm.getMaxHealth() + '%' })})]),_c('div',{staticClass:\"shake right\"},[(_vm.tile.actions[_vm.$store.currentAction].type === 'gold')?_c('img',{attrs:{\"src\":'assets/' + (_vm.tile.actions[_vm.$store.currentAction].image || 'gold') + '.png',\"alt\":_vm.tile.actions[_vm.$store.currentAction].image || 'gold'}}):(_vm.tile.actions[_vm.$store.currentAction].type === 'enemy')?_c('img',{attrs:{\"src\":'assets/' + _vm.tile.actions[_vm.$store.currentAction].enemy + '.png',\"alt\":_vm.tile.actions[_vm.$store.currentAction].enemy}}):(_vm.tile.actions[_vm.$store.currentAction].type === 'potion')?_c('img',{attrs:{\"src\":\"assets/potion.png\",\"alt\":\"potion\"}}):(_vm.tile.actions[_vm.$store.currentAction].type === 'gear')?_c('img',{attrs:{\"src\":\"assets/shield.png\",\"alt\":\"shield\"}}):_vm._e()]),(_vm.tile.actions[_vm.$store.currentAction].type === 'gold')?_c('span',{staticClass:\"amount right\"},[_vm._v(\" \"+_vm._s(_vm.formatWhole(_vm.tile.actions[_vm.$store.currentAction].amount))+\" \")]):_vm._e(),(_vm.tile.actions[_vm.$store.currentAction].type === 'enemy')?_c('div',{staticClass:\"health right\"},[_c('span',[_vm._v(_vm._s(_vm.formatWhole(_vm.tile.actions[_vm.$store.currentAction].hp)))]),_c('div',{staticClass:\"health-fill\",style:({ width: 100 * _vm.tile.actions[_vm.$store.currentAction].hp / _vm.tile.actions[_vm.$store.currentAction].maxHp + '%' })})]):_vm._e()])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","<template>\n<div class=\"action\" v-bind:style=\"{ backgroundImage: 'url(assets/' + tile.type + '.png)' }\">\n <img class=\"shake left\" src=\"assets/hero.png\" alt=\"hero\" />\n <div class=\"health left\">\n <span v-bind:style=\"{ color: $store.hp.gt(getMaxHealth()) ? 'var(--raised-color)' : ''}\">{{ formatWhole($store.hp) }}</span>\n <div class=\"health-fill\"\n v-bind:style=\"{ width: 100 * $store.hp / getMaxHealth() + '%' }\"></div>\n </div>\n <div class=\"shake right\">\n <img v-if=\"tile.actions[$store.currentAction].type === 'gold'\"\n v-bind:src=\"'assets/' + (tile.actions[$store.currentAction].image || 'gold') + '.png'\"\n v-bind:alt=\"tile.actions[$store.currentAction].image || 'gold'\" />\n <img v-else-if=\"tile.actions[$store.currentAction].type === 'enemy'\"\n v-bind:src=\"'assets/' + tile.actions[$store.currentAction].enemy + '.png'\"\n v-bind:alt=\"tile.actions[$store.currentAction].enemy\"/>\n <img v-else-if=\"tile.actions[$store.currentAction].type === 'potion'\"\n src=\"assets/potion.png\" alt=\"potion\"/>\n <img v-else-if=\"tile.actions[$store.currentAction].type === 'gear'\"\n src=\"assets/shield.png\" alt=\"shield\"/>\n </div>\n <span v-if=\"tile.actions[$store.currentAction].type === 'gold'\" class=\"amount right\">\n {{ formatWhole(tile.actions[$store.currentAction].amount) }}\n </span>\n <div class=\"health right\" v-if=\"tile.actions[$store.currentAction].type === 'enemy'\">\n <span>{{ formatWhole(tile.actions[$store.currentAction].hp) }}</span>\n <div class=\"health-fill\"\n v-bind:style=\"{ width: 100 * tile.actions[$store.currentAction].hp / tile.actions[$store.currentAction].maxHp + '%' }\"></div>\n </div>\n</div>\n</template>\n\n<script>\nexport default {\n name: 'Action',\n props: {\n tile: Object\n }\n}\n</script>\n\n<style scoped>\n.action {\n border-top: solid var(--bg-color) 0;\n height: 0;\n box-sizing: border-box;\n background-size: cover;\n background-position: center;\n position: relative;\n overflow: hidden;\n}\n\n.tile.active .action {\n height: 200px;\n border-top-width: 10px;\n}\n\n.action img {\n width: 128px;\n height: 128px;\n}\n\n.left {\n position: absolute;\n left: 30%;\n top: 50%;\n transform: translate(-50%, -50%);\n transition-duration: 0s;\n display: inline-block;\n}\n\n.right {\n position: absolute;\n left: 70%;\n top: 50%;\n transform: translate(-50%, -50%);\n transition-duration: 0s;\n display: inline-block;\n}\n\n.tile:not(.active) .left,\n.tile:not(.active) .right {\n display: none;\n}\n\n.shake {\n animation: shake 1.5s infinite;\n}\n\n.health {\n width: 150px;\n height: 16px;\n background: var(--bg-color);\n border: solid 2px var(--fg-color);\n position: absolute;\n top: 90%;\n text-align: center;\n overflow: hidden;\n}\n\n.health span {\n position: absolute;\n top: 50%;\n left: 50%;\n transform: translate(-50%, -50%);\n font-weight: 900;\n font-size: small;\n z-index: 1;\n}\n\n.health-fill {\n position: absolute;\n top: 0;\n bottom: 0;\n left: 0;\n background: var(--other-color);\n transition-duration: 0s;\n}\n\n.right.amount {\n position: absolute;\n left: unset;\n transform: unset;\n right: calc(30% - 60px);\n top: calc(50% - 60px);\n font-size: x-large;\n font-weight: 900;\n color: var(--other-color);\n background: var(--fg-color);\n padding: 4px;\n border-radius: 4px;\n opacity: 0.9;\n}\n\n@keyframes shake {\n from, 45% {\n transform: translate(-50%, -50%) rotateZ(-15deg);\n }\n\n 55%, 90% {\n transform: translate(-50%, -50%) rotateZ(15deg);\n }\n\n to {\n transform: translate(-50%, -50%) rotateZ(-15deg);\n }\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Action.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Action.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Action.vue?vue&type=template&id=10e41e9b&scoped=true&\"\nimport script from \"./Action.vue?vue&type=script&lang=js&\"\nexport * from \"./Action.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Action.vue?vue&type=style&index=0&id=10e41e9b&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"10e41e9b\",\n null\n \n)\n\nexport default component.exports","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return (_vm.action.type === 'enemy')?_c('img',{class:{ actionPreview: true, active: _vm.index === _vm.$store.currentAction },attrs:{\"src\":'assets/' + _vm.action.enemy + '.png',\"alt\":_vm.action.enemy}}):(_vm.action.type === 'gold')?_c('div',{staticClass:\"amount-container\"},[_c('img',{staticClass:\"actionPreview\",class:{ actionPreview: true, active: _vm.index === _vm.$store.currentAction },attrs:{\"src\":'assets/' + (_vm.action.image || 'gold') + '.png',\"alt\":_vm.action.image || 'gold'}}),_c('span',{staticClass:\"amount\"},[_vm._v(_vm._s(_vm.formatWhole(_vm.action.amount)))])]):(_vm.action.type === 'potion')?_c('img',{class:{ actionPreview: true, active: _vm.index === _vm.$store.currentAction },attrs:{\"src\":\"assets/potion.png\",\"alt\":\"potion\"}}):(_vm.action.type === 'gear')?