Update integrals.js

This commit is contained in:
Nif 2024-03-19 08:23:56 +00:00
parent 30e74619bf
commit 308aad9c86

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@ -12,7 +12,7 @@ addLayer("i", {
baseResource: "points", // Name of resource prestige is based on baseResource: "points", // Name of resource prestige is based on
baseAmount() {return player.points}, // Get the current amount of baseResource baseAmount() {return player.points}, // Get the current amount of baseResource
type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
exponent: 1, // Prestige currency exponent exponent: 0.1, // Prestige currency exponent
gainMult() { // Calculate the multiplier for main currency from bonuses gainMult() { // Calculate the multiplier for main currency from bonuses
return new Decimal(1) return new Decimal(1)
}, },