pages/_content/vecs/summary.md
2020-08-19 13:31:59 -05:00

713 B

layout title
default Vecs Summary

V-ecs (pronounced "Vex") is a vulkan-based engine I made for making highly moddable games and tools in lua, centered around the ECS design pattern and a work-stealing job system.

The engine works with "worlds", which are collections of systems and renderers. The engine comes with several worlds using systems and renderers I made, including a voxel world, an incremental game, and some test scenes. All of these include systems to render the fps as well as show a debug console by typing the grave key (`). The default world is a title screen that detects any worlds in the "worlds" folder and displays a button for each of them.