rebalance star level 4

This commit is contained in:
unsoftcapped3 2022-12-14 01:10:58 +00:00
parent 4c2e762feb
commit b504a965f9

View file

@ -147,7 +147,7 @@ const layer = createLayer(id, () => {
if (elf.name == "Star" || elf.name == "Bell") {
costMulti /= 3;
}
const costBase = Decimal.mul(4000, costMulti);
const costBase = Decimal.mul(paperElfMilestones[3].earned.value ? 2000 : 4000, costMulti);
const expRequiredForNextLevel = computed(() => Decimal.pow(5, level.value).mul(costBase));
const level = computed(() =>
Decimal.affordGeometricSeries(exp.value, costBase, 5, 0)
@ -687,11 +687,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Star Level 4",
effectDisplay: jsx(() => (
<>
Multiply XP requirements by 0.95<sup>(total books)</sup>
</>
))
effectDisplay: "Halve xp requirements"
},
visibility: () => showIf(paperElfMilestones[2].earned.value && main.day.value >= 13),
shouldEarn: () => paperElfTraining.level.value >= 4