8da668b8d6
Fixed build
2021-08-28 12:08:14 -05:00
72e73db048
Fixed things happening on save load
2021-08-28 11:35:25 -05:00
97fe313558
Implemented chapter 2
2021-08-28 11:20:17 -05:00
2e06e8e4ea
Polish
2021-08-28 11:20:12 -05:00
856809cade
Implemented hunger mechanic
2021-08-28 07:42:38 -05:00
6b5c94d62e
Added warning notifications when resources deplete
2021-08-27 00:22:26 -05:00
029cd534b1
Added notifications to actions
2021-08-27 00:18:34 -05:00
9313748f21
Added develop action
2021-08-26 23:47:53 -05:00
fdfccefb67
Removed social resource and added make bed action
...
plus some stuff I forgot to add in the last commit
2021-08-26 22:24:56 -05:00
f516a3a092
Implemented force sleep and rest actions
2021-08-26 22:01:56 -05:00
116e6a47ec
Added nordic theme
2021-08-26 18:15:05 -05:00
0e4cf7ebbc
Moved links into resources objects
2021-08-26 00:57:33 -05:00
7890c1c298
Made resource colors non-transparent
2021-08-26 00:52:23 -05:00
b1d2bab36f
Fixed labels not fading out properly
2021-08-26 00:44:38 -05:00
5c23976ec7
Changed "assign" color to white
2021-08-26 00:29:27 -05:00
1709fe3079
Fixed grow animation not working on nodes disappearing
2021-08-26 00:28:03 -05:00
af57840dc6
Added animation to nodes appearing/disappearing
2021-08-26 00:13:42 -05:00
ae0fbd09eb
Refactored actions and added Bed node
2021-08-26 00:04:51 -05:00
1ee8d2a41c
Fixed issue with registering things out of order
2021-08-25 08:41:49 -05:00
e642b0e420
Some refactoring of resources
2021-08-25 00:04:40 -05:00
e90aac51f2
save before loading new save
2021-08-24 19:48:07 -05:00
d2e0ab29f2
Various mobile fixes
2021-08-24 19:19:55 -05:00
a7009e416e
Implemented pinning resource amounts
2021-08-24 08:18:55 -05:00
b41e44e87e
Implemented links between resource nodes
2021-08-24 02:54:42 -05:00
4312b7ac75
Fixed various node and action selection issues
2021-08-24 01:23:25 -05:00
e52b3751c9
Improved look of log
2021-08-24 00:40:36 -05:00
8a38ecf928
Added amount displays to resource and item nodes
2021-08-23 23:56:21 -05:00
dc912ef54d
Fixed typing issues with selected node
2021-08-23 23:55:43 -05:00
040fcfdf5f
Fixed formatTime
2021-08-23 23:54:49 -05:00
bb54904464
Fixed mobile not being able to click actions
2021-08-22 23:16:14 -05:00
7618ee291a
Implemented confirmable actions (plus logs and other related features)
2021-08-22 22:57:59 -05:00
c4db2a51c7
Fixed hardReset not updating the active save file
2021-08-22 02:00:38 -05:00
11df9853d0
Implemented selecting nodes and running immediate actions
2021-08-22 01:50:03 -05:00
35b3226995
Updated action node type
2021-08-20 23:53:59 -05:00
0dc1af27b5
Fixed nodes always being draggable
2021-08-20 23:53:40 -05:00
0e139785a5
Fixed a couple type errors
2021-08-20 23:45:57 -05:00
4e7dfe8cbf
Removed tooltip field from board node type
2021-08-20 23:33:54 -05:00
b43f3003b5
Added diamond shaped nodes
2021-08-20 23:21:29 -05:00
0ced1d7cd7
Added update() method to nodes
2021-08-20 22:07:34 -05:00
fbe4f7883f
Fixed starting nodes returning on refresh after being removed
2021-08-20 21:42:11 -05:00
3163b58ba6
Fixed saves issues
2021-08-20 21:14:08 -05:00
00ddf767da
Added replit support
2021-08-20 21:13:31 -05:00
02443bbb0c
Implemented dropping nodes into each other
...
Also improved node z-ordering and other related things
2021-08-20 00:47:56 -05:00
f3b934337f
Added board with basic time resource node
2021-08-19 00:26:34 -05:00
d47ce3525d
Implemented most of the basic features for new Board component
2021-08-19 00:25:49 -05:00
c8651adb6b
cleaned up setupFeatures
2021-08-18 00:18:23 -05:00
6e1536930e
Made setupFeatures use more accurate types
2021-08-17 22:30:49 -05:00
78ca3713a1
Added type predicate to setDefault
2021-08-17 18:39:11 -05:00
8fff8f2835
setup basic mod info
2021-08-17 08:06:30 -05:00
0afcd1cd3d
First pass at typescript support
...
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-16 23:30:54 -05:00