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213 commits

Author SHA1 Message Date
Harley White
4af32d5c71 Auto-supply amounts to buyable cost/effect 2021-04-30 22:08:25 -04:00
Harley White
349a94c19f Update changelog.md 2021-04-30 12:55:45 -04:00
Harley White
bbcb4802ff Moved respec checkbox to respec-button, update version+changelog 2021-04-29 23:42:17 -04:00
Harley White
f22629bca3 Added a missing feature to changelog, and changed version 2021-04-29 19:25:39 -04:00
Harley White
c827272d56 Finalized update 2021-04-29 18:40:01 -04:00
Harley White
192d36d42a PrestigeNotify in subtabs 2021-04-29 18:33:12 -04:00
Harley White
e18f1bdd47 Automated rows and cols 2021-04-29 18:20:31 -04:00
Harley White
9fe4a17a38 Added custom respec messages + respec documentation 2021-04-29 18:03:51 -04:00
Harley White
c8bc53ca50 Added unlocking hotkeys 2021-04-27 02:01:02 -04:00
Harley White
b003027098 Layer node symbols can use HTML 2021-04-27 01:38:52 -04:00
Harley White
b5b0b99505 Tooltip rework! 2021-04-27 01:26:07 -04:00
Harley White
fedf644330 Added slider component 2021-04-26 23:16:34 -04:00
Harley White
5e324fe59b Added text input 2021-04-26 22:43:36 -04:00
Harley White
919f30906e Fixed pre-unlock highlighting and day length 2021-04-20 10:44:40 -04:00
Harley White
6a2724ddd1 Upgrades will expand if needed 2021-04-07 17:25:56 -04:00
Harley White
9807531872 Fixed number formatting issues 2021-04-07 14:27:40 -04:00
Harley White
6d47089870 Hide baseAmount if there is none 2021-04-07 14:07:22 -04:00
Harley White
4cf96b283a Fixed styling in challenges + minor things 2021-02-22 22:35:59 -05:00
Harley White
8a3254fc67 Added date to changelog 2021-02-05 15:45:40 -05:00
Harley White
6bcf352fe1 Improvenents to popups 2021-02-05 15:43:11 -05:00
Harley White
0f59bd7be6 Fixed side layers being unclickable, more performance 2021-01-25 14:44:54 -05:00
Harley White
c0d3e08f51 Fixed tooltip overlap 2021-01-24 19:05:01 -05:00
Harley White
384269c593 Performance improvements and good tweaks 2021-01-21 17:52:09 -05:00
Harley White
4f99695b0a Fixed Decimals not being kept on reset 2021-01-17 15:15:52 -05:00
Acamaeda
4414580408 2.3.5 2020-12-21 22:09:33 -05:00
Acamaeda
6ed4f91cd4 2.3.4 2020-12-16 21:41:31 -05:00
Acamaeda
fb7a3fdfec ComputedNodeStyle, resourceDisplay always shows base amount 2020-12-16 21:20:00 -05:00
Acamaeda
797447faa6 2.3.3 2020-12-13 22:23:12 -05:00
Acamaeda
41f084f418 Fixed popups 2020-12-13 15:41:18 -05:00
Acamaeda
c885114791 2.3.1 2020-12-12 21:43:22 -05:00
Acamaeda
139e10efa4 Popups are enabled by default 2020-12-10 01:31:42 -05:00
Acamaeda
ddafd17500 Update changelog/version 2020-12-10 01:25:17 -05:00
Acamaeda
66dc5e4671 More achievement customization 2020-12-09 01:36:27 -05:00
Acamaeda
d6259fc67d Mostly work on achievement style stuff 2020-12-09 01:13:20 -05:00
Acamaeda
3c190dab9f Improved popups 2020-12-07 00:40:30 -05:00
Acamaeda
bffa624ccc Respec buttons and layer nodes don't keep focus 2020-12-06 23:40:06 -05:00
Acamaeda
473f9d58d9 A lot 2020-12-05 14:52:29 -05:00
Acamaeda
595d4916a6 2.2.8 2020-12-03 23:19:14 -05:00