_c('img',{class:{ actionPreview: true, active: _vm.index === _vm.$store.currentAction },attrs:{\"src\":\"assets/shield.png\",\"alt\":\"shield\"}}):_vm._e()}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","<template>\n<img v-if=\"action.type === 'enemy'\" v-bind:class=\"{ actionPreview: true, active: index === $store.currentAction }\"\n v-bind:src=\"'assets/' + action.enemy + '.png'\"\n v-bind:alt=\"action.enemy\"/>\n<div v-else-if=\"action.type === 'gold'\" class=\"amount-container\">\n <img class=\"actionPreview\"\n v-bind:src=\"'assets/' + (action.image || 'gold') + '.png'\"\n v-bind:alt=\"action.image || 'gold'\"\n v-bind:class=\"{ actionPreview: true, active: index === $store.currentAction }\" />\n <span class=\"amount\">{{ formatWhole(action.amount) }}</span>\n</div>\n<img v-else-if=\"action.type === 'potion'\" v-bind:class=\"{ actionPreview: true, active: index === $store.currentAction }\"\n src=\"assets/potion.png\" alt=\"potion\"/>\n<img v-else-if=\"action.type === 'gear'\" v-bind:class=\"{ actionPreview: true, active: index === $store.currentAction }\"\n src=\"assets/shield.png\" alt=\"shield\"/>\n</template>\n\n<script>\nexport default {\n name: 'ActionPreview',\n props: {\n action: Object,\n index: Number\n }\n}\n</script>\n\n<style scoped>\n.actionPreview {\n margin: 9px;\n width: 64px;\n height: 64px;\n}\n\n.tile.active .actionPreview.active {\n transform: scale(1.5);\n}\n\n.amount-container {\n position: relative;\n}\n\n.amount {\n position: absolute;\n top: 4px;\n right: 4px;\n font-weight: 900;\n color: var(--other-color);\n background: var(--fg-color);\n padding: 4px;\n border-radius: 4px;\n font-size: small;\n opacity: 0.9;\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ActionPreview.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ActionPreview.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./ActionPreview.vue?vue&type=template&id=5df944e2&scoped=true&\"\nimport script from \"./ActionPreview.vue?vue&type=script&lang=js&\"\nexport * from \"./ActionPreview.vue?vue&type=script&lang=js&\"\nimport style0 from \"./ActionPreview.vue?vue&type=style&index=0&id=5df944e2&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"5df944e2\",\n null\n \n)\n\nexport default component.exports","<template>\n<div v-bind:class=\"{ tile: true, blur: $store.position < index, active: $store.position === index }\">\n <span class=\"indicator\">\n <img v-if=\"$store.position === index\" class=\"indicator-hero\" src=\"assets/hero.png\" alt=\"hero\" />\n <div v-else class=\"indicator-index\">{{ index + 1 }}</div>\n </span>\n <span class=\"actions-container\"\n v-bind:style=\"{\n backgroundImage: 'url(assets/' + $store.path[index].type + '.png)',\n width: $store.upgrades.Cot >= 2 && $store.position === index ? '70%' : '85%'\n }\">\n <ActionPreview v-for=\"(action, index) in $store.path[index].actions\"\n :key=\"index\" :action=\"action\" :index=\"index\" />\n </span>\n <span v-bind:style=\"{ width: $store.upgrades.Cot >= 2 && $store.position === index ? '15%' : '0%' }\"\n class=\"endAtFloor\" v-on:pointerdown=\"toggleEndAtFloor\">\n Wake up early:<br/><b>{{ $store.endAtFloor ? \"On\" : \"Off\" }}</b>\n </span>\n <Action :tile=\"$store.path[index]\" />\n <div class=\"actionProgress\">\n <div class=\"actionProgress-fill\"\n v-bind:style=\"{ width: 100 * $store.actionProgress / getActionDuration() + '%' }\"></div>\n </div>\n</div>\n</template>\n\n<script>\nimport Action from './Action.vue'\nimport ActionPreview from './ActionPreview.vue'\n\nexport default {\n name: 'Floor',\n props: {\n index: Number\n },\n components: {\n Action,\n ActionPreview\n },\n methods: {\n toggleEndAtFloor() {\n this.$store.endAtFloor = !this.$store.endAtFloor\n }\n }\n}\n</script>\n\n<style scoped>\n.tile {\n width: 600px;\n margin: 10px auto;\n background: var(--raised-color);\n}\n\n.tile.blur {\n filter: blur(2px);\n}\n\n.tile.active {\n margin-bottom: 30px;\n}\n\n.indicator {\n width: 15%;\n height: 100px;\n display: inline-flex;\n align-items: center;\n justify-content: center;\n background: var(--other-color);\n}\n\n.indicator-hero {\n width: 64px;\n height: 64px;\n}\n\n.indicator-index {\n font-size: xx-large;\n font-weight: 900;\n}\n\n.actions-container {\n width: 85%;\n display: inline-flex;\n height: 100px;\n vertical-align: bottom;\n padding: 9px 16px;\n box-sizing: border-box;\n background-size: cover;\n background-position: bottom;\n}\n\n.actionProgress {\n height: 0;\n position: relative;\n overflow: hidden;\n}\n\n.tile.active .actionProgress {\n height: 20px;\n}\n\n.actionProgress-fill {\n position: absolute;\n top: 0;\n bottom: 0;\n left: 0;\n background: var(--other-color);\n transition-duration: 0s;\n}\n\n.endAtFloor {\n display: inline-flex;\n flex-direction: column;\n justify-content: center;\n width: 15%;\n height: 100px;\n text-align: center;\n vertical-align: bottom;\n cursor: pointer;\n user-select: none;\n overflow: hidden;\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Floor.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Floor.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Floor.vue?vue&type=template&id=10491106&scoped=true&\"\nimport script from \"./Floor.vue?vue&type=script&lang=js&\"\nexport * from \"./Floor.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Floor.vue?vue&type=style&index=0&id=10491106&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"10491106\",\n null\n \n)\n\nexport default component.exports","<template>\n<scroll class=\"dream\" ref=\"scroll\">\n <Floor v-for=\"(tile, index) in $store.path\" :key=\"index\" :index=\"index\" />\n <div v-if=\"$store.upgrades.Cot >= 1\" class=\"endAtLoop\" v-on:pointerdown=\"toggleEndAtLoop\">\n <h2 v-if=\"$store.endAtLoop\">Waking up at end of this sleep cycle</h2>\n <h2 v-else>Entering deeper sleep at end of this sleep cycle</h2>\n <span>Click to toggle</span>\n </div>\n <Modal :show=\"$store.endingDream\" @close=\"$actions.endDream\">\n <h3 slot=\"header\">Time to wake up</h3>\n <div slot=\"body\">\n <span v-if=\"$store.endingDreamStatus === 'death'\">\n Unfortunately, your dream has met an untimely end. You will only receive a portion of your coins:<br/>+{{ formatWhole($store.tempPoints.pow(0.8)) }}\n </span>\n <span v-else-if=\"$store.endingDreamStatus === 'floor'\">\n You wake up early, avoiding potential death at the cost of some of your potential coins:<br/>+{{ formatWhole($store.tempPoints.pow(0.9)) }}\n </span>\n <span v-else>\n You wake up feeling refreshed, with a heavier wallet:<br/>+{{ formatWhole($store.tempPoints) }}\n </span>\n </div>\n <div slot=\"footer\">\n <button v-on:pointerdown=\"$actions.endDream\">Wake Up</button>\n </div>\n </Modal>\n</scroll>\n</template>\n\n<script>\nimport Floor from './Floor.vue'\nimport Modal from './Modal.vue'\n\nexport default {\n name: 'Dream',\n components: {\n Floor,\n Modal\n },\n methods: {\n toggleEndAtLoop() {\n this.