forked from profectus/Profectus
81 lines
3.5 KiB
Markdown
81 lines
3.5 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [0.1.4] - 2022-03-13
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### Added
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- You can now access this.on() from within a createLayer function (and other BaseLayer properties)
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- Support for passing non-persistent refs to createResource
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- dontMerge class to allow features to ignore mergeAdjacent
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### Fixed
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- Clickables would not merge adjacent
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- onClick and onHold functions would not be bound to their object when being called
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- Refs passed to a components style prop would be ignored
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- Fixed z-index issue when stopping hovering over features with .can class
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## [0.1.3] - 2022-03-11
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### Added
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- Milestone.complete
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- Challenge.complete
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- setupAutoClick function to run a clickable's onClick every tick
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- setupAutoComplete function to attempt to complete a challenge every tick
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- isAnyChallengeActive function to query if any challenge from a given list is active
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- Hotkeys now appear in info modal, if any exist
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- projInfo.json now includes a "enablePausing" option that can be used to prevent the player from pausing the game
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- Added a "gameWon" global event
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### Changed
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- **BREAKING** Buyables now default to an infinite purchase limit
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- **BREAKING** devSpeed, playedTime, offlineTime, and diff now use numbers instead of Decimals
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- **BREAKING** Achievements and milestones now use watchEffect to check for completion, instead of polling each tick. shouldEarn properties now only accept functions
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- Cached more decimal values for optimization
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### Fixed
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- Many types not being exported
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- setupHoldToClick wouldn't stop clicking after a component is unmounted
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- Header's banner would not have correct width
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### Removed
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- **BREAKING** Removed setupAutoReset
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### Documentation
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- Support for documentation generation using typedoc
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- Hide main layer from docs
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- Hide prestige layer from docs
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- Use stub declaration files for libs that don't provide types (vue-panzoom and vue-textarea-autosize)
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## [0.1.2] - 2022-03-05
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### Changed
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- **BREAKING** Removed "@" path alias, and used baseUrl instead
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- **BREAKING** Renamed createExponentialScaling to createPolynomialScaling and removed coefficient parameter
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- Changed options passed into createLayerTreeNode; now allows overriding display
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- App component is no longer cloned before being passed to `createApp`
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- Changed TS version from ^4.5.4 to ~4.5.5
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### Fixed
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- Document title is set as soon as possible now
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## [0.1.1] - 2022-03-02
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### Added
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- Configuration for Glitch projects
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- Configuration for Replit projects
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- Hide versionTitle if blank
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### Changed
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- **BREAKING** Renamed modInfo.json -> projInfo.json
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- **BREAKING** Renamed mod.tsx -> projEntry.tsx
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- Improved performance of branch drawing code
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- Improved performance of formatting numbers
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- Changed some projInfo default values to empty strings
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- Renamed projInfo.allowSmall -> projInfo.defaultShowSmall
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### Fixed
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- Spacing on discord logo in NaN screen
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- Some files accessing old location for persistence code
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- Fixed lint-staged not being listed in devDependencies
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- Branch locations were not accurate after scrolling
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- Saves Manager displayed "default body" while closing
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- Reset buttons activating when held down when canClick is false
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- Lifting up on auto clickable elements not stopping the auto clicker
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### Removed
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- Removed Theme.stackedInfoboxes
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- Removed Theme.showSingleTab
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## [0.1.0] - Initial Release
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