Commit graph

71 commits

Author SHA1 Message Date
db304dea43 Cleaned up docs 2022-07-10 01:07:39 -05:00
21e739070d Documented game/layers.tsx 2022-07-10 00:43:34 -05:00
9828e5ec62 Document all the window augmentations 2022-07-09 22:09:25 -05:00
9370b0ed6f Improved typing for player.layers 2022-06-26 23:44:05 -05:00
ab81a140c9 Make all type-only imports explicit 2022-06-26 19:17:22 -05:00
7fe57798bb Switched from vue-cli-service to vite
Should be thoroughly tested still
Also involved removing operator overloads, which weren't good anyways
2022-06-25 22:34:18 -05:00
6411ee4e34 Replace isPlainObject 2022-06-23 11:31:10 -05:00
d123ed3feb Made resetTime more useful and various setup functions use BaseLayer 2022-05-23 23:34:59 -05:00
2568a8b3a0 Fixed links being in the wrong spot after above elements added/removed 2022-05-23 22:54:50 -05:00
1e6104a349 Fixed additive modifier description using + on negative modifiers 2022-05-23 22:54:40 -05:00
868a77af29 Saving is now always lz-string. saveEncoding renamed to exportEncoding.
exportEncoding only affects exports, and defaults to base64 so it's
obfuscated but doesn't have issues with being pasted in discord
2022-05-10 20:58:13 -05:00
521c0d1ea4 Wrote documentation for feature.ts
Also slightly cleaned up modifiers.tsx due to slightly new comment style
2022-05-10 20:04:08 -05:00
223b1cfcd4 Fix createModifierSection requiring revert and enabled properties 2022-05-10 08:10:56 -05:00
2d9de00424 Make nested player proxies of arrays as well as objects 2022-05-03 01:35:30 -05:00
eb1d394f04 Added periods to modifiers doc comments 2022-05-01 19:24:39 -05:00
b7789563e2 Made modifier constructors have more explicit typing 2022-05-01 19:24:12 -05:00
22f3415069 Fix adding new layers not allowing them to be displayed until refresh 2022-05-01 19:24:03 -05:00
8f7160c725 Add comments for modifiers 2022-05-01 19:23:43 -05:00
8e6fc852d7 Made modifier section's base customizable 2022-04-27 08:20:47 -05:00
cfe378020a Added support for reading/loading from different encodings 2022-04-24 16:59:20 -05:00
8add09841e Make modifiers sections accept DecimalSources for the base 2022-04-23 22:15:04 -05:00
6e53678991 Moved createModifierSection to modifiers.tsx 2022-04-23 22:14:58 -05:00
89861dfbd5 Allowed layer.minWidth to take string values as well 2022-04-23 22:14:42 -05:00
6efd01fc43 Made modifier descriptions use CoercableComponents 2022-04-23 22:14:32 -05:00
4e2095fd51 Implemented modifiers 2022-04-23 22:14:25 -05:00
99cda9f344 Fixed attempting to delete persistent ref when there's no layer being added 2022-04-10 19:26:33 -05:00
64f1b460b0 Added FeatureOptionsFunc to simplify features 2022-04-10 19:26:33 -05:00
5a59aaf4fc Persistence rework
- Removed makePersistent
- Removed Persistent, renamed PersistentRef to Persistent
- createLazyProxy now takes optional base object
  - For use where previously makePersistent would be used
- Added warnings when creating refs outside a layer
- Added warnings when persistent refs aren't included in their layer object
- createLayer now takes id as a parameter rather than an option
2022-04-10 19:26:33 -05:00
bd084e51c5 Fixed issue with dynamically loading layers 2022-04-10 19:26:33 -05:00
572e543ba8 Made all properties in FeatureNode non-optional 2022-03-27 19:23:31 -05:00
da6a47b1da Fixed position of links 2022-03-27 00:46:42 -05:00
5ce8195779 Separated Links into a feature and Context 2022-03-27 00:39:38 -05:00
b60d170657 Made node positions more general purpose 2022-03-27 00:39:35 -05:00
0acfebb412 Implemented Particles feature 2022-03-27 00:39:23 -05:00
496ea34a9b Enabled using the BaseLayer features while creating the layer 2022-03-13 23:06:25 -05:00
1ecab3716e Added gameWon global event 2022-03-11 17:26:39 -06:00
1cf72b4337 Added hotkeys to info modal 2022-03-11 16:38:49 -06:00
e56f34c13c Converted variables that track time to numbers 2022-03-11 15:33:08 -06:00
49474b1518 Changed path aliasing 2022-03-03 21:39:48 -06:00
52a9f51510 Renamed modInfo -> projInfo, mod -> projEntry 2022-03-02 20:12:56 -06:00
12438b67b3 Added some logic to reduce redundancies in player data 2022-02-27 18:07:21 -06:00
690b963afd Created utility function for opening layers as a modal 2022-02-27 17:06:38 -06:00
5beecba267 Have features register settings fields dynamically 2022-02-27 16:41:39 -06:00
a81040d6a2 Moved persistence related code to its own file 2022-02-27 16:18:13 -06:00
e2126472b2 Fixed runtime issues with vue
Entire demo tree has been tested and is fully functional,
including all the options and save manager functionality
2022-02-27 13:49:34 -06:00
067ba6ce90 Make layers lazy instantiate 2022-01-27 22:47:26 -06:00
90e49e196f Fixing more issues 2022-01-24 22:25:34 -06:00
15a460bf42 Fixing building / cleanup 2022-01-24 22:23:30 -06:00
6f781b33fa New layer API WIP 2022-01-13 22:25:47 -06:00
54cfb28bd6 Made it so by default, challenges can't be entered when complete 2021-09-19 11:28:44 -05:00