$store.endAtLoop = !this.$store.endAtLoop\n }\n }\n}\n</script>\n\n<style scoped>\n.dream {\n position: absolute;\n top: 50px;\n bottom: 0;\n left: 0;\n right: 0;\n background: var(--bg-color);\n padding: 20px;\n min-width: 640px;\n height: calc(var(--height) - 50px);\n box-sizing: border-box;\n}\n\n.endAtLoop {\n width: 600px;\n margin: 10px auto;\n background: var(--raised-color);\n height: 100px;\n display: flex;\n flex-direction: column;\n align-items: center;\n justify-content: center;\n cursor: pointer;\n padding: 10px;\n text-align: center;\n box-sizing: border-box;\n}\n\n.endAtLoop > * {\n margin: 0;\n user-select: none;\n}\n</style>\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Dream.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Dream.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Dream.vue?vue&type=template&id=db681ec8&scoped=true&\"\nimport script from \"./Dream.vue?vue&type=script&lang=js&\"\nexport * from \"./Dream.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Dream.vue?vue&type=style&index=0&id=db681ec8&scoped=true&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"db681ec8\",\n null\n \n)\n\nexport default component.exports","<template>\n<div v-bind:style=\"{ '--height': $store.windowHeight + 'px' }\">\n\t<transition name=\"victory\" v-if=\"$store.cycle >= 5 && !$store.keepPlaying\">\n\t\t<div class=\"victory\">\n\t\t\t<h1>You Win!</h1>\n\t\t\t<h2>Congratulations, you beat the game in:<br/>{{ formatTime($store.timePlayed) }}</h2>\n\t\t\t<h3>You can keep going if you'd like, but things might get weird</h3>\n\t\t\t<button v-on:click=\"keepGoing\">Keep Going</button>\n\t\t</div>\n\t</transition>\n\t<div id=\"app\" v-else-if=\"$store.started\">\n\t\t<Header />\n\t\t<Town />\n\t\t<Dream ref=\"dream\" />\n\t</div>\n\t<transition name=\"welcome\" v-else>\n\t\t<div class=\"welcome\" v-on:click=\"start\">\n\t\t\t<img src=\"assets/logo.png\" alt=\"Dream Hero\" />\n\t\t</div>\n\t</transition>\n</div>\n</template>\n\n<script>\nimport Header from './components/Header.vue'\nimport Town from './components/Town.vue'\nimport Dream from './components/Dream.vue'\n\nexport default {\n\tname: 'App',\n\tcomponents: {\n\t\tHeader,\n\t\tTown,\n\t\tDream\n\t},\n\tmethods: {\n\t\tstart() {\n\t\t\tthis.$store.started = true;\n\t\t},\n\t\tkeepGoing() {\n\t\t\tthis.$store.keepPlaying = true;\n\t\t}\n\t}\n}\n</script>\n\n<style>\n:root {\n\t--fg-color: #292831;\n\t--bg-color: #ee8695;\n\t--hi-color: #333f58;\n\t--raised-color: #fbbbad;\n\t--other-color: #4a7a96;\n}\n\n* {\n\ttransition-duration: 0.5s;\n\tfont-family: \"Roboto Mono\", monospace;\n\t-webkit-font-smoothing: antialiased;\n\t-moz-osx-font-smoothing: grayscale;\n\t-webkit-text-size-adjust: none;\n\ttext-size-adjust: none;\n}\n\nhtml {\n\tmin-width: 640px;\n\twidth: 100%;\n\theight: 100%;\n}\n\nbody {\n\tcolor: var(--fg-color);\n\tbackground-color: var(--bg-color);\n\twidth: 100%;\n\theight: 100%;\n\tmargin: 0;\n}\n\n#app {\n\twidth: 100%;\n\theight: 100%;\n\tdisplay: flex;\n\tflex-flow: column;\n}\n\nbutton {\n\toutline: none;\n\tborder: solid 2px var(--fg-color);\n\tbackground: var(--bg-color);\n}\n\n#app .ps__thumb-y {\n\tbackground-color: var(--fg-color);\n}\n\n#app .ps .ps__rail-x:hover,\n#app .ps .ps__rail-y:hover,\n#app .ps .ps__rail-x:focus,\n#app .ps .ps__rail-y:focus,\n#app .ps .ps__rail-x.ps--clicking,\n#app .ps .ps__rail-y.ps--clicking {\n\tbackground-color: var(--other-color);\n}\n\nimg, [background-image] {\n\timage-rendering: crisp-edges;\n}\n\n.victory-enter {\n opacity: 0;\n filter: blur(100px);\n}\n\n.victory-leave-active {\n opacity: 0;\n filter: blur(100px);\n}\n\n.victory {\n\tposition: fixed;\n\twidth: 100%;\n\theight: 100%;\n box-sizing: border-box;\n\tbackground: var(--fg-color);\n\tcolor: var(--bg-color);\n\ttext-align: center;\n\tpadding: 20px;\n\ttransition-duration: 2s;\n\tz-index: 100;\n}\n\n.victory button {\n\tfont-size: large;\n\tfont-weight: 900;\n}\n\n.welcome-leave-active {\n opacity: 0;\n filter: blur(100px);\n}\n\n.welcome {\n\ttransition-duration: 2s;\n background: var(--fg-color);\n position: fixed;\n width: 100%;\n height: 100%;\n z-index: 100;\n}\n\n.welcome img {\n position: absolute;\n top: 50%;\n left: 50%;\n transform: translate(-50%, -50%);\n animation: blur 5s infinite;\n}\n\n.dream img {\n filter: drop-shadow(4px 4px 4px var(--fg-color));\n}\n\n@keyframes blur {\n\tfrom {\n\t\tfilter: blur(0px);\n\t}\n\n 33% {\n filter: blur(4px);\n }\n\n 66%, to {\n filter: blur(0px);\n }\n}\n</style>\n","import mod from \"-!../node_modules/cache-loader/dist/cjs.js??ref--12-0!../node_modules/thread-loader/dist/cjs.js!../node_modules/babel-loader/lib/index.js!../node_modules/cache-loader/dist/cjs.js??ref--0-0!../node_modules/vue-loader/lib/index.js??vue-loader-options!./App.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../node_modules/cache-loader/dist/cjs.js??ref--12-0!../node_modules/thread-loader/dist/cjs.js!../node_modules/babel-loader/lib/index.js!../node_modules/cache-loader/dist/cjs.js??ref--0-0!../node_modules/vue-loader/lib/index.js??vue-loader-options!./App.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./App.vue?vue&type=template&id=69d0afbe&\"\nimport script from \"./App.vue?vue&type=script&lang=js&\"\nexport * from \"./App.vue?vue&type=script&lang=js&\"\nimport style0 from \"./App.vue?vue&type=style&index=0&lang=css&\"\n\n\n/* normalize component */\nimport normalizer from \"!../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","import Decimal from './break_eternity.js'\n\nfunction exponentialFormat(num, precision, mantissa = true) {\n\tlet e = num.log10().floor();\n\tlet m = num.div(Decimal.pow(10, e));\n\tif(m.toStringWithDecimalPlaces(precision) === 10) {\n\t\tm = new Decimal(1);\n\t\te = e.add(1);\n\t}\n\te = commaFormat(e);\n\tif (mantissa) {\n\t\treturn m.toStringWithDecimalPlaces(precision)+\"e\"+e;\n\t} else {\n\t\treturn \"e\"+e;\n\t}\n}\n\nfunction commaFormat(num, precision) {\n\tif (num === null || num === undefined) {\n\t\treturn \"NaN\";\n\t}\n\tif (num.mag < 0.001) {\n\t\treturn (0).toFixed(precision);\n\t}\n\tif (precision === null || precision === undefined) {\n\t\tif (num.layer > 1) {\n\t\t\tlet firstPart = new Decimal(num);\n\t\t\tfirstPart.mag = Math.floor(num.mag);\n\t\t\tlet secondPart = new Decimal(num);\n\t\t\tsecondPart.layer = 0;\n\t\t\tsecondPart.mag = num.mag - firstPart.mag;\n\t\t\treturn firstPart.floor().toString().replace(/(\\d)(?