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Beta v1.1 Alpha 21
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parent
23b2e51c98
commit
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2 changed files with 7 additions and 3 deletions
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@ -16,6 +16,10 @@
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<div class="vl"></div>
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<div v-if="player.tab=='changelog'" class="col right">
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<button class="back" onclick="showTab('tree')">←</button><br><br>
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<h3>Beta v1.1 Alpha 21</h3>
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<ul>
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<li>Rebalanced from h10 to endgame (now ends at 1e920,000 Points unless you wanna grind)</li>
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</ul><br>
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<h3>Beta v1.1 Alpha 20</h3>
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<ul>
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<li>Made h10 hidden until you beat h9</li>
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@ -369,7 +369,7 @@ const LAYER_UPGS = {
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},
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32: {
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desc: "Add free Boosters based on your Generator Power.",
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cost: new Decimal(1265),
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cost: new Decimal(1263),
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unl: function() { return player.hb.upgrades.includes(14) },
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currently: function() { return player.g.power.plus(1).log10().sqrt().floor() },
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effDisp: function(x) { return "+"+formatWhole(x) },
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@ -470,14 +470,14 @@ const LAYER_UPGS = {
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},
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34: {
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desc: "Generators are stronger based on their amount.",
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cost: new Decimal(1075),
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cost: new Decimal(1070),
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unl: function() { return player.ss.upgrades.includes(21) },
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currently: function() { return player.g.points.plus(1).log10().plus(1).log10().plus(1).sqrt() },
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effDisp: function(x) { return format(x.sub(1).times(100))+"% stronger" },
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},
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35: {
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desc: "Subspace boosts Generator Power gain.",
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cost: new Decimal(1132),
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cost: new Decimal(1130),
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unl: function() { return player.ss.upgrades.includes(21) },
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currently: function() { return player.ss.subspace.plus(1).pow(25) },
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effDisp: function(x) { return format(x)+"x" },
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