1 line
1.7 KiB
JavaScript
1 line
1.7 KiB
JavaScript
import{_ as e,c as o,o as i,a5 as r}from"./chunks/framework.Mb1uu3dm.js";const _=JSON.parse('{"title":"Pre-Order Bonuses","description":"","frontmatter":{"public":"true","slug":"pre-order-bonuses","title":"Pre-Order Bonuses","prev":false,"next":false},"headers":[],"relativePath":"garden/pre-order-bonuses/index.md","filePath":"garden/pre-order-bonuses/index.md","lastUpdated":1718337270000}'),s={name:"garden/pre-order-bonuses/index.md"},l=r('<h1 id="pre-order-bonuses" tabindex="-1">Pre-Order Bonuses <a class="header-anchor" href="#pre-order-bonuses" aria-label="Permalink to "Pre-Order Bonuses""></a></h1><blockquote><p>Referenced by: <a href="/garden/video-game-monetization/">Video Game Monetization</a></p></blockquote><p>Pre-order bonuses are benefits given to players who buy a game before it comes out</p><p>They primarily serve to benefit the company</p><ul><li>People commit to buying before the embargo date passes</li><li>Heuristic of how well it'll sell after launch</li><li>Slight lead on return on investment <ul><li>More significantly impacts indie studios, who will likely have less cash on hand</li></ul></li><li>Companies make deals with storefronts to have exclusive bonuses, to drive customers to said storefronts</li></ul><p>Common bonuses:</p><ul><li>Digital goods: <ul><li>Soundtrack</li><li>Cosmetics</li><li><a href="/garden/premium-currency/">Premium Currency</a></li></ul></li><li>Physical goods: <ul><li>Typically pins, keychains, etc.</li><li>Typically only included in physical editions of the game</li></ul></li></ul>',7),t=[l];function a(n,d,u,c,p,m){return i(),o("div",null,t)}const f=e(s,[["render",a]]);export{_ as __pageData,f as default};
|