=(\\d\\d\\d)+(?!\\d))/g, \"$1,\") + secondPart.toStringWithDecimalPlaces(2).substr(1);\n\t\t}\n\t\treturn num.floor().toString().replace(/(\\d)(?=(\\d\\d\\d)+(?!\\d))/g, \"$1,\");\n\t}\n\treturn num.toStringWithDecimalPlaces(precision).replace(/(\\d)(?=(\\d\\d\\d)+(?!\\d))/g, \"$1,\");\n}\n\nfunction regularFormat(num, precision) {\n\tif (num === null || num === undefined) {\n\t\treturn \"NaN\";\n\t}\n\tif (num.eq(0)) {\n\t\treturn (0).toFixed(precision);\n\t}\n\tif (num.mag < 0.001) {\n\t\treturn num.toExponential(precision);\n\t}\n\treturn num.toStringWithDecimalPlaces(precision);\n}\n\nfunction format(decimal, precision=2,) {\n\tdecimal = new Decimal(decimal);\n\tif (isNaN(decimal.sign)||isNaN(decimal.layer)||isNaN(decimal.mag)) {\n\t\treturn \"NaN\";\n\t}\n\tif (decimal.sign<0) {\n\t\treturn \"-\"+format(decimal.neg(), precision);\n\t}\n\tif (decimal.mag === Number.POSITIVE_INFINITY) {\n\t\treturn \"Infinity\";\n\t}\n\tif (decimal.gte(\"eeee1000\")) {\n\t\tconst slog = decimal.slog();\n\t\tif (slog.gte(1e6)) {\n\t\t\treturn \"F\" + format(slog.floor());\n\t\t} else {\n\t\t\treturn Decimal.pow(10, slog.sub(slog.floor())).toStringWithDecimalPlaces(3) + \"F\" + commaFormat(slog.floor(), 0);\n\t\t}\n\t} else if (decimal.gte(\"1e100000\")) {\n\t\treturn exponentialFormat(decimal, 0, false);\n\t} else if (decimal.gte(\"1e1000\")) {\n\t\treturn exponentialFormat(decimal, 0);\n\t} else if (decimal.gte(1e6)) {\n\t\treturn exponentialFormat(decimal, precision);\n\t} else if (decimal.gte(1e3)) {\n\t\treturn commaFormat(decimal, 0);\n\t} else {\n\t\treturn regularFormat(decimal, precision);\n\t}\n}\n\nfunction formatWhole(decimal) {\n\tdecimal = new Decimal(decimal).floor();\n\tif (decimal.gte(1e6)) {\n\t\treturn format(decimal, 2);\n\t}\n\tif (decimal.lte(0.98) && !decimal.eq(0)) {\n\t\treturn format(decimal, 2);\n\t}\n\treturn format(decimal, 0);\n}\n\nfunction formatTime(s) {\n\tif (s<60) {\n\t\treturn format(s)+\"s\";\n\t} else if (s<3600) {\n\t\treturn formatWhole(Math.floor(s/60))+\"m \"+format(s%60)+\"s\";\n\t} else if (s<86400) {\n\t\treturn formatWhole(Math.floor(s/3600))+\"h \"+formatWhole(Math.floor(s/60)%60)+\"m \"+format(s%60)+\"s\";\n\t} else if (s<31536000) {\n\t\treturn formatWhole(Math.floor(s/84600)%365)+\"d \" + formatWhole(Math.floor(s/3600)%24)+\"h \"+formatWhole(Math.floor(s/60)%60)+\"m \"+format(s%60)+\"s\";\n\t} else {\n\t\treturn formatWhole(Math.floor(s/31536000))+\"y \"+formatWhole(Math.floor(s/84600)%365)+\"d \" + formatWhole(Math.floor(s/3600)%24)+\"h \"+formatWhole(Math.floor(s/60)%60)+\"m \"+format(s%60)+\"s\";\n\t}\n}\n\nwindow.format = format;\nwindow.formatWhole = formatWhole;\nwindow.formatTime = formatTime;\nwindow.regularFormat = regularFormat;\nwindow.commaFormat = commaFormat;\nwindow.exponentialFormat = exponentialFormat;\n\nexport { format, formatWhole, formatTime, regularFormat, commaFormat, exponentialFormat };\n","import Vue from 'vue';\nimport App from './App.vue';\nimport panZoom from 'vue-panzoom';\nimport PerfectScrollbar from 'vue2-perfect-scrollbar';\nimport 'vue2-perfect-scrollbar/dist/vue2-perfect-scrollbar.css';\nimport Decimal from './break_eternity.js'\nimport { } from './common.js'\nimport { format, formatWhole, formatTime } from './numberFormatting.js'\n\nconst storageKey = \"thepaperpilot-dream\";\n\n// Load data from localStorage\nconst startData = {\n\twindowHeight: window.innerHeight,\n\ttimePlayed: 0,\n\tkeepPlaying: false,\n\tpoints: new Decimal(0),\n\ttempPoints: new Decimal(0),\n\tdreaming: false,\n\tautoSave: true,\n\topenBuilding: '',\n\ttutorialOne: true,\n\tpath: new Array(10).fill(0).map(() => ({\n\t\tactions: new Array(100).fill(0).map(() => ({\n\t\t\ttype: \"\",\n\t\t\tenemy: \"\",\n\t\t\tmaxHp: new Decimal(0),\n\t\t\thp: new Decimal(0),\n\t\t\tattackDuration: 0,\n\t\t\tdamage: new Decimal(0),\n\t\t\tprogress: 0\n\t\t})),\n\t\ttype: \"\"\n\t})),\n\tcurrentAction: 0,\n\tactionProgress: -1,\n\tattackProgress: 0,\n\tcycle: 0,\n\tcurrentTime: performance.now(),\n\thp: new Decimal(0),\n\tpaused: false,\n\tupgrades: {\n\t\tCot: 0,\n\t\tBank: 0,\n\t\tApothecary: 0,\n\t\tArmory: 0\n\t},\n\tgearLevel: 0,\n\tstarted: false,\n\tendAtLoop: false,\n\tendAtFloor: false,\n\tendingDream: false,\n\tendingDreamStatus: \"death\" // \"loop\", \"floor\"\n};\nfunction fixData(data, startData) {\n\tfor (let dataKey in startData) {\n\t\tif (startData[dataKey] == null) {\n\t\t\tif (data[dataKey] === undefined) {\n\t\t\t\tdata[dataKey] = null;\n\t\t\t}\n\t\t} else if (Array.isArray(startData[dataKey])) {\n\t\t\tif (data[dataKey] === undefined) {\n\t\t\t\tdata[dataKey] = startData[dataKey];\n\t\t\t} else {\n\t\t\t\tfixData(startData[dataKey], data[dataKey]);\n\t\t\t}\n\t\t} else if (startData[dataKey] instanceof Decimal) { // Convert to Decimal\n\t\t\tif (data[dataKey] == undefined) {\n\t\t\t\tdata[dataKey] = startData[dataKey];\n\t\t\t} else {\n\t\t\t\tdata[dataKey] = new Decimal(data[dataKey]);\n\t\t\t}\n\t\t} else if ((!!startData[dataKey]) && (typeof startData[dataKey] === \"object\")) {\n\t\t\tif (data[dataKey] == undefined || (typeof data[dataKey] !== \"object\")) {\n\t\t\t\tdata[dataKey] = startData[dataKey];\n\t\t\t} else {\n\t\t\t\tfixData(startData[dataKey], data[dataKey]);\n\t\t\t}\n\t\t} else {\n\t\t\tif (data[dataKey] == undefined) {\n\t\t\t\tdata[dataKey] = startData[dataKey];\n\t\t\t}\n\t\t}\n\t}\n}\nlet loadedData = localStorage.getItem(storageKey);\nif (loadedData == null) {\n\tloadedData = startData;\n} else {\n\tloadedData = Object.assign({}, startData, JSON.parse(atob(loadedData)));\n\tfixData(loadedData, startData);\n}\nconst store = window.player = Vue.observable(loadedData);\nVue.prototype.