Profectus/CHANGELOG.md

3 KiB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

[0.1.3] - 2022-03-11

Added

  • Milestone.complete
  • Challenge.complete
  • setupAutoClick function to run a clickable's onClick every tick
  • setupAutoComplete function to attempt to complete a challenge every tick
  • isAnyChallengeActive function to query if any challenge from a given list is active
  • Hotkeys now appear in info modal, if any exist
  • projInfo.json now includes a "enablePausing" option that can be used to prevent the player from pausing the game
  • Added a "gameWon" global event

Changed

  • BREAKING Buyables now default to an infinite purchase limit
  • BREAKING devSpeed, playedTime, offlineTime, and diff now use numbers instead of Decimals
  • BREAKING Achievements and milestones now use watchEffect to check for completion, instead of polling each tick. shouldEarn properties now only accept functions
  • Cached more decimal values for optimization

Fixed

  • Many types not being exported
  • setupHoldToClick wouldn't stop clicking after a component is unmounted
  • Header's banner would not have correct width

Removed

  • BREAKING Removed setupAutoReset

Documentation

  • Support for documentation generation using typedoc
  • Hide main layer from docs
  • Hide prestige layer from docs
  • Use stub declaration files for libs that don't provide types (vue-panzoom and vue-textarea-autosize)

[0.1.2] - 2022-03-05

Changed

  • BREAKING Removed "@" path alias, and used baseUrl instead
  • BREAKING Renamed createExponentialScaling to createPolynomialScaling and removed coefficient parameter
  • Changed options passed into createLayerTreeNode; now allows overriding display
  • App component is no longer cloned before being passed to createApp
  • Changed TS version from ^4.5.4 to ~4.5.5

Fixed

  • Document title is set as soon as possible now

[0.1.1] - 2022-03-02

Added

  • Configuration for Glitch projects
  • Configuration for Replit projects
  • Hide versionTitle if blank

Changed

  • BREAKING Renamed modInfo.json -> projInfo.json
  • BREAKING Renamed mod.tsx -> projEntry.tsx
  • Improved performance of branch drawing code
  • Improved performance of formatting numbers
  • Changed some projInfo default values to empty strings
  • Renamed projInfo.allowSmall -> projInfo.defaultShowSmall

Fixed

  • Spacing on discord logo in NaN screen
  • Some files accessing old location for persistence code
  • Fixed lint-staged not being listed in devDependencies
  • Branch locations were not accurate after scrolling
  • Saves Manager displayed "default body" while closing
  • Reset buttons activating when held down when canClick is false
  • Lifting up on auto clickable elements not stopping the auto clicker

Removed

  • Removed Theme.stackedInfoboxes
  • Removed Theme.showSingleTab

[0.1.0] - Initial Release