1
0
Fork 0
mirror of https://github.com/Acamaeda/The-Modding-Tree.git synced 2024-11-22 16:35:43 +00:00
The-Modding-Tree/js/temp.js

142 lines
3.9 KiB
JavaScript
Raw Normal View History

2020-08-21 19:02:34 +00:00
function updateTemp() {
2020-09-14 02:41:42 +00:00
if (!tmp.challActive) {
let LAYERS_WITH_CHALLS = Object.keys(LAYER_CHALLS)
tmp.challActive = {}
for (let i = 0; i < LAYERS_WITH_CHALLS.length; i++) {
tmp.challActive[LAYERS_WITH_CHALLS[i]] = {}
updateChallTemp(LAYERS_WITH_CHALLS[i])
2020-09-01 00:39:33 +00:00
}
}
2020-08-21 19:02:34 +00:00
if (!tmp.layerEffs) tmp.layerEffs = {}
for (let name in LAYER_EFFS) tmp.layerEffs[name] = LAYER_EFFS[name]()
2020-08-21 19:02:34 +00:00
if (!tmp.layerReqs) tmp.layerReqs = {}
for (let name in LAYER_REQS) tmp.layerReqs[name] = getLayerReq(name)
2020-08-21 19:02:34 +00:00
if (!tmp.gainMults) tmp.gainMults = {}
2020-09-13 02:38:32 +00:00
if (!tmp.gainExp) tmp.gainExp = {}
2020-08-21 19:02:34 +00:00
if (!tmp.resetGain) tmp.resetGain = {}
if (!tmp.nextAt) tmp.nextAt = {}
2020-08-22 01:16:23 +00:00
if (!tmp.layerAmt) tmp.layerAmt = {}
2020-08-21 19:02:34 +00:00
for (let i in LAYERS) {
2020-08-22 01:16:23 +00:00
tmp.layerAmt[LAYERS[i]] = getLayerAmt(LAYERS[i])
2020-08-21 19:02:34 +00:00
tmp.gainMults[LAYERS[i]] = getLayerGainMult(LAYERS[i])
2020-09-13 02:38:32 +00:00
tmp.gainExp[LAYERS[i]] = getLayerGainExp(LAYERS[i])
2020-08-21 19:02:34 +00:00
tmp.resetGain[LAYERS[i]] = getResetGain(LAYERS[i])
tmp.nextAt[LAYERS[i]] = getNextAt(LAYERS[i])
}
2020-09-10 02:44:25 +00:00
2020-08-21 19:02:34 +00:00
tmp.pointGen = getPointGen()
2020-09-10 02:44:25 +00:00
tmp.scaling12b = getScaling12Boosters()
2020-08-21 19:02:34 +00:00
tmp.atbb = addToBoosterBase()
tmp.atgb = addToGenBase()
2020-09-10 02:44:25 +00:00
2020-08-21 19:02:34 +00:00
tmp.genPowEff = getGenPowerEff()
2020-09-10 02:44:25 +00:00
2020-08-21 19:02:34 +00:00
tmp.enhPow = getEnhancerPow()
tmp.enhEff = getEnhancerEff()
tmp.enhEff2 = getEnhancerEff2()
2020-08-31 18:33:29 +00:00
tmp.subbedEnh = new Decimal(0)
2020-09-14 02:41:42 +00:00
if (tmp.challActive ? tmp.challActive.h[52] : true) {
2020-09-14 19:26:10 +00:00
tmp.subbedEnh = tmp.subbedEnh.add(new Decimal(player.h.time).times(40).add(1).log10().pow(10).max(10)).round()
2020-09-01 02:11:22 +00:00
}
2020-09-10 02:44:25 +00:00
2020-08-21 19:02:34 +00:00
tmp.freeExtCap = getFreeExtCapsules()
tmp.timeEff = getTimeEnergyEff()
2020-09-08 00:11:57 +00:00
tmp.attb = addToTimeBase()
tmp.mttb = multiplyToTimeBase()
2020-09-10 02:44:25 +00:00
2020-09-11 23:10:57 +00:00
if (layerUnl("s")) {
2020-09-14 02:41:42 +00:00
tmp.s = {
2020-09-11 23:10:57 +00:00
sb: {},
sbEff: {}
}
var data = tmp.s
2020-09-14 02:41:42 +00:00
data.sbUnl = getSpaceBuildingsUnl()