$store = store;\n\n// Set up auto-saving every 5s\nwindow.save = function() {\n\tif (store.autoSave) {\n\t\tlocalStorage.setItem(storageKey, btoa(JSON.stringify(window.player)));\n\t}\n}\nsetInterval(window.save, 5000);\n\n// Add getters to Vue\nfunction getAttackDuration() {\n\treturn Decimal.times(1, Decimal.pow(.95, store.gearLevel)).clamp(Number.MIN_VALUE, Number.MAX_VALUE).toNumber();\n}\nVue.prototype.getAttackDuration = window.getAttackDuration = getAttackDuration;\nfunction getAttackDamage() {\n\tlet damage = Decimal.add(2, store.gearLevel).pow(2);\n\tif (store.hp.gt(getMaxHealth())) {\n\t\tdamage = damage.times(2);\n\t}\n\treturn damage;\n}\nVue.prototype.getAttackDamage = window.getAttackDamage = getAttackDamage;\nfunction getActionDuration() {\n\treturn Decimal.times(2, Decimal.pow(.98, store.gearLevel)).clamp(Number.MIN_VALUE, Number.MAX_VALUE).toNumber();\n}\nVue.prototype.getActionDuration = window.getActionDuration = getActionDuration;\nfunction getMaxHealth(gearLevel) {\n\treturn new Decimal(25).times(Decimal.add(1, gearLevel || store.gearLevel).pow(2));\n}\nVue.prototype.getMaxHealth = window.getMaxHealth = getMaxHealth;\nfunction isCombatActive() {\n\tif (!store.dreaming) {\n\t\treturn false;\n\t}\n\tif (store.path[store.position].actions[store.currentAction].type !== \"enemy\") {\n\t\treturn false;\n\t}\n\tif (store.actionProgress < getActionDuration()) {\n\t\treturn false;\n\t}\n\treturn true;\n}\nVue.prototype.isCombatActive = window.isCombatActive = isCombatActive;\n\n// Set up actions\nfunction getRandomModifier(cycle) {\n\treturn (Math.random() * 0.2 + 0.8) * (cycle * 1.5);\n}\nconst tiles = {\n\tdefault: [\n\t\tcycle => { // Bat\n\t\t\tconst hp = new Decimal(getRandomModifier(cycle) + 3).factorial().floor();\n\t\t\treturn Vue.observable({\n\t\t\t\ttype: \"enemy\",\n\t\t\t\tenemy: \"bat\",\n\t\t\t\tmaxHp: hp,\n\t\t\t\thp,\n\t\t\t\tattackDuration: Decimal.times(2, Decimal.pow(.9, cycle)).toNumber(),\n\t\t\t\tdamage: new Decimal(getRandomModifier(cycle) + 1.5).factorial().floor(),\n\t\t\t\tprogress: 0\n\t\t\t});\n\t\t},\n\t\tcycle => { // Gold\n\t\t\treturn Vue.observable({ type: \"gold\", amount: new Decimal(getRandomModifier(cycle) + 1).factorial().times(Decimal.pow(2, store.upgrades.Bank)).floor() });\n\t\t}\n\t],\n\tcity: [\n\t\tcycle => { // Slime\n\t\t\tconst hp = new Decimal(getRandomModifier(cycle) + 2.75).factorial().floor();\n\t\t\treturn Vue.observable({\n\t\t\t\ttype: \"enemy\",\n\t\t\t\tenemy: \"slime\",\n\t\t\t\tmaxHp: hp,\n\t\t\t\thp,\n\t\t\t\tattackDuration: Decimal.times(1, Decimal.pow(.5, cycle + 1)).toNumber(),\n\t\t\t\tdamage: new Decimal(cycle + 1).sqrt(),\n\t\t\t\tprogress: 0\n\t\t\t});\n\t\t},\n\t\tcycle => { // Gold\n\t\t\treturn Vue.observable({ type: \"gold\", image: \"dollar\", amount: new Decimal(getRandomModifier(cycle) + 2).factorial().times(Decimal.pow(2, store.upgrades.Bank)).floor() });\n\t\t}\n\t],\n\tsavanna: [\n\t\tcycle => { // Witch\n\t\t\tconst hp = new Decimal(getRandomModifier(cycle) + 3).factorial().floor();\n\t\t\treturn Vue.observable({\n\t\t\t\ttype: \"enemy\",\n\t\t\t\tenemy: \"witch\",\n\t\t\t\tmaxHp: hp,\n\t\t\t\thp,\n\t\t\t\tattackDuration: Decimal.times(2, Decimal.pow(.95, cycle)).toNumber(),\n\t\t\t\tdamage: new Decimal(getRandomModifier(cycle) + 2).factorial().floor(),\n\t\t\t\tprogress: 0\n\t\t\t});\n\t\t},\n\t\t() => { // Potion\n\t\t\treturn Vue.observable({ type: \"potion\" });\n\t\t}\n\t],\n\tgraveyard: [\n\t\tcycle => { // Skeleton\n\t\t\tconst hp = new Decimal(getRandomModifier(cycle) + 2.5).factorial().floor();\n\t\t\treturn Vue.observable({\n\t\t\t\ttype: \"enemy\",\n\t\t\t\tenemy: \"skeleton\",\n\t\t\t\tmaxHp: hp,\n\t\t\t\thp,\n\t\t\t\tattackDuration: Decimal.times(3, Decimal.pow(.98, cycle)).toNumber(),\n\t\t\t\tdamage: new Decimal(getRandomModifier(cycle) + 2.5).factorial().floor(),\n\t\t\t\tprogress: 0\n\t\t\t});\n\t\t},\n\t\tcycle => { // Gear\n\t\t\treturn Vue.observable({ type: \"gear\", amount: (cycle + 1) / 10 });\n\t\t}\n\t]\n}\n\nconst actions = window.actions = {\n\tstartDream() {\n\t\tstore.endAtLoop = false;\n\t\tstore.endAtFloor = false;\n\t\tstore.tutorialOne = false;\n\t\tstore.openBuilding = '';\n\t\tstore.cycle = -1;\n\t\tlet tiles = [ \"default\" ];\n\t\tif (store.upgrades[\"Bank\"] >= 1) {\n\t\t\ttiles.push(\"city\");\n\t\t}\n\t\tif (store.upgrades[\"Apothecary\"] >= 1) {\n\t\t\ttiles.push(\"savanna\");\n\t\t}\n\t\tif (store.upgrades[\"Armory\"] >= 1) {\n\t\t\ttiles.push(\"graveyard\");\n\t\t}\n\t\tstore.path = new Array(10).fill(0).map(() => ({ type: tiles[Math.floor(Math.random() * tiles.length)] }));\n\t\tstore.position = 0;\n\t\tstore.tempPoints = new Decimal(0);\n\t\tstore.gearLevel = store.upgrades.Armory;\n\t\tstore.hp = getMaxHealth();\n\t\tthis.startLoop();\n\t\tstore.dreaming = true;\n\t},\n\tendDream() {\n\t\tlet modifier = 1;\n\t\tif (store.endingDreamStatus === \"death\") {\n\t\t\tmodifier = 0.8;\n\t\t} else if (store.endingDreamStatus === \"floor\") {\n\t\t\tmodifier = 0.9;\n\t\t}\n\t\tstore.points = store.points.add(store.tempPoints.pow(modifier));\n\t\tstore.dreaming = false;\n\t\tstore.endingDream = false;\n\t},\n\tstartLoop() {\n\t\tstore.cycle++;\n\t\tstore.position = -1;\n\t\tstore.path.forEach(tile => {\n\t\t\ttile.actions = new Array(store.cycle + 1).fill(0).map(() => tiles[tile.type][Math.floor(Math.random() * tiles[tile.type].length)](store.cycle));\n\t\t});\n\t\twindow.vue.$root.$children[0].$refs.dream.$refs.scroll.$el.scrollTo({top: 0, behavior: 'smooth'});\n\t\tthis.nextFloor();\n\t},\n\tnextFloor() {\n\t\tstore.position = store.position + 1;\n\t\tif (store.position >= 10) {\n\t\t\tif (store.upgrades.Cot >= 1 && !store.endAtLoop) {\n\t\t\t\tthis.startLoop();\n\t\t\t} else {\n\t\t\t\tstore.endingDreamStatus = \"loop\";\n\t\t\t\tstore.endingDream = true;\n\t\t\t\tstore.position = store.points - 1;\n\t\t\t\tstore.currentAction = store.currentAction - 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\t\tstore.currentAction = -1;\n\t\tconst scrollTarget = window.vue.$root.$children[0].$refs.dream.$refs.scroll.$el.children[store.position].offsetTop - 250;\n\t\twindow.vue.$root.$children[0].$refs.dream.$refs.scroll.$el.scrollTo({ top: scrollTarget, behavior: 'smooth' });\n\t\tthis.nextAction();\n\t},\n\tnextAction() {\n\t\tstore.currentAction++;\n\t\tif (store.currentAction >= store.path[store.position].actions.length) {\n\t\t\tif (store.upgrades.Cot < 2 || !store.endAtFloor) {\n\t\t\t\tthis.nextFloor();\n\t\t\t} else {\n\t\t\t\tstore.endingDreamStatus = \"floor\";\n\t\t\t\tstore.endingDream = true;\n\t\t\t\tstore.currentAction = store.currentAction - 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\t\tstore.actionProgress = 0;\n\t\tstore.attackProgress = 0;\n\t},\n\topenBuilding(building) {\n\t\tstore.openBuilding = building;\n\t},\n\tcloseBuilding() {\n\t\tstore.openBuilding = '';\n\t}\n};\nVue.prototype.