31 lines
1.4 KiB
Markdown
31 lines
1.4 KiB
Markdown
---
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title: Projects
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lastUpdated: false
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---
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# Games!
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I make games regularly! Check them out in the sidebar or on my [itch.io](https://thepaperpilot.itch.io/) page.
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# Profectus!
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I contributed to a modding framework called The Modding Tree and then made [Profectus](https://moddingtree.com) as an alternative that gives developers more control. Profectus is a game engine for the web that uses TS and Vue.
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# [V-ecs!](./vecs/)
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V-ecs (pronounced "Vex") is a Vulkan-based engine I made for making highly moddable games and tools in Lua centered around the ECS design pattern and a work-stealing job system.
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# [OptiSpeech!](./optispeech/)
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I led a team updating a legacy Unity project for research on speech therapy to use a modern version with a focus on extensibility to facilitate future maintenance and features.
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# [Babble Buds!](./babble/)
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Babble Buds is a free, open-source virtual puppet show engine I made for various platforms including HTLM5 and Unity, as well as an accompanying electron-based puppet editor and multiplayer stage.
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# [Dice Armor](./dice/)
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I was the lead programmer on a team of nine creating this game in a semester-long college course. I programmed all the gameplay systems as well as incorporated Babble Buds for the cutscenes and tutorial.
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# [Capture the Citadel](./citadel/)
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A 3D VR re-envisioning of a Slay the Spire-style game by Anthony Lawn and Grant Barbee.
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