thepaperpilot
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35 lines
No EOL
1.2 KiB
Markdown
35 lines
No EOL
1.2 KiB
Markdown
---
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public: "true"
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slug: "pre-order-bonuses"
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title: "Pre-Order Bonuses"
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prev: false
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next: false
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---
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<script setup>
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import { data } from '../../git.data.ts';
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import { useData } from 'vitepress';
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const pageData = useData();
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</script>
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<h1 class="p-name">Pre-Order Bonuses</h1>
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<p>98 words, ~1 minute read. <span v-html="data[`site/${pageData.page.value.relativePath}`]" /></p>
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<hr/>
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<details><summary>Referenced by:</summary><a href="/garden/video-game-monetization/index.md">Video Game Monetization</a></details>
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Pre-order bonuses are benefits given to players who buy a game before it comes out
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They primarily serve to benefit the company
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- People commit to buying before the embargo date passes
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- Heuristic of how well it'll sell after launch
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- Slight lead on return on investment
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- More significantly impacts indie studios, who will likely have less cash on hand
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- Companies make deals with storefronts to have exclusive bonuses, to drive customers to said storefronts
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Common bonuses:
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- Digital goods:
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- Soundtrack
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- Cosmetics
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- [Premium Currency](/garden/premium-currency/index.md)
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- Physical goods:
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- Typically pins, keychains, etc.
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- Typically only included in physical editions of the game |