$actions = actions;\nVue.prototype.window = window;\n\n// Add utility functions to Vue\nVue.prototype.format = format;\nVue.prototype.formatWhole = formatWhole;\nVue.prototype.formatTime = formatTime;\n\n// Setup Vue\nVue.config.productionTip = false;\nVue.use(panZoom);\nVue.use(PerfectScrollbar, { name: 'scroll' });\n\nwindow.addEventListener('resize', () => {\n\tstore.windowHeight = window.innerHeight;\n});\n\n// Start Vue\nwindow.vue = new Vue({\n render: h => h(App),\n}).$mount('#app');\n\n// Setup update loop\nfunction update(currTime) {\n\t// TODO offline time doesn't work if using performance.now()\n\tconst delta = (currTime - store.currentTime) / 1000;\n\tif (delta > 0 && !store.paused && store.started && (store.cycle < 5 || store.keepPlaying)) {\n\t\tstore.timePlayed += delta;\n\t\tif (store.dreaming && !store.endingDream) {\n\t\t\tstore.actionProgress += delta;\n\t\t\tif (isCombatActive()) {\n\t\t\t\tstore.attackProgress += delta;\n\t\t\t\tstore.path[store.position].actions[store.currentAction].progress += delta;\n\t\t\t\tlet alive = true;\n\t\t\t\tif (store.attackProgress >= getAttackDuration()) {\n\t\t\t\t\tstore.attackProgress = 0;\n\t\t\t\t\tstore.path[store.position].actions[store.currentAction].hp =\n\t\t\t\t\t\tstore.path[store.position].actions[store.currentAction].hp.sub(getAttackDamage());\n\t\t\t\t\tif (store.path[store.position].actions[store.currentAction].hp.lte(0)) {\n\t\t\t\t\t\tactions.nextAction();\n\t\t\t\t\t\talive = false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (alive && store.path[store.position].actions[store.currentAction].progress >= store.path[store.position].actions[store.currentAction].attackDuration) {\n\t\t\t\t\tstore.path[store.position].actions[store.currentAction].progress = 0;\n\t\t\t\t\tstore.hp = store.hp.sub(store.path[store.position].actions[store.currentAction].damage);\n\t\t\t\t\tif (store.hp.lte(0)) {\n\t\t\t\t\t\tstore.endingDream = true;\n\t\t\t\t\t\tstore.endingDreamStatus = \"death\";\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tif (store.actionProgress >= getActionDuration()) {\n\t\t\t\t\tswitch (store.path[store.position].actions[store.currentAction].type) {\n\t\t\t\t\t\tcase \"gold\":\n\t\t\t\t\t\t\tstore.tempPoints = store.tempPoints.add(store.path[store.position].actions[store.currentAction].amount);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase \"gear\": {\n\t\t\t\t\t\t\tconst oldGearLevel = store.gearLevel;\n\t\t\t\t\t\t\tstore.gearLevel += store.path[store.position].actions[store.currentAction].amount * store.upgrades.Armory;\n\t\t\t\t\t\t\tstore.hp = store.hp.add(getMaxHealth().sub(getMaxHealth(oldGearLevel)));\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcase \"potion\":\n\t\t\t\t\t\t\tstore.hp = store.hp.add(getMaxHealth().times(0.25).times(store.upgrades.Apothecary + 1));\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tactions.nextAction();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tstore.currentTime = currTime;\n\trequestAnimationFrame(update);\n}\nupdate(performance.now());\n","export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Floor.vue?vue&type=style&index=0&id=10491106&scoped=true&lang=css&\"","import Decimal from './break_eternity.js'\n\nglobal.Decimal = Decimal\n\nconst bgColor = \"#ee8695\";\nconst fgColor = \"#292831\";\nconst hiColor = \"#333f58\";\nconst raisedColor = \"#fbbbad\";\nconst otherColor = \"#4a7a96\";\n\nconst decimalZero = new Decimal(0);\nconst decimalOne = new Decimal(1);\nconst decimalNaN = new Decimal(NaN);\n\nconst buildingInfo = {\n\tCot: {\n\t\tbackground: \"default\",\n\t\tenemies: [ \"bat\" ],\n\t\tupgrades: [\n\t\t\t{ description: \"I'd sleep better on something comfier\", cost: new Decimal(2) },\n\t\t\t{ description: \"An even comfier bed could give me better control on when I wake up\", cost: new Decimal(2500) },\n\t\t\t// TODO upgrade to select order of dream path\n\t\t]\n\t},\n\tBank: {\n\t\tbackground: \"city\",\n\t\tenemies: [ \"slime\" ],\n\t\tupgrades: [\n\t\t\t{ description: \"Building a bank allows me to adventure to cities in my dreams, with increased riches\", cost: new Decimal(100) }\n\t\t],\n\t\tinfinite: {\n\t\t\tdescription: \"Improve the bank to double all gold gain\",\n\t\t\tr: 5,\n\t\t\tbase: 100\n\t\t}\n\t},\n\tApothecary: {\n\t\tbackground: \"savanna\",\n\t\tenemies: [ \"witch\" ],\n\t\tupgrades: [\n\t\t\t{ description: \"Building an apothecary will allow me to find potions in my dreams\", cost: new Decimal(10000) }\n\t\t],\n\t\tinfinite: {\n\t\t\tdescription: \"Improve the apothecary to increase how much potions heal\",\n\t\t\tr: 3,\n\t\t\tbase: 10000\n\t\t}\n\t},\n\tArmory: {\n\t\tbackground: \"graveyard\",\n\t\tenemies: [ \"skeleton\" ],\n\t\tupgrades: [\n\t\t\t{ description: \"Building an armory will help my gear up in my dreams\", cost: new Decimal(10) }\n\t\t],\n\t\tinfinite: {\n\t\t\tdescription: \"Improve the armory to increase starting gear level\",\n\t\t\tr: 8,\n\t\t\tbase: 10\n\t\t}\n\t}\n}\n\nexport default { bgColor, fgColor, hiColor, raisedColor, otherColor, decimalZero, decimalOne, decimalNaN, buildingInfo };\n","/* eslint-disable */\n\"use strict\";function _instanceof(t,r){return null!=r&&\"undefined\"!=typeof Symbol&&r[Symbol.hasInstance]?!!r[Symbol.hasInstance](t):t instanceof r}function _typeof(t){return(_typeof=\"function\"==typeof Symbol&&\"symbol\"==typeof Symbol.iterator?function(t){return typeof t}:function(t){return t&&\"function\"==typeof Symbol&&t.constructor===Symbol&&t!==Symbol.prototype?\"symbol\":typeof t})(t)}!function(t,r){\"object\"===(\"undefined\"==typeof exports?\"undefined\":_typeof(exports))&&\"undefined\"!