The purpose of this project was to demonstrate how to create a game where you use Unity's physics system to control a ball, with enemies and pickups and jump pads, etc.
**Controls:**
In the level selection,
- Arrow keys to switch level
- Enter to select level
- Escape to quit game
In the game,
- Mouse to look, WASD to move
- Try to reach the green "finish" platform as quickly as possible, without dying