Harley White
124df2d3f9
Fixed things in tabFormat not updating
2021-05-07 09:47:25 -04:00
Harley White
c5c78b3eb0
Added mouse-holding functionality to buy/clickables
2021-05-07 00:16:22 -04:00
Harley White
83bd52441e
Added small number formatting
2021-05-06 17:51:06 -04:00
Harley White
e6c03dbf4d
Setting that shows last milestone gained
...
Also fixed the screen width detection
2021-05-06 16:26:44 -04:00
Harley White
69dc926eb6
Added glowColor
2021-05-06 16:00:47 -04:00
Harley White
cbb303c21b
Added small screen support and OOM display
2021-05-06 15:45:03 -04:00
Harley White
801570167d
Highlight nodes even if player is on the tab, also a tmp fix
2021-05-03 13:30:01 -04:00
Harley White
a8a5a2f46a
Optimized more things out of temp
2021-05-02 22:39:38 -04:00
Harley White
faebc2f075
Optimized presigeButtonText
2021-05-02 21:29:10 -04:00
Harley White
87a32fbcce
Added buyable purchase limit
2021-04-30 22:40:59 -04:00
Harley White
4af32d5c71
Auto-supply amounts to buyable cost/effect
2021-04-30 22:08:25 -04:00
a484d10508
Fixed tooltip showing 'false' when tmp[layer].tooltip === ''
2021-04-29 20:58:34 -05:00
Harley White
dff5071a7e
Now will still use row and col if supplied
2021-04-29 18:52:50 -04:00
Harley White
e18f1bdd47
Automated rows and cols
2021-04-29 18:20:31 -04:00
Harley White
b9a858af56
Added respec confirmation checkbox
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Plus more tooltip fixes
2021-04-29 17:49:35 -04:00
Harley White
87d394ee27
Fixes to shift/ctrl issue and tooltips on nodes
2021-04-28 02:48:14 -04:00
Harley White
b003027098
Layer node symbols can use HTML
2021-04-27 01:38:52 -04:00
Harley White
b5b0b99505
Tooltip rework!
2021-04-27 01:26:07 -04:00
Harley White
919f30906e
Fixed pre-unlock highlighting and day length
2021-04-20 10:44:40 -04:00
Harley White
6bcf352fe1
Improvenents to popups
2021-02-05 15:43:11 -05:00
Harley White
0f59bd7be6
Fixed side layers being unclickable, more performance
2021-01-25 14:44:54 -05:00
Harley White
c0d3e08f51
Fixed tooltip overlap
2021-01-24 19:05:01 -05:00
Harley White
384269c593
Performance improvements and good tweaks
2021-01-21 17:52:09 -05:00
Acamaeda
fb7a3fdfec
ComputedNodeStyle, resourceDisplay always shows base amount
2020-12-16 21:20:00 -05:00
Acamaeda
797447faa6
2.3.3
2020-12-13 22:23:12 -05:00
Acamaeda
437f4313ce
Made things more backwards-compatible
2020-12-12 23:32:55 -05:00
Acamaeda
8e36404ad8
More code cleanup
2020-12-12 22:14:55 -05:00
Acamaeda
945e21a4bd
Update canvas when changing subtabs
2020-12-12 22:09:31 -05:00
Acamaeda
335d080f0c
Code cleanup
2020-12-12 22:05:11 -05:00
Acamaeda
c885114791
2.3.1
2020-12-12 21:43:22 -05:00
Acamaeda
8512724450
Attempts to fix flickering tooltips and weird transitions
2020-12-10 01:08:23 -05:00
Acamaeda
66dc5e4671
More achievement customization
2020-12-09 01:36:27 -05:00
Acamaeda
d6259fc67d
Mostly work on achievement style stuff
2020-12-09 01:13:20 -05:00
Acamaeda
473f9d58d9
A lot
2020-12-05 14:52:29 -05:00
Acamaeda
595d4916a6
2.2.8
2020-12-03 23:19:14 -05:00
Acamaeda
0168e11f7f
2.2.7 stuff
2020-11-30 21:58:42 -05:00
Acamaeda
a9d55645b5
2.2.6
2020-11-30 15:03:26 -05:00
Acamaeda
324e868430
2.2.5
2020-11-29 16:28:24 -05:00
Acamaeda
33b15ac408
More 2.2.4
2020-11-28 21:25:53 -05:00
Acamaeda
142f6489d7
v2.2.3
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Hide tooltips when value is ""
Notify highlight when challenge can be complete
"Can complete" style overrides "already completed" style
Updates to docs
2020-11-28 02:44:17 -05:00
Acamaeda
50102b3be2
Centralized layer node components and styles removing duplicated code
2020-11-25 02:14:59 -05:00
Acamaeda
43e2e42998
Fixed canvas thing
2020-11-08 17:53:40 -05:00
Acamaeda
f0c3942253
Added standardized automation
2020-11-07 23:34:53 -05:00
Acamaeda
6506f81556
Made best and total only display conditionally
2020-11-07 17:26:06 -05:00
Acamaeda
35e3eaea89
Updated docs with tree things, other fixes
2020-11-07 15:29:39 -05:00
Acamaeda
e8fee8a57d
It's a work in progress
2020-10-30 19:40:48 -04:00
Acamaeda
66494e4ce2
Rearranged files
2020-10-30 13:27:23 -04:00