=typeof module?module.exports=r():\"function\"==typeof define&&define.amd?define(r):(t=t||self).Decimal=r()}(void 0,function(){var t=Math.log10(9e15),r=function(){for(var t=[],r=-323;r<=308;r++)t.push(Number(\"1e\"+r));return function(r){return t[r+323]}}(),i=function(t){return h.fromValue_noAlloc(t)},e=function(t,r,i){return h.fromComponents(t,r,i)},n=function(t,r,i){return h.fromComponents_noNormalize(t,r,i)},a=function(t,r){var i=r+1,e=Math.ceil(Math.log10(Math.abs(t))),n=Math.round(t*Math.pow(10,i-e))*Math.pow(10,e-i);return parseFloat(n.toFixed(Math.max(i-e,0)))},s=function(t){return Math.sign(t)*Math.log10(Math.abs(t))},o=function(t){var r,i,e=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1e-10;if(!Number.isFinite(t))return t;if(0===t)return t;if(1===t)return.5671432904097838;r=t<10?0:Math.log(t)-Math.log(Math.log(t));for(var n=0;n<100;++n){if(i=(t*Math.exp(-r)+r*r)/(r+1),Math.abs(i-r)<e*Math.abs(i))return 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0===this.layer?this.mag<1e21&&this.mag>1e-7||0===this.mag?(this.sign*this.mag).toFixed(t):a(this.m,t)+\"e\"+a(this.e,t):1===this.layer?a(this.m,t)+\"e\"+a(this.e,t):this.layer<=5?(-1===this.sign?\"-\":\"\")+\"e\".repeat(this.layer)+a(this.mag,t):(-1===this.sign?\"-\":\"\")+\"(e^\"+this.layer+\")\"+a(this.mag,t)},h.prototype.abs=function(){return n(0===this.sign?0:1,this.layer,this.mag)},h.prototype.neg=function(){return n(-this.sign,this.layer,this.mag)},h.prototype.negate=function(){return this.neg()},h.prototype.negated=function(){return this.neg()},h.prototype.sign=function(){return this.sign},h.prototype.sgn=function(){return this.sign},h.prototype.round=function(){return this.mag<0?h.dZero:0===this.layer?e(this.sign,0,Math.round(this.mag)):this},h.prototype.floor=function(){return this.mag<0?h.dZero:0===this.layer?e(this.sign,0,Math.floor(this.mag)):this},h.prototype.ceil=function(){return 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this.layer>e.layer&&(a=s(a)),this.layer<e.layer&&(n=s(n)),Math.abs(n-a)<=r*Math.max(Math.abs(n),Math.abs(a))},h.prototype.equals_tolerance=function(t,r){return this.eq_tolerance(t,r)},h.prototype.neq_tolerance=function(t,r){return!this.eq_tolerance(t,r)},h.prototype.notEquals_tolerance=function(t,r){return this.neq_tolerance(t,r)},h.prototype.lt_tolerance=function(t,r){var e=i(t);return!this.eq_tolerance(e,r)&&this.lt(e)},h.prototype.lte_tolerance=function(t,r){var e=i(t);return this.eq_tolerance(e,r)||this.lt(e)},h.prototype.gt_tolerance=function(t,r){var e=i(t);return!this.eq_tolerance(e,r)&&this.gt(e)},h.prototype.gte_tolerance=function(t,r){var e=i(t);return this.eq_tolerance(e,r)||this.gt(e)},h.prototype.pLog10=function(){return this.lt(h.dZero)?h.dZero:this.log10()},h.prototype.absLog10=function(){return 0===this.sign?h.dNaN:this.layer>0?e(Math.sign(this.mag),this.layer-1,Math.abs(this.mag)):e(1,0,Math.log10(this.mag))},h.prototype.log10=function(){return this.sign<=0?h.dNaN:this.layer>0?e(Math.sign(this.mag),this.layer-1,Math.abs(this.mag)):e(this.sign,0,Math.log10(this.mag))},h.prototype.log=function(t){return t=i(t),this.sign<=0?h.dNaN:t.sign<=0?h.dNaN:1===t.sign&&0===t.layer&&1===t.mag?h.dNaN:0===this.layer&&0===t.layer?e(this.sign,0,Math.log(this.mag)/Math.log(t.mag)):h.div(this.log10(),t.log10())},h.prototype.log2=function(){return this.sign<=0?h.dNaN:0===this.layer?e(this.sign,0,Math.log2(this.mag)):1===this.layer?e(Math.sign(this.mag),0,3.321928094887362*Math.abs(this.mag)):2===this.layer?e(Math.sign(this.mag),1,Math.abs(this.mag)+.5213902276543247):e(Math.sign(this.mag),this.layer-1,Math.abs(this.mag))},h.prototype.ln=function(){return this.sign<=0?h.dNaN:0===this.layer?e(this.sign,0,Math.log(this.mag)):1===this.layer?e(Math.sign(this.mag),0,2.302585092994046*Math.abs(this.mag)):2===this.layer?e(Math.sign(this.mag),1,Math.abs(this.mag)+.36221568869946325):e(Math.sign(this.mag),this.layer-1,Math.abs(this.mag))},h.prototype.logarithm=function(t){return this.log(t)},h.prototype.pow=function(t){var r=this,e=i(t);if(0===r.sign)return r;if(1===r.sign&&0===r.layer&&1===r.mag)return r;if(0===e.sign)return n(1,0,1);if(1===e.sign&&0===e.layer&&1===e.mag)return r;var a=r.absLog10().mul(e).pow10();return-1===this.sign&&e.toNumber()%2==1?a.neg():a},h.prototype.pow10=function(){if(!Number.isFinite(this.layer)||!Number.isFinite(this.mag))return h.dNaN;var t=this;if(0===t.layer){var r=Math.pow(10,t.sign*t.mag);if(Number.isFinite(r)&&Math.abs(r)>.1)return e(1,0,r);if(0===t.sign)return h.dOne;t=n(t.sign,t.layer+1,Math.log10(t.mag))}return t.sign>0&&t.mag>0?e(t.sign,t.layer+1,t.mag):t.sign<0&&t.mag>0?e(-t.sign,t.layer+1,-t.mag):h.dOne},h.prototype.pow_base=function(t){return i(t).pow(this)},h.prototype.root=function(t){var r=i(t);return this.pow(r.recip())},h.prototype.factorial=function(){return this.mag<0?this.toNumber().add(1).gamma():0===this.layer?this.add(1).gamma():1===this.layer?h.exp(h.mul(this,h.ln(this).sub(1))):h.exp(this)},h.prototype.gamma=function(){if(this.mag<0)return this.recip();if(0===this.layer){if(this.lt(n(1,0,24)))return i(function(t){if(!isFinite(t))return t;if(t<-50)return t===Math.trunc(t)?Number.NEGATIVE_INFINITY:0;for(var r=1;t<10;)r*=t,++t;var i=.9189385332046727;i+=(.5+(t-=1))*Math.log(t),i-=t;var e=t*t,n=t;return i+=1/(12*n),i+=1/(360*(n*=e)),i+=1/(1260*(n*=e)),i+=1/(1680*(n*=e)),i+=1/(1188*(n*=e)),i+=691/(360360*(n*=e)),i+=7/(1092*(n*=e)),i+=3617/(122400*(n*=e)),Math.exp(i)/r}(this.sign*this.mag));var t=this.mag-1,r=.9189385332046727;r+=(t+.5)*Math.log(t);var e=t*t,a=t,s=12*a,o=1/s,u=(r-=t)+o;if(u===r)return h.exp(r);if((u=(r=u)-(o=1/(s=360*(a*=e))))===r)return h.exp(r);r=u;var g=1/(s=1260*(a*=e));return r+=g,r-=g=1/(s=1680*(a*=e)),h.exp(r)}return 1===this.layer?h.exp(h.mul(this,h.ln(this).sub(1))):h.exp(this)},h.prototype.lngamma=function(){return this.gamma().ln()},h.prototype.exp=function(){return this.mag<0?h.dOne:0===this.layer&&this.mag<=709.7?i(Math.exp(this.sign*this.mag)):0===this.layer?e(1,1,this.sign*Math.log10(Math.E)*this.mag):1===this.layer?e(1,2,this.sign*(Math.log10(.4342944819032518)+this.mag)):e(1,this.layer+1,this.sign*this.mag)},h.prototype.sqr=function(){return this.pow(2)},h.prototype.sqrt=function(){if(0===this.layer)return i(Math.sqrt(this.sign*this.mag));if(1===this.layer)return e(1,2,Math.log10(this.mag)-.3010299956639812);var t=h.div(n(this.sign,this.layer-1,this.mag),n(1,0,2));return t.layer+=1,t.normalize(),t},h.prototype.cube=function(){return this.pow(3)},h.prototype.cbrt=function(){return this.pow(1/3)},h.prototype.tetrate=function(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:2,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:n(1,0,1);if(t===Number.POSITIVE_INFINITY){var e=h.ln(this).neg();return e.lambertw().div(e)}if(t<0)return h.iteratedlog(r,this,-t);r=i(r);var a=t-(t=Math.trunc(t));0!==a&&(r.eq(h.dOne)?