2.4 KiB
public | slug | title | prev | next |
---|---|---|---|---|
true | now | /now | false | false |
/now
304 words, ~2 minute read.
This "now page" offers a big picture glimpse into what I’m focused on at this point in my life. What is a now page?
Profectus
I'm currently working on wrapping up a large update to Profectus, which simplifies how features are made and makes parts of them more modular and composable. This update also includes a rewrite to how boards work that will make them far more robust and usable in a variety of situations.
Timeline on this website
I'm working on a large update to this website that'll include a new global feed of my activity across many websites going back an entire decade. It also replaces Vitepress with Nuxt.JS and no longer using a (heavily) modified template, instead just having the whole thing implemented by me. It'll also include features like better search and a graph of garden pages.
Digital locality
I've been thinking a lot about social media design and how it could be improved, which has distilled into my writeup on what I call Digital Locality, which I believe is the solution to decentralized moderation that combats hate and misinformation.
I have plans for two experiments into digital locality:
Chromatic Lattice
A multiplayer co-operative incremental game on the Agentic Fediverse. This will come alongside various improvements to Incremental Social, such as making it operate as an iroh node.
Orchard
An app for message gardening into a Network of Knowledge and represents my vision for an alternative approach to social media that is better at not making people angry or doomscroll, combat misinformation, and encourage stronger relationships with those you meet online, rather than just wading through an ocean of strangers.
Kronos
I'm working on a long single player narratively driven incremental game called Kronos . This is a very long-term project.