pages/_content/scripting/incarcerated.md
2018-03-16 11:11:55 -05:00

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layout title
default Incarcerated

Incarcerated

Note: If the web version is too slow, you can download it for windows here.

The purpose of this project was to demonstrate how to create a game where you use Unity's physics system to control a ball, with enemies and pickups and jump pads, etc.

Controls:

In the level selection,

  • Arrow keys to switch level
  • Enter to select level
  • Escape to quit game

In the game,

  • Mouse to look, WASD to move
  • Try to reach the green "finish" platform as quickly as possible, without dying
  • Red objects are hazards
  • Blue powerups increase your speed
  • Red powerups make you smaller and lighter
  • Yellow pickups reduce your time taken
  • Green arrows make you jump
  • Blue platforms slow you down
  • Backspace to restart the level
  • Escape to return to level select