(++t,r=new h(a)):r=this.eq(10)?r.layeradd10(a):r.layeradd(a,this));for(var s=0;s<t;++s){if(r=this.pow(r),!isFinite(r.layer)||!isFinite(r.mag))return r;if(r.layer-this.layer>3)return n(r.sign,r.layer+(t-s-1),r.mag);if(s>100)return r}return r},h.prototype.iteratedexp=function(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:2,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:n(1,0,1);return this.tetrate(t,r)},h.prototype.iteratedlog=function(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:10,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1;if(r<0)return h.tetrate(t,-r,this);t=i(t);var e=i(this),n=r-(r=Math.trunc(r));if(e.layer-t.layer>3){var a=Math.min(r,e.layer-t.layer-3);r-=a,e.layer-=a}for(var s=0;s<r;++s){if(e=e.log(t),!isFinite(e.layer)||!isFinite(e.mag))return e;if(s>100)return e}return n>0&&n<1&&(e=t.eq(10)?e.layeradd10(-n):e.layeradd(-n,t)),e},h.prototype.slog=function(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:10;if(this.mag<0)return h.dNegOne;t=i(t);var r=0,e=i(this);if(e.layer-t.layer>3){var n=e.layer-t.layer-3;r+=n,e.layer-=n}for(var a=0;a<100;++a)if(e.lt(h.dZero))e=h.pow(t,e),r-=1;else{if(e.lte(h.dOne))return i(r+e.toNumber()-1);r+=1,e=h.log(e,t)}return i(r)},h.prototype.layeradd10=function(t){t=h.fromValue_noAlloc(t).toNumber();var r,e=i(this);t>=1&&(t-=r=Math.trunc(t),e.layer+=r);if(t<=-1&&(t-=r=Math.trunc(t),e.layer+=r,e.layer<0))for(var n=0;n<100;++n){if(e.layer++,e.mag=Math.log10(e.mag),!isFinite(e.mag))return e;if(e.layer>=0)break}if(t>0){for(var a=0;Number.isFinite(e.mag)&&e.mag<10;)e.mag=Math.pow(10,e.mag),++a;for(e.mag>1e10&&(e.mag=Math.log10(e.mag),e.layer++),(s=Math.log10(Math.log(1e10)/Math.log(e.mag),10))<t&&(e.mag=Math.log10(1e10),e.layer++,t-=s),e.mag=Math.pow(e.mag,Math.pow(10,t));a>0;)e.mag=Math.log10(e.mag),--a}else if(t<0){for(a=0;Number.isFinite(e.mag)&&e.mag<10;)e.mag=Math.pow(10,e.mag),++a;var s;for(e.mag>1e10&&(e.mag=Math.log10(e.mag),e.layer++),(s=Math.log10(1/Math.log10(e.mag)))>t&&(e.mag=1e10,e.layer--,t-=s),e.mag=Math.pow(e.mag,Math.pow(10,t));a>0;)e.mag=Math.log10(e.mag),--a}for(;e.layer<0;)e.layer++,e.mag=Math.log10(e.mag);return e.normalize(),e},h.prototype.layeradd=function(t,r){var i=this.slog(r).toNumber()+t;return i>=0?h.tetrate(r,i):Number.isFinite(i)?i>=-1?h.log(h.tetrate(r,i+1),r):void h.log(h.log(h.tetrate(r,i+2),r),r):h.dNaN},h.prototype.lambertw=function(){if(this.lt(-.3678794411710499))throw Error(\"lambertw is unimplemented for results less than -1, sorry!\");return this.mag<0?i(o(this.toNumber())):0===this.layer?i(o(this.sign*this.mag)):1===this.layer?u(this):2===this.layer?u(this):this.layer>=3?n(this.sign,this.layer-1,this.mag):void 0};var u=function(t){var r,i,e,n,a=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1e-10;if(!Number.isFinite(t.mag))return t;if(0===t)return t;if(1===t)return.5671432904097838;h.abs(t);r=h.ln(t);for(var s=0;s<100;++s){if(i=h.exp(-r),e=r.sub(t.mul(i)),n=r.sub(e.div(r.add(1).sub(r.add(2).mul(e).div(h.mul(2,r).add(2))))),h.abs(n.sub(r)).lt(h.abs(n).mul(a)))return n;r=n}throw Error(\"Iteration failed to converge: \"+t)};return h.prototype.ssqrt=function(){if(1==this.sign&&this.layer>=3)return n(this.sign,this.layer-1,this.mag);var t=this.ln();return t.div(t.lambertw())},h.prototype.pentate=function(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:2,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:n(1,0,1);r=i(r);var e=t-(t=Math.trunc(t));0!==e&&(r.eq(h.dOne)?(++t,r=new h(e)):r=this.eq(10)?r.layeradd10(e):r.layeradd(e,this));for(var a=0;a<t;++a){if(r=this.tetrate(r),!isFinite(r.layer)||!isFinite(r.mag))return r;if(a>10)return r}return r},h.prototype.sin=function(){return this.mag<0?this:0===this.layer?i(Math.sin(this.sign*this.mag)):n(0,0,0)},h.prototype.cos=function(){return this.mag<0?h.dOne:0===this.layer?i(Math.cos(this.sign*this.mag)):n(0,0,0)},h.prototype.tan=function(){return this.mag<0?this:0===this.layer?i(Math.tan(this.sign*this.mag)):n(0,0,0)},h.prototype.asin=function(){return this.mag<0?this:0===this.layer?i(Math.asin(this.sign*this.mag)):n(Number.NaN,Number.NaN,Number.NaN)},h.prototype.acos=function(){return this.mag<0?i(Math.acos(this.toNumber())):0===this.layer?i(Math.acos(this.sign*this.mag)):n(Number.NaN,Number.NaN,Number.NaN)},h.prototype.atan=function(){return this.mag<0?this:0===this.layer?i(Math.atan(this.sign*this.mag)):i(Math.atan(Infinity*this.sign))},h.prototype.sinh=function(){return this.exp().sub(this.negate().exp()).div(2)},h.prototype.cosh=function(){return this.exp().add(this.negate().exp()).div(2)},h.prototype.tanh=function(){return this.sinh().div(this.cosh())},h.prototype.asinh=function(){return h.ln(this.add(this.sqr().add(1).sqrt()))},h.prototype.acosh=function(){return h.ln(this.add(this.sqr().sub(1).sqrt()))},h.prototype.atanh=function(){return this.abs().gte(1)?n(Number.NaN,Number.NaN,Number.NaN):h.ln(this.add(1).div(i(1).sub(this))).div(2)},h.prototype.ascensionPenalty=function(t){return 0===t?this:this.root(h.pow(10,t))},h.prototype.egg=function(){return this.add(9)},h.prototype.lessThanOrEqualTo=function(t){return this.cmp(t)<1},h.prototype.lessThan=function(t){return this.cmp(t)<0},h.prototype.greaterThanOrEqualTo=function(t){return this.cmp(t)>-1},h.prototype.greaterThan=function(t){return this.cmp(t)>0},h}();return h.dZero=n(0,0,0),h.dOne=n(1,0,1),h.dNegOne=n(-1,0,1),h.dTwo=n(1,0,2),h.dTen=n(1,0,10),h.dNaN=n(Number.NaN,Number.NaN,Number.NaN),h.dInf=n(1,Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY),h.dNegInf=n(-1,Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY),h.dNumberMax=e(1,0,Number.MAX_VALUE),h.dNumberMin=e(1,0,Number.MIN_VALUE),h});","export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=style&index=0&id=58320308&scoped=true&lang=css&\"","export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Dream.vue?vue&type=style&index=0&id=db681ec8&scoped=true&lang=css&\"","export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Action.vue?vue&type=style&index=0&id=10e41e9b&scoped=true&lang=css&\"","export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Header.vue?vue&type=style&index=0&id=373683a0&scoped=true&lang=css&\"","export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--6-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--6-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--6-oneOf-1-2!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ActionPreview.vue?vue&type=style&index=0&id=5df944e2&scoped=true&lang=css&\""],"sourceRoot":""} |