Acamaeda
0168e11f7f 2.2.7 stuff 2020-11-30 21:58:42 -05:00
Acamaeda
acd6d2c4d3 New hard reset method 2020-11-30 20:55:04 -05:00
Acamaeda
a9d55645b5 2.2.6 2020-11-30 15:03:26 -05:00
Acamaeda
2096c3db7f Attempt to fix challenges not visually updating 2020-11-29 17:09:51 -05:00
Acamaeda
324e868430 2.2.5 2020-11-29 16:28:24 -05:00
Acamaeda
977643f5f6 Added fullDisplay to challenges 2020-11-29 00:40:01 -05:00
Acamaeda
33b15ac408 More 2.2.4 2020-11-28 21:25:53 -05:00
Acamaeda
03cd7f11da Added fixOldSave and work on reset logic for side layers 2020-11-28 20:10:13 -05:00
Acamaeda
a50326a430 Update changelog.md 2020-11-28 02:44:44 -05:00
Acamaeda
142f6489d7 v2.2.3
Hide tooltips when value is ""
Notify highlight when challenge can be complete
"Can complete" style overrides "already completed" style
Updates to docs
2020-11-28 02:44:17 -05:00
Acamaeda
50102b3be2 Centralized layer node components and styles removing duplicated code 2020-11-25 02:14:59 -05:00
Acamaeda
1df1409a99 Fixed right tab overlaying issue 2020-11-22 17:15:03 -05:00
Acamaeda
360d8ac342 Fix lastSafeTab 2020-11-08 18:47:17 -05:00
Acamaeda
43e2e42998 Fixed canvas thing 2020-11-08 17:53:40 -05:00
Acamaeda
f0c3942253 Added standardized automation 2020-11-07 23:34:53 -05:00
Acamaeda
6506f81556 Made best and total only display conditionally 2020-11-07 17:26:06 -05:00
Acamaeda
0fab86ab19 Reactivity fixes 2020-11-07 16:59:14 -05:00
Acamaeda
b819f5213e More changelog things 2020-11-07 15:35:52 -05:00
Acamaeda
0993121a1e Update changelog 2020-11-07 15:31:34 -05:00
Acamaeda
35e3eaea89 Updated docs with tree things, other fixes 2020-11-07 15:29:39 -05:00
Acamaeda
ca76d130fd Fixed issues with challenges 2020-10-29 20:33:39 -04:00
Acamaeda
7c895952bf More treeless work 2020-10-29 14:57:42 -04:00
Acamaeda
d18e097108 The dawn of navTab 2020-10-27 19:25:03 -04:00
Acamaeda
de17f38f2f NaNs are handled 2020-10-27 17:41:35 -04:00
Acamaeda
9bfe0fc3d3 Update changelog.md 2020-10-25 23:06:11 -04:00
Acamaeda
55bed8b9d6 Update docs and made base optional 2020-10-25 23:00:32 -04:00
Acamaeda
dbff7b3f5f FormatWhole now displays decimals for numbers less than 1. 2020-10-25 22:36:38 -04:00
Acamaeda
9a4302b56a Updated docs, made layer type default to none 2020-10-25 22:25:42 -04:00
Acamaeda
aec0162cd5 Fixing things part 1 2020-10-24 20:54:40 -04:00
Acamaeda
0a0b041911 Fix blank height 2020-10-23 15:07:27 -04:00
Acamaeda
f5213e8158 Fixed precision displaying wrong 2020-10-21 21:18:39 -04:00
Acamaeda
38391cac2a Fixed update function 2020-10-21 17:43:05 -04:00
Acamaeda
d096c3c9b2 2.1.3 2020-10-21 16:14:42 -04:00
Acamaeda
b063265d03 Fix layer ordering issues 2020-10-21 13:03:39 -04:00
Acamaeda
8d6275bf0f Update changelog.md 2020-10-20 20:14:13 -04:00
Acamaeda
69bd05b469 Added fix for subtab crashes 2020-10-19 20:04:53 -04:00
Acamaeda
7f1fbe058d 2.1.2 2020-10-19 19:52:52 -04:00
Acamaeda
1df3fac4b6 Added changelog 2020-10-17 20:42:58 -04:00
Acamaeda
8dfb33455b Moved the original "game" to "demo" and made a basic one to build from 2020-10-17 18:18:57 -04:00
