pages/_content/scripting/incarcerated.md

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2017-10-25 22:46:05 +00:00
---
layout: default
title: Incarcerated
---
2017-10-29 23:24:58 +00:00
Note: Web preview may be slow and resize undesirably. You can download it for windows [here](/assets/scripting/Incarcerated/win.zip).
2017-10-25 22:46:05 +00:00
The purpose of this project was to demonstrate how to create a game where you use Unity's physics system to control a ball, with enemies and pickups and jump pads, etc.
**Controls:**
In the level selection,
- Arrow keys to switch level
- Enter to select level
- Escape to quit game
In the game,
- Mouse to look, WASD to move
- Try to reach the green "finish" platform as quickly as possible, without dying
- Red objects are hazards
- Blue powerups increase your speed
- Red powerups make you smaller and lighter
- Yellow pickups reduce your time taken
- Green arrows make you jump
- Blue platforms slow you down
- Backspace to restart the level
- Escape to return to level select