data.trueSbUnl = Decimal.min(data.sbUnl, SPACE_BUILDINGS.max).floor().toNumber()
data.sbCostMult = getSpaceBuildingCostMult()
data.sbCostMod = getSpaceBuildingCostMod()
data.sbExtra = getExtraBuildingLevels()
data.sbPow = getSpaceBuildingPow()
data.sbSum = sumValues(player.s.buildings)
for (let i=data.trueSbUnl;i>=1;i--) {
data.sb[i] = fixValue(player.s.buildings[i])
data.sbEff[i] = getSpaceBuildingEff(i)
2020-09-11 23:10:57 +00:00
}
2020-09-10 02:44:25 +00:00
}
2020-08-26 01:45:22 +00:00
tmp.quirkEff = getQuirkEnergyEff()
2020-09-05 17:11:53 +00:00
tmp.qCB = getQuirkLayerCostBase()
2020-09-11 02:15:05 +00:00
2020-08-29 23:43:53 +00:00
tmp.ssEff1 = getSubspaceEff1()
tmp.ssEff2 = getSubspaceEff2()
tmp.ssEff3 = getSubspaceEff3()
2020-09-11 02:15:05 +00:00
2020-09-03 21:59:23 +00:00
tmp.balEff = getBalancePowerEff()
tmp.balEff2 = getBalanceTypesEff()
2020-09-04 02:25:24 +00:00
tmp.baExp = getBalanceEnergyExp()
2020-09-11 02:15:05 +00:00
2020-09-03 21:59:23 +00:00
tmp.hexEff = getHexEff()
2020-09-09 02:10:25 +00:00
tmp.spellsUnl = player.sp.upgrades.includes(13)?4:3
2020-09-03 21:59:23 +00:00
if (!tmp.spellEffs) tmp.spellEffs = {}
2020-09-09 02:10:25 +00:00
for (let i=1;i<=4;i++) tmp.spellEffs[i] = getSpellEff(i)
2020-09-11 02:15:05 +00:00
2020-09-04 17:45:22 +00:00
tmp.sGenPowEff = getSGenPowEff()
2020-09-11 02:15:05 +00:00
if (layerUnl("l")) {
if (!tmp.l) tmp.l = {
lb: {},
lbEff: {}
}
var data = tmp.l
var data2 = LIFE_BOOSTERS
data.lpEff = data2.eff()
data.lbUnl = data2.unl()
for (let i=1;i<=data2.max;i++) {
data.lb[i] = fixValue(player.l.boosters[i])
data.lbEff[i] = data2[i].eff(data.lb[i].times(data.lpEff))
}
}
2020-09-14 02:41:42 +00:00
2020-09-13 02:38:32 +00:00
if (layerUnl("hs")) {
if (!tmp.hs) tmp.hs = {
su: {},
suEff: {}
}
var data = tmp.hs
var data2 = HYPERSPACE
data.eff = data2.eff()
2020-09-14 02:41:42 +00:00
for (let i=1;i<=tmp.s.trueSbUnl;i++) data.su[i] = fixValue(player.hs.superUpgrades[i])
}
if (layerUnl("i")) {
if (!tmp.i) tmp.i = {}
var data = tmp.i
data.compressed = tmp.s.sbUnl.sub(SPACE_BUILDINGS.max).max(0).floor().toNumber()
data.work = new Decimal(1)
2020-09-14 19:26:10 +00:00
if (player.i.building) data.work = data.work.add(player.i.extraBuildings.add(4).sqrt().div(5))
2020-09-14 02:41:42 +00:00
data.workEff = Decimal.pow(2, data.work.sub(1))
}
}
function updateChallTemp(layer) {
if (player[layer] === undefined) return
let data = tmp.challActive[layer]
let data2 = LAYER_CHALLS[layer]
let customActive = data2.active !== undefined
for (let row = 1; row <= data2.rows; row++) {
for (let col = 1; col <= data2.cols; col++) {
let id = row * 10 + col
if (customActive ? data2.active(id) : player[layer].active == id) data[id] = 1
else delete data[id]
}
2020-09-13 02:38:32 +00:00
}
2020-08-21 19:02:34 +00:00
}