Acamaeda
2316e3e635 Added documentation on mod.js 2020-10-17 18:02:27 -04:00
Acamaeda
a50ed331bf We're in the endgame now 2020-10-17 17:14:32 -04:00
Acamaeda
58f181e70f Added more capabilities in mod.js and fixed a number format issue 2020-10-17 17:04:38 -04:00
Acamaeda
9352a12219 Added Sell buttons for buyables 2020-10-17 15:50:30 -04:00
Acamaeda
4588cf24dc Rearranged files and made tweaks 2020-10-17 00:21:59 -04:00
Acamaeda
dae67952a7 2.0.5 2020-10-16 18:45:44 -04:00
Acamaeda
6a7b36c0c0 2.0.4 2020-10-16 12:20:33 -04:00
Acamaeda
a3d65b72a7 2.0.3 2020-10-16 11:39:39 -04:00
Acamaeda
956f13370d Fixed issues in the changelog 2020-10-15 23:33:00 -04:00
Acamaeda
eb50844c6f 2.0.2 2020-10-15 21:02:05 -04:00
Acamaeda
e0479407e2 Fixed side layers appearing multiple times 2020-10-15 16:55:11 -04:00
Harley White
baf5ec024d
Update changelog.md 2020-10-15 13:38:31 -04:00
Acamaeda
b95ef2fe44 Added "none" prestige type 2020-10-14 23:09:30 -04:00
Acamaeda
fd61aaf7b3 Fixed changelog formatting 2020-10-14 22:15:13 -04:00
Acamaeda
a6786b2268 Updated changelog and moved format changes 2020-10-14 22:13:29 -04:00
Acamaeda
082fd913f7 The points display and other gui elements stay at the top of the screen when the tree scrolls. 2020-10-14 19:06:45 -04:00
Acamaeda
9590b09c13 Update changelog.md 2020-10-14 18:10:12 -04:00
Acamaeda
99d269b2d0 Changed fullLayerReset to resetLayerData with ways to keep things 2020-10-13 18:56:17 -04:00
Acamaeda
fde714d73f Renamed many things to be more readable and updated docs 2020-10-12 23:08:19 -04:00
Acamaeda
02da021fb1 Started to update docs 2020-10-12 20:48:06 -04:00
Acamaeda
e9d0f17d41 Made point generation make sense 2020-10-11 18:38:54 -04:00
Acamaeda
18898f519e Made changelog no longer in index.html, URL can be set in modInfo 2020-10-11 18:11:42 -04:00
Acamaeda
9b035a2280 Added multiple challenge completions 2020-10-11 16:42:32 -04:00
Acamaeda
61788c6bdd Updated buyable documentation and added buyablesOwned 2020-10-11 15:09:30 -04:00
Acamaeda
e9105e9865 Test with Despacit Tree Delta, numerous fixes 2020-10-11 14:49:29 -04:00
Acamaeda
1ff8042fc7 Index.html has lost its relevance! 2020-10-10 23:26:26 -04:00
Acamaeda
5770f03dd1 unl is now optional for Big Components, spacing isn't messed up by absent components 2020-10-10 21:52:27 -04:00
Acamaeda
8840d02a9b You don't need the same number of upgrades in every row/col 2020-10-10 21:32:41 -04:00
Acamaeda
6268caea20 Automated temp and changed basically everything in the process 2020-10-09 23:16:29 -04:00
Acamaeda
d4e38ba2f6 Gagues are real 2020-10-08 23:13:15 -04:00
Acamaeda
1ae02a4328 Fixed being able to buy more buyables than you should. 2020-10-08 15:10:15 -04:00
Acamaeda
4e1bcfd9d7 A better fix 2020-10-07 18:41:03 -04:00
Acamaeda
c79d7b9b07 Updated game info for 1.3.2 2020-10-07 17:15:25 -04:00
Acamaeda
d0e657bc5b The rest of 1.3.1 2020-10-07 16:41:45 -04:00
Acamaeda
0951051667 Updated docs, did some minor fixes
Updated documentation
2020-10-07 00:57:41 -04:00
Acamaeda
751d596919 Added subtabs, fixed some issues 2020-10-04 13:10:04 -04:00